Files
nethack/sys/windows/vs/tilemap/tilemap.vcxproj

132 lines
6.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\dirs.props" />
<Import Project="..\config.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{93F10526-209E-41D7-BBEA-775787876895}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="..\NetHackProperties.props" />
</ImportGroup>
<Import Project="..\console.props" />
<Import Project="..\common.props" />
<Import Project="..\files.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWindDir);$(SysShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;HAS_STDINT_H;HAS_INTTYPES_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard_C Condition="'$(DefaultPlatformToolset)'!='v142'">stdclatest</LanguageStandard_C>
<AdditionalOptions>/w45262 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(ToolsDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>hacklib.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(WinShareDir)tilemap.c" />
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)objects.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(IncDir)align.h" />
<ClInclude Include="$(IncDir)attrib.h" />
<ClInclude Include="$(IncDir)color.h" />
<ClInclude Include="$(IncDir)config.h" />
<ClInclude Include="$(IncDir)config1.h" />
<ClInclude Include="$(IncDir)context.h" />
<ClInclude Include="$(IncDir)coord.h" />
<ClInclude Include="$(IncDir)decl.h" />
<ClInclude Include="$(IncDir)defsym.h" />
<ClInclude Include="$(IncDir)dgn_file.h" />
<ClInclude Include="$(IncDir)display.h" />
<ClInclude Include="$(IncDir)dungeon.h" />
<ClInclude Include="$(IncDir)engrave.h" />
<ClInclude Include="$(IncDir)flag.h" />
<ClInclude Include="$(IncDir)global.h" />
<ClInclude Include="$(IncDir)mkroom.h" />
<ClInclude Include="$(IncDir)monattk.h" />
<ClInclude Include="$(IncDir)monst.h" />
<ClInclude Include="$(IncDir)windconf.h" />
<ClInclude Include="$(IncDir)obj.h" />
<ClInclude Include="$(IncDir)objclass.h" />
<ClInclude Include="$(IncDir)permonst.h" />
<ClInclude Include="$(IncDir)prop.h" />
<ClInclude Include="$(IncDir)quest.h" />
<ClInclude Include="$(IncDir)rect.h" />
<ClInclude Include="$(IncDir)region.h" />
<ClInclude Include="$(IncDir)rm.h" />
<ClInclude Include="$(IncDir)skills.h" />
<ClInclude Include="$(IncDir)spell.h" />
<ClInclude Include="$(IncDir)sym.h" />
<ClInclude Include="$(IncDir)timeout.h" />
<ClInclude Include="$(IncDir)tradstdc.h" />
<ClInclude Include="$(IncDir)trap.h" />
<ClInclude Include="$(IncDir)vision.h" />
<ClInclude Include="$(IncDir)weight.h" />
<ClInclude Include="$(IncDir)winprocs.h" />
<ClInclude Include="$(IncDir)wintty.h" />
<ClInclude Include="$(IncDir)wintype.h" />
<ClInclude Include="$(IncDir)you.h" />
<ClInclude Include="$(IncDir)youprop.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
<MSBuild Projects="aftertilemap.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="aftertilemap.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="aftertilemap.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>