470 lines
16 KiB
Plaintext
Executable File
470 lines
16 KiB
Plaintext
Executable File
# NetHack 3.7 macOS.2020 $NHDT-Date: 1633401749 2021/10/05 02:42:29 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.88 $
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# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
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# NetHack may be freely redistributed. See license for details.
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#
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#---------------------------------------------------------------------
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# MacOS hints file with support for multiple window ports (interfaces)
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# Tested on:
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# - MacOS Catalina 10.15
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#
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# If this doesn't work for some other version of Mac OS X, consider
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# making a new hints file it, rather than changing this one.
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# And let us know about it.
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# Useful info: http://www.opensource.apple.com/darwinsource/index.html
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#-PRE xxxx
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# macOS X hints file
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#
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# note: '#-INCLUDE' is not just a comment; multiw-1 contains sections 1 to 2
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#-INCLUDE multiw-1.2020
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# 3. If you set WANT_WIN_QT, you need to
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# A) set QTDIR either here or in the environment to point to the Qt5
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# library installation root. (Qt2, Qt3, Qt4 will not work)
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# B) set XPMLIB to point to the Xpm library
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ifndef WANT_WIN_QT
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ifdef WANT_WIN_ALL
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WANT_WIN_QT=1
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endif
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endif
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ifdef WANT_WIN_QT
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#QTDIR=/Developer/Qt
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# Qt installed via homebrew
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QTDIR=$(shell brew --prefix)/opt/qt@5
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# Qt installed via macports
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#QTDIR=/opt/local/libexec/qt5
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endif # WANT_WIN_QT
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ifndef LIBXPM
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LIBXPM= -L/opt/X11/lib -lXpm
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endif
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# 4. Other
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#-----------------------------------------------------------------------------
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# You shouldn't need to change anything below here (in the hints file; if
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# you're reading this in Makefile augmented by hints, that may not be true).
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#
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#-INCLUDE multiw-2.2020
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# compiler.2020 contains compiler detection and adjustments common
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# to both linux and macOS
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#-INCLUDE compiler.2020
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# NetHack sources control
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NHCFLAGS+=-DDLB
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NHCFLAGS+=-DHACKDIR=\"$(HACKDIR)\"
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NHCFLAGS+=-DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\"
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NHCFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
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#NHCFLAGS+=-DTIMED_DELAY
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#NHCFLAGS+=-DDUMPLOG
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#NHCFLAGS+=-DCONFIG_ERROR_SECURE=FALSE
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NHCFLAGS+=-DGREPPATH=\"/usr/bin/grep\"
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#NHCFLAGS+=-DCOMPRESS=\"/bin/gzip\" -DCOMPRESS_EXTENSION=\".gz\"
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NHCFLAGS+=-DNOMAIL
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#NHCFLAGS+=-DEXTRA_SANITY_CHECKS
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#NHCFLAGS+=-DEDIT_GETLIN
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#NHCFLAGS+=-DSCORE_ON_BOTL
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#NHCFLAGS+=-DMSGHANDLER
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#NHCFLAGS+=-DTTY_TILES_ESCCODES
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#NHCFLAGS+=-DTTY_SOUND_ESCCODES
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CFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
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CFLAGS+= $(NHCFLAGS)
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CCXXFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
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CCXXFLAGS+= $(NHCFLAGS)
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VARDATND =
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VARDATND0 =
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CURSESLIB =
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ifdef WANT_WIN_CHAIN
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HINTSRC=$(CHAINSRC)
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HINTOBJ=$(CHAINOBJ)
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endif # WANT_WIN_CHAIN
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ifdef WANT_WIN_TTY
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CURSESLIB = -lncurses
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endif
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ifdef WANT_WIN_CURSES
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CURSESLIB = -lncurses
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endif
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ifdef CURSESLIB
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WINLIB += $(CURSESLIB)
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endif
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ifdef WANT_WIN_X11
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USE_XPM=1
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WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
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VARDATND0 += x11tiles NetHack.ad pet_mark.xbm pilemark.xbm
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# -x: if built without dlb, some versions of mkfontdir think *.lev are fonts
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POSTINSTALL += bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; ( cd $(HACKDIR); mkfontdir -x .lev );
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# separate from CFLAGS so that we don't pass it to every file
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X11CFLAGS = -I/opt/X11/include
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# avoid repeated complaints about _X_NONNULL(args...) in <X11/Xfuncproto.h>
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X11CFLAGS += -Wno-variadic-macros
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ifdef USE_XPM
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CFLAGS += -DUSE_XPM
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WINX11LIB += -lXpm
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VARDATND0 += rip.xpm
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endif
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WINLIB += $(WINX11LIB)
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LFLAGS=-L/opt/X11/lib
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endif # WANT_WIN_X11
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ifdef WANT_WIN_QT
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# Qt5 requires C++11
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LINK = $(CXX)
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QTCXXFLAGS += $(sort $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --cflags))
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WINLIB += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --libs)
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WINSRC += $(WINQTSRC)
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WINOBJ0 += $(WINQTOBJ)
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VARDATND0 += nhtiles.bmp rip.xpm nhsplash.xpm
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# XXX if /Developer/qt exists and QTDIR not set, use that
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ifndef QTDIR
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$(error QTDIR not defined in the environment or Makefile)
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endif # QTDIR
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# XXX make sure QTDIR points to something reasonable
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else # !WANT_WIN_QT
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LINK=$(CC)
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endif # !WANT_WIN_QT
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# prevent duplicate tile.o in WINOBJ
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WINOBJ = $(sort $(WINOBJ0))
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# prevent duplicates in VARDATND if both X11 and Qt are being supported
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VARDATND += $(sort $(VARDATND0))
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GIT_HASH := $(shell echo `git rev-parse --verify HEAD` 2>&1)
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GIT_BRANCH := $(shell echo `git rev-parse --abbrev-ref HEAD` 2>&1)
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ifdef GIT_HASH
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GITHASH = -DNETHACK_GIT_SHA=\"$(GIT_HASH)\"
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endif
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ifdef GIT_BRANCH
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GITBRANCH = -DNETHACK_GIT_BRANCH=\"$(GIT_BRANCH)\"
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endif
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ifdef WANT_LIBNH
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CFLAGS += -DSHIM_GRAPHICS -DNOTTYGRAPHICS -DNOSHELL -DLIBNH
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LIBNHSYSSRC = ../sys/libnh/libnhmain.c \
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../sys/share/ioctl.c ../sys/share/unixtty.c \
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../sys/unix/unixunix.c ../sys/unix/unixres.c \
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../win/shim/winshim.c
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LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \
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$(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \
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$(TARGETPFX)unixres.o $(TARGETPFX)winshim.o
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#don't bother building the game executable as it will fail
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#without winshim
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override GAME=
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MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a )
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endif # WANT_LIBNH
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WANT_BUNDLE=1
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ifdef WANT_SHARE_INSTALL
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# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
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# we install into ~/nethackdir
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ifeq ($(GAMEUID),root)
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PREFIX:=/Library/NetHack
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SHELLDIR=/usr/local/bin
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HACKDIR=$(PREFIX)/nethackdir
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CHOWN=chown
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CHGRP=chgrp
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# We run sgid so the game has access to both HACKDIR and user preferences.
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GAMEPERM = 02755
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else # ! root
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PREFIX:=/Users/$(GAMEUID)
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SHELLDIR=$(PREFIX)/bin
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HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0500
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endif # ! root
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VARFILEPERM = 0664
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VARDIRPERM = 0775
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ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
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# XXX it's nice we don't write over sysconf, but we've already erased it
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# make sure we have group GAMEUID and group GAMEGRP
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PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); \
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. sys/unix/hints/macosx.sh group2 $(GAMEGRP); \
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mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
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$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
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$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
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chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
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else ifdef WANT_SOURCE_INSTALL
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PREFIX=$(abspath $(NHSROOT))
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# suppress nethack.sh
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#SHELLDIR=
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HACKDIR=$(PREFIX)/playground
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0700
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VARFILEPERM = 0600
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VARDIRPERM = 0700
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
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# We can use "make all" to build the whole thing - but it misses some things:
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MOREALL=$(MAKE) install
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CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
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else # !WANT_SOURCE_INSTALL
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PREFIX:=$(wildcard ~)
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SHELLDIR=$(PREFIX)/bin
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HACKDIR=$(PREFIX)/nethackdir
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CHOWN=/usr/bin/true
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CHGRP=/usr/bin/true
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GAMEPERM = 0700
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VARFILEPERM = 0600
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VARDIRPERM = 0700
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ifdef ($(WANT_DEFAULT),X11)
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# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
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PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
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endif # WANT_DEFAULT X11
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POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
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$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
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$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
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chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
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ifdef WANT_BUNDLE
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#
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# Bundle
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#
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# $(HACKDIR)/$(GAME).app/
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# Contents/
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# Frameworks/
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# Info.plist
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# MacOS/
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# $(GAME)
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# PkgInfo/
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# PlugIns/
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# Resources/
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# SharedFrameWorks/
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#
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BUNDLE = mkdir -p $(HACKDIR)/nethack.app/Contents/MacOS; \
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sys/unix/hints/macosx.sh infoplist > $(HACKDIR)/nethack.app/Contents/Info.plist; \
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mv $(HACKDIR)/nethack $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
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ifdef WANT_SHARE_INSTALL
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BUNDLE+= chmod $(GAMEPERM) $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
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endif
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POSTINSTALL+= $(BUNDLE)
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POSTINSTALL+= if test -f $(SHELLDIR)/$(GAME); then \
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sed -i '' 's;HACKDIR/$(GAME);HACKDIR/$(GAME).app/Contents/MacOS/$(GAME);' $(SHELLDIR)/$(GAME) ; fi;
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endif # WANT_BUNDLE
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endif # !WANT_SHARE_INSTALL
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INSTDIR=$(HACKDIR)
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VARDIR=$(HACKDIR)
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# ~/Library/Preferences/NetHack Defaults
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# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
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# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
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#
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# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
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# package under the docs directory).
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#
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#-INCLUDE cross-pre.2020
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#
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#-POST
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ifdef WANT_LIBNH
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$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
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$(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
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@echo "$@ built."
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$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
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$(CC) $(CFLAGS) -c -o$@ $<
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$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H)
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$(CC) $(CFLAGS) -c -o$@ $<
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endif # WANT_LIBNH
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ifdef MAKEFILE_TOP
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###
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### Packaging
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###
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# Notes:
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# 1) The Apple developer utilities must be installed in the default location.
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# 2) Do a normal build before trying to package the game.
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# 3) This matches the 3.4.3 Term package, but there are some things that
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# should be changed.
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#
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# Packages that are being distributed must be signed by a Developer ID
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# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
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# if you wish for your package to be signed for distribution.
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#
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# If building a package for signing, you must use sudo approriately.
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# the binaries and package using sudo but you DO NOT use sudo to sign the
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# package. If you use sudo to sign the package, it will fail.
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#
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# sudo make all
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# sudo make build_tty_pkg
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# make sign_tty_pkg
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#
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ifdef WANT_WIN_TTY
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DEVUTIL=/Developer/Applications/Utilities
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SVS=$(shell $(NHSROOT)/util/makedefs --svs)
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SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
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PKGROOT_UG = PKGROOT/$(PREFIX)
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PKGROOT_UGLN = PKGROOT/$(HACKDIR)
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PKGROOT_BIN = PKGROOT/$(SHELLDIR)
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#DEVELOPER_CERT = Developer ID Installer: Bart House
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DEVELOPER_CERT = NONE
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spotless::
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rm -rf RESOURCES
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rm -rf PKG
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rm -rf PKGSCRIPTS
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rm -rf PKGROOT
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rm -f Info.plist
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rm -f Distribution.xml
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rm -f NetHack-*-mac-Term*
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build_tty_pkg:
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ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
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-echo build_tty_pkg only works for a tty-only build
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exit 1
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else
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rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
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$(MAKE) build_package_root
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rm -rf RESOURCES
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mkdir RESOURCES
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#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
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sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
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sys/unix/hints/macosx.sh infoplist > Info.plist
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mkdir PKGROOT/Applications
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#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
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# win/macosx/NetHackRecover.applescript
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#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
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osacompile -o PKGROOT/Applications/NetHackRecover.app \
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win/macosx/NetHackRecover.applescript
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cp win/macosx/recover.pl $(PKGROOT_UGLN)
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osacompile -o PKGROOT/Applications/NetHackTerm.app \
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win/macosx/NetHackTerm.applescript
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# XXX integrate into Makefile.doc
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(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
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| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
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cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
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osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
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win/macosx/NetHackGuidebook.applescript
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mkdir -p PKG
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pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
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productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
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productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
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ifeq ($(DEVELOPER_CERT),NONE)
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cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
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hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
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@echo -------------------------------------------
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@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
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@echo ===========================================
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else
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@echo "run 'make sign_tty_pkg' to complete package"
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endif
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sign_tty_pkg:
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productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
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spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
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hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
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build_package_root:
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cd src/.. # make sure we are at TOP
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rm -rf PKGROOT
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mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
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install -p src/nethack $(PKGROOT_BIN)
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# XXX should this be called nethackrecover?
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install -p util/recover $(PKGROOT_BIN)
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install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
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install -p doc/recover.6 $(PKGROOT_UG)/man/man6
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install -p doc/Guidebook $(PKGROOT_UG)/doc
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install -p dat/nhdat $(PKGROOT_UGLN)
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sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
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cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
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# XXX these files should be somewhere else for good Mac form
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touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile
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mkdir $(PKGROOT_UGLN)/save
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# XXX what about a news file?
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mkdir -p PKGSCRIPTS
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echo '#!/bin/sh' > PKGSCRIPTS/postinstall
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echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
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echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
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echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
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echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
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echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
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echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
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echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
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echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
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echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
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echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
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echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
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echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
|
|
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
|
|
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
|
|
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
|
|
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
|
|
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
|
|
chmod 0775 PKGSCRIPTS/postinstall
|
|
|
|
endif # end of build_tty_pkg
|
|
endif # WANT_WIN_TTY for packaging
|
|
|
|
ifdef WANT_WIN_QT
|
|
# XXX untested and incomplete (see below)
|
|
build_qt_pkg:
|
|
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
|
|
-echo build_qt_pkg only works for a qt-only build
|
|
exit 1
|
|
else
|
|
$(MAKE) build_package_root
|
|
rm -rf NetHackQt
|
|
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
|
|
mkdir NetHackQt/Documentation
|
|
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
|
|
|
|
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
|
|
win/macosx/NetHackRecover.applescript
|
|
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
|
|
|
|
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
|
|
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
|
|
|
|
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
|
|
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
|
|
|
|
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
|
|
|
|
# XXX still missing:
|
|
#NetHackQt/NetHackQt.app
|
|
# /Contents
|
|
# Info.plist
|
|
# Resources/nethack.icns
|
|
#NetHackQt/Documentation
|
|
#NetHackQtRecover.txt
|
|
#NetHack Defaults.txt
|
|
#changes.patch XXX is this still needed? why isn't it part of the tree?
|
|
# doesn't go here
|
|
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
|
|
endif # end of build_qt_pkg
|
|
endif # WANT_WIN_QT for packaging
|
|
endif # MAKEFILE_TOP
|
|
#
|
|
#-INCLUDE cross-post.2020
|
|
#
|