Prevent a small inventory menu as the first one shown from forcing all subsequent ones from being the same short height by forcing it to have room for at least 15 lines. Temporary hack until someone figures out why resizing the reused WIN_INVEN isn't working. Does not affect non-inventory menus which get created on demand and destroyed when done so don't need to change size to fit different contents.
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
// Copyright (c) Warwick Allison, 1999.
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// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
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// NetHack may be freely redistributed. See license for details.
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// Qt Binding for NetHack 3.7
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//
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// [original comment from Warwick]
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// Unfortunately, this doesn't use Qt as well as I would like,
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// primarily because NetHack is fundamentally a getkey-type
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// program rather than being event driven (hence the ugly key
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// and click buffer rather), but also because this is my first
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// major application of Qt.
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//
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#ifndef qt_win_h
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#define qt_win_h
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namespace nethack_qt_ {
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class NetHackQtWindow {
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public:
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NetHackQtWindow();
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virtual ~NetHackQtWindow();
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virtual QWidget* Widget() = 0;
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virtual void Clear();
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virtual void Display(bool block);
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virtual bool Destroy();
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virtual void CursorTo(int x, int y);
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virtual void PutStr(int attr, const QString& text);
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void PutStr(int attr, const char *text)
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{
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PutStr(attr, QString::fromUtf8(text).replace(QChar(0x200B), ""));
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}
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virtual void StartMenu(bool using_WIN_INVEN = false);
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virtual void AddMenu(int glyph, const ANY_P* identifier,
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char ch, char gch, int attr,
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const QString& str, unsigned itemflags);
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virtual void EndMenu(const QString& prompt);
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virtual int SelectMenu(int how, MENU_ITEM_P **menu_list);
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virtual void ClipAround(int x, int y);
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virtual void PrintGlyph(int x, int y, int glyph);
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virtual void UseRIP(int how, time_t when);
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int nhid;
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};
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} // namespace nethack_qt_
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#endif
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