Files
nethack/sys/msdos/pckeys.c
nhmall 2fc0d25d45 introduce support for coloring the frame behind a map location
Also includes support by paxed for polearm targeting using the
frame color.

Also renames USE_TILES to TILES_IN_GLYPHMAP which is a more
accurate description.

Not all window interfaces have full support for the color framing
of the background square yet.

MS-DOS needs further work (to bring it to both VESA and VGA, with
and without tiles.

Windows GUI is missing support.

X11 and Qt have been started, but may require further refinement.
2023-01-01 19:55:02 -05:00

133 lines
3.0 KiB
C

/* NetHack 3.7 pckeys.c $NHDT-Date: 1596498270 2020/08/03 23:44:30 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.14 $ */
/* Copyright (c) NetHack PC Development Team 1996 */
/* NetHack may be freely redistributed. See license for details. */
/*
* MSDOS tile-specific key handling.
*/
#include "hack.h"
#ifdef MSDOS
#ifdef TILES_IN_GLYPHMAP
#include "wintty.h"
#include "pcvideo.h"
boolean pckeys(unsigned char, unsigned char);
static void userpan(boolean);
static void overview(boolean);
static void traditional(boolean);
static void refresh(void);
extern struct WinDesc *wins[MAXWIN]; /* from wintty.c */
extern boolean inmap; /* from video.c */
#define SHIFT (0x1 | 0x2)
#define CTRL 0x4
#define ALT 0x8
/*
* Check for special interface manipulation keys.
* Returns TRUE if the scan code triggered something.
*
*/
boolean
pckeys(unsigned char scancode, unsigned char shift)
{
boolean opening_dialog;
opening_dialog = gp.pl_character[0] ? FALSE : TRUE;
switch (scancode) {
#ifdef SIMULATE_CURSOR
case 0x3d: /* F3 = toggle cursor type */
HideCursor();
cursor_type += 1;
if (cursor_type >= NUM_CURSOR_TYPES)
cursor_type = 0;
DrawCursor();
break;
#endif
case 0x74: /* Control-right_arrow = scroll horizontal to right */
if ((shift & CTRL) && iflags.tile_view && !opening_dialog)
userpan(1);
break;
case 0x73: /* Control-left_arrow = scroll horizontal to left */
if ((shift & CTRL) && iflags.tile_view && !opening_dialog)
userpan(0);
break;
case 0x3E: /* F4 = toggle overview mode */
if (iflags.tile_view && !opening_dialog && !Is_rogue_level(&u.uz)) {
iflags.traditional_view = FALSE;
overview(iflags.over_view ? FALSE : TRUE);
refresh();
}
break;
case 0x3F: /* F5 = toggle traditional mode */
if (iflags.tile_view && !opening_dialog && !Is_rogue_level(&u.uz)) {
iflags.over_view = FALSE;
traditional(iflags.traditional_view ? FALSE : TRUE);
refresh();
}
break;
default:
return FALSE;
}
return TRUE;
}
static void
userpan(boolean on)
{
#ifdef SCREEN_VGA
if (iflags.usevga)
vga_userpan(on);
#endif
#ifdef SCREEN_VESA
if (iflags.usevesa)
vesa_userpan(on);
#endif
}
static void
overview(boolean on)
{
#ifdef SCREEN_VGA
if (iflags.usevga)
vga_overview(on);
#endif
#ifdef SCREEN_VESA
if (iflags.usevesa)
vesa_overview(on);
#endif
}
static void
traditional(boolean on)
{
#ifdef SCREEN_VGA
if (iflags.usevga)
vga_traditional(on);
#endif
#ifdef SCREEN_VESA
if (iflags.usevesa)
vesa_traditional(on);
#endif
}
static void
refresh(void)
{
#ifdef SCREEN_VGA
if (iflags.usevga)
vga_refresh();
#endif
#ifdef SCREEN_VESA
if (iflags.usevesa)
vesa_refresh();
#endif
}
#endif /* TILES_IN_GLYPHMAP */
#endif /* MSDOS */
/*pckeys.c*/