Files
nethack/include/winprocs.h
nethack.allison cb6a93641b Adjust window-port related option processing
to allow common parsing in the core, and direct access to the
results by the window port.

Notes:

o Adds a new field, wincap, to the window_procs
structure for setting bits related to the preference
features that the window port supports.  This allows
run-time determination of whether a particular option
setting is applicable to the running window port.  A
window-port is free to support as many, or as few,
of the available options as it wants.  Ensure that
only the ones supported have their corresponding bit
set in window_proc.wincap. [see chart in
doc/window.doc for help with that.]

o The settings I stuck into wincap for each window
port are almost certainly not accurate, so each port
team should review them.  You should only include
the ones that you will actually react to and make
adjustments for if the user changes that option.
Without the setting in wincap, the option won't even
show up in the 'O'ptions menu.

o preference_update() added to the window-port
interface, so that the window-port can be notified
if an option of interest (an option with its
corresponding bit set in wincap field) is
changed.

o provided a genl_preference_update() routine in
windows.c and used it for all the existing
window ports since they don't have a functional
one of their own yet.

o this messes around heavily with iflags and the options
arrays in options.c

o I hope I didn't break any port's existing code. I
tried not to.  The Mac however, in particular, should
be looked at because it suffered a namespace collision
with what I was working on around fontname.  It had
Mac specific font stuff in options.c. Please test
the Mac.
2002-02-03 05:31:47 +00:00

199 lines
8.5 KiB
C

/* SCCS Id: @(#)winprocs.h 3.3 96/02/18 */
/* Copyright (c) David Cohrs, 1992 */
/* NetHack may be freely redistributed. See license for details. */
#ifndef WINPROCS_H
#define WINPROCS_H
struct window_procs {
const char *name;
unsigned long wincap; /* window port capability options supported */
void FDECL((*win_init_nhwindows), (int *, char **));
void NDECL((*win_player_selection));
void NDECL((*win_askname));
void NDECL((*win_get_nh_event)) ;
void FDECL((*win_exit_nhwindows), (const char *));
void FDECL((*win_suspend_nhwindows), (const char *));
void NDECL((*win_resume_nhwindows));
winid FDECL((*win_create_nhwindow), (int));
void FDECL((*win_clear_nhwindow), (winid));
void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
void FDECL((*win_destroy_nhwindow), (winid));
void FDECL((*win_curs), (winid,int,int));
void FDECL((*win_putstr), (winid, int, const char *));
void FDECL((*win_display_file), (const char *, BOOLEAN_P));
void FDECL((*win_start_menu), (winid));
void FDECL((*win_add_menu), (winid,int,const ANY_P *,
CHAR_P,CHAR_P,int,const char *, BOOLEAN_P));
void FDECL((*win_end_menu), (winid, const char *));
int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
char FDECL((*win_message_menu), (CHAR_P,int,const char *));
void NDECL((*win_update_inventory));
void NDECL((*win_mark_synch));
void NDECL((*win_wait_synch));
#ifdef CLIPPING
void FDECL((*win_cliparound), (int, int));
#endif
#ifdef POSITIONBAR
void FDECL((*win_update_positionbar), (char *));
#endif
void FDECL((*win_print_glyph), (winid,XCHAR_P,XCHAR_P,int));
void FDECL((*win_raw_print), (const char *));
void FDECL((*win_raw_print_bold), (const char *));
int NDECL((*win_nhgetch));
int FDECL((*win_nh_poskey), (int *, int *, int *));
void NDECL((*win_nhbell));
int NDECL((*win_doprev_message));
char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
void FDECL((*win_getlin), (const char *,char *));
int NDECL((*win_get_ext_cmd));
void FDECL((*win_number_pad), (int));
void NDECL((*win_delay_output));
#ifdef CHANGE_COLOR
void FDECL((*win_change_color), (int,long,int));
#ifdef MAC
void FDECL((*win_change_background), (int));
short FDECL((*win_set_font_name), (winid, char *));
#endif
char * NDECL((*win_get_color_string));
#endif
/* other defs that really should go away (they're tty specific) */
void NDECL((*win_start_screen));
void NDECL((*win_end_screen));
void FDECL((*win_outrip), (winid,int));
void FDECL((*win_preference_update), (const char *));
};
extern NEARDATA struct window_procs windowprocs;
/*
* If you wish to only support one window system and not use procedure
* pointers, add the appropriate #ifdef below.
*/
#define init_nhwindows (*windowprocs.win_init_nhwindows)
#define player_selection (*windowprocs.win_player_selection)
#define askname (*windowprocs.win_askname)
#define get_nh_event (*windowprocs.win_get_nh_event)
#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
#define create_nhwindow (*windowprocs.win_create_nhwindow)
#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
#define display_nhwindow (*windowprocs.win_display_nhwindow)
#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
#define curs (*windowprocs.win_curs)
#define putstr (*windowprocs.win_putstr)
#define display_file (*windowprocs.win_display_file)
#define start_menu (*windowprocs.win_start_menu)
#define add_menu (*windowprocs.win_add_menu)
#define end_menu (*windowprocs.win_end_menu)
#define select_menu (*windowprocs.win_select_menu)
#define message_menu (*windowprocs.win_message_menu)
#define update_inventory (*windowprocs.win_update_inventory)
#define mark_synch (*windowprocs.win_mark_synch)
#define wait_synch (*windowprocs.win_wait_synch)
#ifdef CLIPPING
#define cliparound (*windowprocs.win_cliparound)
#endif
#ifdef POSITIONBAR
#define update_positionbar (*windowprocs.win_update_positionbar)
#endif
#define print_glyph (*windowprocs.win_print_glyph)
#define raw_print (*windowprocs.win_raw_print)
#define raw_print_bold (*windowprocs.win_raw_print_bold)
#define nhgetch (*windowprocs.win_nhgetch)
#define nh_poskey (*windowprocs.win_nh_poskey)
#define nhbell (*windowprocs.win_nhbell)
#define nh_doprev_message (*windowprocs.win_doprev_message)
#define yn_function (*windowprocs.win_yn_function)
#define getlin (*windowprocs.win_getlin)
#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
#define number_pad (*windowprocs.win_number_pad)
#define delay_output (*windowprocs.win_delay_output)
#ifdef CHANGE_COLOR
#define change_color (*windowprocs.win_change_color)
#ifdef MAC
#define change_background (*windowprocs.win_change_background)
#define set_font_name (*windowprocs.win_set_font_name)
#endif
#define get_color_string (*windowprocs.win_get_color_string)
#endif
/* other defs that really should go away (they're tty specific) */
#define start_screen (*windowprocs.win_start_screen)
#define end_screen (*windowprocs.win_end_screen)
#define outrip (*windowprocs.win_outrip)
#define preference_update (*windowprocs.win_preference_update)
/*
* WINCAP
* Window port preference capability bits.
* Some day this might be better in its own wincap.h file.
*/
#define WC_COLOR 0x01L /* 01 Port can display things in color */
#define WC_HILITE_PET 0x02L /* 02 supports hilite pet */
#define WC_ASCII_MAP 0x04L /* 03 supports an ascii map */
#define WC_TILED_MAP 0x08L /* 04 supports a tiled map */
#define WC_PRELOAD_TILES 0x10L /* 05 supports pre-loading tiles */
#define WC_TILES_8x16 0x20L /* 06 supports 8x16 tiles */
#define WC_TILES_16x16 0x40L /* 07 supports 16x16 tiles */
#define WC_TILES_32x32 0x80L /* 08 supports 32x32 tiles */
#define WC_INVERSE 0x100L /* 09 Port supports inverse video */
#define WC_ALIGN_MESSAGE 0x200L /* 10 supports message alignmt top|b|l|r */
#define WC_ALIGN_STATUS 0x400L /* 11 supports status alignmt top|b|l|r */
#define WC_VARY_MSGCOUNT 0x800L /* 12 supports varying message window */
#define WC_FONT_MAP 0x1000L /* 13 supports specification of map win font */
#define WC_FONT_MESSAGE 0x2000L /* 14 supports specification of msg win font */
#define WC_FONT_STATUS 0x4000L /* 15 supports specification of sts win font */
#define WC_FONT_MENU 0x8000L /* 16 supports specification of mnu win font */
#define WC_FONT_TEXT 0x10000L /* 17 supports specification of txt win font */
#define WC_FONTSIZ_MAP 0x20000L /* 18 supports specification of map win font */
#define WC_FONTSIZ_MESSAGE 0x40000L /* 19 supports specification of msg win font */
#define WC_FONTSIZ_STATUS 0x80000L /* 20 supports specification of sts win font */
#define WC_FONTSIZ_MENU 0x100000L /* 21 supports specification of mnu win font */
#define WC_FONTSIZ_TEXT 0x200000L /* 22 supports specification of txt win font */
#define WC_SCROLL_MARGIN 0x400000L /* 23 supports setting scroll margin for map */
#define WC_POPUP_DIALOG 0x800000L /* 24 supports queries in pop dialogs */
#define WC_LARGE_FONT 0x1000000L /* 25 Port supports large font */
#define WC_EIGHT_BIT_IN 0x2000000L /* 26 8-bit character input */
#define WC_PERM_INVENT 0x4000000L /* 27 8-bit character input */
#define WC_MAP_MODE 0x8000000L /* 28 map_mode option */
/* 4 free bits */
#define ALIGN_LEFT 1
#define ALIGN_RIGHT 2
#define ALIGN_TOP 3
#define ALIGN_BOTTOM 4
#define MAP_MODE_TILES 0
#define MAP_MODE_ASCII4x6 1
#define MAP_MODE_ASCII6x8 2
#define MAP_MODE_ASCII8x8 3
#define MAP_MODE_ASCII16x8 4
#define MAP_MODE_ASCII7x12 5
#define MAP_MODE_ASCII8x12 6
#define MAP_MODE_ASCII16x12 7
#define MAP_MODE_ASCII12x16 8
#define MAP_MODE_ASCII10x18 9
#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
#if 0
#define WC_SND_SOUND 0x01L /* 01 Port has some sound capabilities */
#define WC_SND_SPEAKER 0x02L /* 02 Sound supported via built-in speaker */
#define WC_SND_STEREO 0x04L /* 03 Stereo sound supported */
#define WC_SND_RAW 0x08L /* 04 Raw sound supported */
#define WC_SND_WAVE 0x10L /* 05 Wave support */
#define WC_SND_MIDI 0x20L /* 06 Midi support */
/* 26 free bits */
#endif
struct wc_Opt {
char *wc_name;
unsigned long wc_bit;
};
#endif /* WINPROCS_H */