Files
nethack/src/pline.c
nethack.rankin b6b522398d fix part of #H43 - probing feedback when engulfed
From a bug report, feedback of the form

Status of the fog cloud (neutral):  Level 2  HP 5(5)  AC 0, engulfed you.

sounds odd.  "Engulfing you" seems a little odd as well, since the engulf
has already taken place, but I think it works out better.  For symmetry,
replace "swallowed you" by "swallowing you".  But that one will never
occur, because all the animals with engulfing attacks will now yield the
more precise and much more significant "digesting you".

     The code formatting is strange.  Lining up the text parts works out
a lot better than attempting to fit the associated tests within the space
left after the large indentation being used.
2006-02-21 06:07:22 +00:00

468 lines
11 KiB
C

/* SCCS Id: @(#)pline.c 3.5 2006/02/20 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#define NEED_VARARGS /* Uses ... */ /* comment line for pre-compiled headers */
#include "hack.h"
static boolean no_repeat = FALSE;
static char *FDECL(You_buf, (int));
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vpline, (const char *, va_list));
void
pline VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vpline(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vpline(const char *line, va_list the_args) {
# else
static void
vpline(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
#define vpline pline
void
pline VA_DECL(const char *, line)
#endif /* USE_STDARG | USE_VARARG */
char pbuf[BUFSZ];
/* Do NOT use VA_START and VA_END in here... see above */
if (!line || !*line) return;
#ifdef WIZARD
if (program_state.wizkit_wishing) return;
#endif
if (index(line, '%')) {
Vsprintf(pbuf,line,VA_ARGS);
line = pbuf;
}
if (!iflags.window_inited) {
raw_print(line);
return;
}
#ifndef MAC
if (no_repeat && !strcmp(line, toplines))
return;
#endif /* MAC */
if (vision_full_recalc) vision_recalc(0);
if (u.ux) flush_screen(1); /* %% */
putstr(WIN_MESSAGE, 0, line);
}
/*VARARGS1*/
void
Norep VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, const char *);
no_repeat = TRUE;
vpline(line, VA_ARGS);
no_repeat = FALSE;
VA_END();
return;
}
/* work buffer for You(), &c and verbalize() */
static char *you_buf = 0;
static int you_buf_siz = 0;
static char *
You_buf(siz)
int siz;
{
if (siz > you_buf_siz) {
if (you_buf) free((genericptr_t) you_buf);
you_buf_siz = siz + 10;
you_buf = (char *) alloc((unsigned) you_buf_siz);
}
return you_buf;
}
void
free_youbuf()
{
if (you_buf) free((genericptr_t) you_buf), you_buf = (char *)0;
you_buf_siz = 0;
}
/* `prefix' must be a string literal, not a pointer */
#define YouPrefix(pointer,prefix,text) \
Strcpy((pointer = You_buf((int)(strlen(text) + sizeof prefix))), prefix)
#define YouMessage(pointer,prefix,text) \
strcat((YouPrefix(pointer, prefix, text), pointer), text)
/*VARARGS1*/
void
You VA_DECL(const char *, line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
Your VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "Your ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_feel VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You feel ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_cant VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You can't ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
pline_The VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "The ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
There VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "There ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_hear VA_DECL(const char *,line)
char *tmp;
if (Deaf || !flags.acoustics) return;
VA_START(line);
VA_INIT(line, const char *);
if (Underwater)
YouPrefix(tmp, "You barely hear ", line);
else if (u.usleep)
YouPrefix(tmp, "You dream that you hear ", line);
else
YouPrefix(tmp, "You hear ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_see VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
if (u.usleep)
YouPrefix(tmp, "You dream that you see ", line);
else if (Blind) /* caller should have caught this... */
YouPrefix(tmp, "You sense ", line);
else
YouPrefix(tmp, "You see ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/* Print a message inside double-quotes.
* The caller is responsible for checking deafness.
* Gods can speak directly to you in spite of deafness.
*/
/*VARARGS1*/
void
verbalize VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
tmp = You_buf((int)strlen(line) + sizeof "\"\"");
Strcpy(tmp, "\"");
Strcat(tmp, line);
Strcat(tmp, "\"");
vpline(tmp, VA_ARGS);
VA_END();
}
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vraw_printf,(const char *,va_list));
void
raw_printf VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vraw_printf(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vraw_printf(const char *line, va_list the_args) {
# else
static void
vraw_printf(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
void
raw_printf VA_DECL(const char *, line)
#endif
/* Do NOT use VA_START and VA_END in here... see above */
if(!index(line, '%'))
raw_print(line);
else {
char pbuf[BUFSZ];
Vsprintf(pbuf,line,VA_ARGS);
raw_print(pbuf);
}
}
/*VARARGS1*/
void
impossible VA_DECL(const char *, s)
VA_START(s);
VA_INIT(s, const char *);
if (program_state.in_impossible)
panic("impossible called impossible");
program_state.in_impossible = 1;
{
char pbuf[BUFSZ];
Vsprintf(pbuf,s,VA_ARGS);
paniclog("impossible", pbuf);
}
vpline(s,VA_ARGS);
pline("Program in disorder - perhaps you'd better #quit.");
program_state.in_impossible = 0;
VA_END();
}
const char *
align_str(alignment)
aligntyp alignment;
{
switch ((int)alignment) {
case A_CHAOTIC: return "chaotic";
case A_NEUTRAL: return "neutral";
case A_LAWFUL: return "lawful";
case A_NONE: return "unaligned";
}
return "unknown";
}
void
mstatusline(mtmp)
register struct monst *mtmp;
{
aligntyp alignment = mon_aligntyp(mtmp);
char info[BUFSZ], monnambuf[BUFSZ];
info[0] = 0;
if (mtmp->mtame) { Strcat(info, ", tame");
#ifdef WIZARD
if (wizard) {
Sprintf(eos(info), " (%d", mtmp->mtame);
if (!mtmp->isminion)
Sprintf(eos(info), "; hungry %ld; apport %d",
EDOG(mtmp)->hungrytime, EDOG(mtmp)->apport);
Strcat(info, ")");
}
#endif
}
else if (mtmp->mpeaceful) Strcat(info, ", peaceful");
if (mtmp->meating) Strcat(info, ", eating");
if (mtmp->meating && (mtmp->cham == CHAM_ORDINARY) &&
mtmp->mappearance && mtmp->m_ap_type) {
Sprintf(eos(info), ", mimicing %s",
(mtmp->m_ap_type == M_AP_FURNITURE) ?
an(defsyms[mtmp->mappearance].explanation) :
(mtmp->m_ap_type == M_AP_OBJECT &&
OBJ_DESCR(objects[mtmp->mappearance])) ?
an(OBJ_DESCR(objects[mtmp->mappearance])) :
(mtmp->m_ap_type == M_AP_OBJECT &&
OBJ_NAME(objects[mtmp->mappearance])) ?
an(OBJ_NAME(objects[mtmp->mappearance])) :
(mtmp->m_ap_type == M_AP_MONSTER) ?
an(mons[mtmp->mappearance].mname) :
something);
}
if (mtmp->mcan) Strcat(info, ", cancelled");
if (mtmp->mconf) Strcat(info, ", confused");
if (mtmp->mblinded || !mtmp->mcansee)
Strcat(info, ", blind");
if (mtmp->mstun) Strcat(info, ", stunned");
if (mtmp->msleeping) Strcat(info, ", asleep");
#if 0 /* unfortunately mfrozen covers temporary sleep and being busy
(donning armor, for instance) as well as paralysis */
else if (mtmp->mfrozen) Strcat(info, ", paralyzed");
#else
else if (mtmp->mfrozen || !mtmp->mcanmove)
Strcat(info, ", can't move");
#endif
/* [arbitrary reason why it isn't moving] */
else if (mtmp->mstrategy & STRAT_WAITMASK)
Strcat(info, ", meditating");
else if (mtmp->mflee) Strcat(info, ", scared");
if (mtmp->mtrapped) Strcat(info, ", trapped");
if (mtmp->mspeed) Strcat(info,
mtmp->mspeed == MFAST ? ", fast" :
mtmp->mspeed == MSLOW ? ", slow" :
", ???? speed");
if (mtmp->mundetected) Strcat(info, ", concealed");
if (mtmp->minvis) Strcat(info, ", invisible");
if (mtmp == u.ustuck) Strcat(info,
sticks(youmonst.data) ? ", held by you" :
!u.uswallow ? ", holding you" :
attacktype_fordmg(u.ustuck->data, AT_ENGL, AD_DGST) ?
", digesting you" :
is_animal(u.ustuck->data) ? ", swallowing you" :
", engulfing you");
#ifdef STEED
if (mtmp == u.usteed) Strcat(info, ", carrying you");
#endif
/* avoid "Status of the invisible newt ..., invisible" */
/* and unlike a normal mon_nam, use "saddled" even if it has a name */
Strcpy(monnambuf, x_monnam(mtmp, ARTICLE_THE, (char *)0,
(SUPPRESS_IT|SUPPRESS_INVISIBLE), FALSE));
pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.",
monnambuf,
align_str(alignment),
mtmp->m_lev,
mtmp->mhp,
mtmp->mhpmax,
find_mac(mtmp),
info);
}
void
ustatusline()
{
char info[BUFSZ];
info[0] = '\0';
if (Sick) {
Strcat(info, ", dying from");
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " food poisoning");
if (u.usick_type & SICK_NONVOMITABLE) {
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " and");
Strcat(info, " illness");
}
}
if (Stoned) Strcat(info, ", solidifying");
if (Slimed) Strcat(info, ", becoming slimy");
if (Strangled) Strcat(info, ", being strangled");
if (Vomiting) Strcat(info, ", nauseated"); /* !"nauseous" */
if (Confusion) Strcat(info, ", confused");
if (Blind) {
Strcat(info, ", blind");
if (u.ucreamed) {
if ((long)u.ucreamed < Blinded || Blindfolded
|| !haseyes(youmonst.data))
Strcat(info, ", cover");
Strcat(info, "ed by sticky goop");
} /* note: "goop" == "glop"; variation is intentional */
}
if (Stunned) Strcat(info, ", stunned");
#ifdef STEED
if (!u.usteed)
#endif
if (Wounded_legs) {
const char *what = body_part(LEG);
if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
what = makeplural(what);
Sprintf(eos(info), ", injured %s", what);
}
if (Glib) Sprintf(eos(info), ", slippery %s",
makeplural(body_part(HAND)));
if (u.utrap) Strcat(info, ", trapped");
if (Fast) Strcat(info, Very_fast ?
", very fast" : ", fast");
if (u.uundetected) Strcat(info, ", concealed");
if (Invis) Strcat(info, ", invisible");
if (u.ustuck) {
if (sticks(youmonst.data))
Strcat(info, ", holding ");
else
Strcat(info, ", held by ");
Strcat(info, mon_nam(u.ustuck));
}
pline("Status of %s (%s%s): Level %d HP %d(%d) AC %d%s.",
plname,
(u.ualign.record >= 20) ? "piously " :
(u.ualign.record > 13) ? "devoutly " :
(u.ualign.record > 8) ? "fervently " :
(u.ualign.record > 3) ? "stridently " :
(u.ualign.record == 3) ? "" :
(u.ualign.record >= 1) ? "haltingly " :
(u.ualign.record == 0) ? "nominally " :
"insufficiently ",
align_str(u.ualign.type),
Upolyd ? mons[u.umonnum].mlevel : u.ulevel,
Upolyd ? u.mh : u.uhp,
Upolyd ? u.mhmax : u.uhpmax,
u.uac,
info);
}
void
self_invis_message()
{
pline("%s %s.",
Hallucination ? "Far out, man! You" : "Gee! All of a sudden, you",
See_invisible ? "can see right through yourself" :
"can't see yourself");
}
/*pline.c*/