I'll push a formatting guide at some point. There may still be outstanding changes, but please feel free to resolve those as you arrive a them. To the best of my knowledge, there is no changes to the actual code content, but the formatter does have the occasional bug. If you run into an issue, please fix it!
322 lines
8.6 KiB
C
322 lines
8.6 KiB
C
/* NetHack 3.6 amisnd.c $NHDT-Date: 1431192784 2015/05/09 17:33:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.6 $ */
|
|
/* NetHack 3.6 amisnd.c $Date: 2009/05/06 10:48:30 $ $Revision: 1.3 $ */
|
|
/* SCCS Id: @(#)amisnd.c 3.5 2000/01/12*/
|
|
/* Copyright (c) 1992, 1993, 1995 by Gregg Wonderly */
|
|
/* NetHack may be freely redistributed. See license for details. */
|
|
|
|
/*
|
|
* This file contains music playing code.
|
|
*
|
|
* If we were REALLY determined, we would make the sound play
|
|
* asynchronously, but I'll save that one for a rainy day...
|
|
*/
|
|
|
|
#include "hack.h"
|
|
#include "dlb.h"
|
|
|
|
#undef red
|
|
#undef blue
|
|
#undef green
|
|
#include <exec/types.h>
|
|
#include <exec/memory.h>
|
|
#include <exec/io.h>
|
|
#include <devices/audio.h>
|
|
#include <dos/dos.h>
|
|
#include <dos/dosextens.h>
|
|
#include <graphics/gfxbase.h>
|
|
|
|
#include <proto/exec.h>
|
|
#include <clib/alib_protos.h>
|
|
#include <proto/dos.h>
|
|
#include <proto/graphics.h>
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#define AMII_AVERAGE_VOLUME 60
|
|
|
|
int amii_volume = AMII_AVERAGE_VOLUME;
|
|
|
|
typedef struct VHDR {
|
|
char name[4];
|
|
long len;
|
|
unsigned long oneshot, repeat, samples;
|
|
UWORD freq;
|
|
UBYTE n_octaves, compress;
|
|
LONG volume;
|
|
} VHDR;
|
|
|
|
typedef struct IFFHEAD {
|
|
char FORM[4];
|
|
long flen;
|
|
char _8SVX[4];
|
|
VHDR vhdr;
|
|
char NAME[4];
|
|
long namelen;
|
|
} IFFHEAD;
|
|
|
|
extern struct GfxBase *GfxBase;
|
|
|
|
UBYTE whichannel[] = { 1, 2, 4, 8 };
|
|
void makesound(char *, char *, int vol);
|
|
void amii_speaker(struct obj *instr, char *melody, int vol);
|
|
|
|
/* A major scale in indexs to freqtab... */
|
|
int notetab[] = { 0, 2, 4, 5, 7, 9, 11, 12 };
|
|
|
|
/* Frequencies for a scale starting at one octave below 'middle C' */
|
|
long freqtab[] = {
|
|
220, /*A */
|
|
233, /*Bb*/
|
|
246, /*B */
|
|
261, /*C */
|
|
277, /*Db*/
|
|
293, /*D */
|
|
311, /*Eb*/
|
|
329, /*E */
|
|
349, /*F */
|
|
370, /*Gb*/
|
|
392, /*G */
|
|
415, /*Ab*/
|
|
440, /*A */
|
|
};
|
|
|
|
#ifdef TESTING
|
|
main(argc, argv) int argc;
|
|
char **argv;
|
|
{
|
|
makesound("wooden_flute", "AwBwCwDwEwFwGwawbwcwdwewfwgw", 60);
|
|
makesound("wooden_flute", "AhBhChDhEhFhGhahbhchdhehfhgh", 60);
|
|
makesound("wooden_flute", "AqBqCqDqEqFqGqaqbqcqdqeqfqgq", 60);
|
|
makesound("wooden_flute", "AeBeCeDeEeFeGeaebecedeeefege", 60);
|
|
makesound("wooden_flute", "AxBxCxDxExFxGxaxbxcxdxexfxgx", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
makesound("wooden_flute", "AtBtCtDtEtFtGtatbtctdtetftgt", 60);
|
|
}
|
|
#else
|
|
void
|
|
amii_speaker(struct obj *instr, char *melody, int vol)
|
|
{
|
|
int typ = instr->otyp;
|
|
char *actualn = (char *) OBJ_NAME(objects[typ]);
|
|
|
|
/* Make volume be relative to users volume level, with 60 being the
|
|
* average level that will be passed to us.
|
|
*/
|
|
vol = vol * amii_volume / AMII_AVERAGE_VOLUME;
|
|
|
|
makesound(actualn, melody, vol);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
makesound(char *actualn, char *melody, int vol)
|
|
{
|
|
char *t;
|
|
int c, cycles, dot, dlay;
|
|
dlb *stream = 0;
|
|
IFFHEAD iffhead;
|
|
struct IOAudio *AudioIO = 0;
|
|
struct MsgPort *AudioMP = 0;
|
|
struct Message *AudioMSG = 0;
|
|
ULONG device = -1;
|
|
BYTE *waveptr = 0;
|
|
LONG frequency = 440, duration = 1, clock, samp, samples, samcyc = 1;
|
|
unsigned char name[100];
|
|
|
|
if (flags.silent)
|
|
return;
|
|
|
|
if (GfxBase->DisplayFlags & PAL)
|
|
clock = 3546895;
|
|
else
|
|
clock = 3579545;
|
|
|
|
/*
|
|
* Convert type to file name - if there's nothing to play we
|
|
* shouldn't be here in the first place.
|
|
*/
|
|
strncpy(name, actualn, sizeof(name));
|
|
for (t = strchr(name, ' '); t; t = strchr(name, ' '))
|
|
*t = '_';
|
|
if ((stream = dlb_fopen(name, "r")) == NULL) {
|
|
perror(name);
|
|
return;
|
|
}
|
|
|
|
AudioIO = (struct IOAudio *) AllocMem(sizeof(struct IOAudio),
|
|
MEMF_PUBLIC | MEMF_CLEAR);
|
|
if (AudioIO == 0)
|
|
goto killaudio;
|
|
|
|
AudioMP = CreateMsgPort();
|
|
if (AudioMP == 0)
|
|
goto killaudio;
|
|
|
|
AudioIO->ioa_Request.io_Message.mn_ReplyPort = AudioMP;
|
|
AudioIO->ioa_Request.io_Message.mn_Node.ln_Pri = 0;
|
|
AudioIO->ioa_Request.io_Command = ADCMD_ALLOCATE;
|
|
AudioIO->ioa_Request.io_Flags = ADIOF_NOWAIT;
|
|
AudioIO->ioa_AllocKey = 0;
|
|
AudioIO->ioa_Data = whichannel;
|
|
AudioIO->ioa_Length = sizeof(whichannel);
|
|
|
|
device = OpenDevice(AUDIONAME, 0L, (struct IORequest *) AudioIO, 0L);
|
|
if (device != 0)
|
|
goto killaudio;
|
|
|
|
if (dlb_fread((genericptr_t) &iffhead, sizeof(iffhead), 1, stream) != 1)
|
|
goto killaudio;
|
|
|
|
/* This is an even number of bytes long */
|
|
if (dlb_fread(name, (iffhead.namelen + 1) & ~1, 1, stream) != 1)
|
|
goto killaudio;
|
|
|
|
if (dlb_fread((genericptr_t) &samples, 4, 1, stream) != 1)
|
|
goto killaudio;
|
|
|
|
if (dlb_fread((genericptr_t) &samples, 4, 1, stream) != 1)
|
|
goto killaudio;
|
|
|
|
waveptr = AllocMem(samples, MEMF_CHIP | MEMF_PUBLIC);
|
|
if (!waveptr)
|
|
goto killaudio;
|
|
|
|
if (dlb_fread(waveptr, samples, 1, stream) != 1)
|
|
goto killaudio;
|
|
|
|
while (melody[0] && melody[1]) {
|
|
c = *melody++;
|
|
duration = *melody++;
|
|
dot = 0;
|
|
if (*melody == '.') {
|
|
dot = 1;
|
|
++melody;
|
|
}
|
|
switch (duration) {
|
|
case 'w':
|
|
dlay = 3;
|
|
duration = 1;
|
|
cycles = 1;
|
|
break;
|
|
case 'h':
|
|
dlay = 3;
|
|
duration = 2;
|
|
cycles = 1;
|
|
break;
|
|
case 'q':
|
|
dlay = 2;
|
|
duration = 4;
|
|
cycles = 1;
|
|
break;
|
|
case 'e':
|
|
dlay = 1;
|
|
duration = 8;
|
|
cycles = 1;
|
|
break;
|
|
case 'x':
|
|
dlay = 0;
|
|
duration = 16;
|
|
cycles = 1;
|
|
break;
|
|
case 't':
|
|
dlay = 0;
|
|
duration = 32;
|
|
cycles = 1;
|
|
break;
|
|
default:
|
|
goto killaudio; /* unrecognized duration */
|
|
}
|
|
|
|
/* Lower case characters are one octave above upper case */
|
|
switch (c) {
|
|
case 'a':
|
|
case 'b':
|
|
case 'c':
|
|
case 'd':
|
|
case 'e':
|
|
case 'f':
|
|
case 'g':
|
|
c -= 'a' - 7;
|
|
break;
|
|
|
|
case 'A':
|
|
case 'B':
|
|
case 'C':
|
|
case 'D':
|
|
case 'E':
|
|
case 'F':
|
|
case 'G':
|
|
c -= 'A';
|
|
break;
|
|
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
samcyc = samples;
|
|
|
|
/* lowercase start at middle 'C', upper case are one octave below */
|
|
frequency = c > 7 ? freqtab[notetab[c % 7]] * 2 : freqtab[notetab[c]];
|
|
|
|
/* We can't actually do a dotted whole note unless we add code for a
|
|
* real
|
|
* 8SVX sample which includes sustain sample information to tell us
|
|
* how
|
|
* to hold the note steady... So when duration == 1, ignore 'dot'...
|
|
*/
|
|
if (dot && duration > 1)
|
|
samp = ((samples / duration) * 3) / 2;
|
|
else
|
|
samp = samples / duration;
|
|
|
|
/* Only use some of the samples based on frequency */
|
|
samp = frequency * samp / 880;
|
|
|
|
/* The 22khz samples are middle C samples, so adjust the play
|
|
* back frequency accordingly
|
|
*/
|
|
frequency = (frequency * (iffhead.vhdr.freq * 2) / 3) / 440L;
|
|
|
|
AudioIO->ioa_Request.io_Message.mn_ReplyPort = AudioMP;
|
|
AudioIO->ioa_Request.io_Command = CMD_WRITE;
|
|
AudioIO->ioa_Request.io_Flags = ADIOF_PERVOL;
|
|
AudioIO->ioa_Data = (BYTE *) waveptr;
|
|
AudioIO->ioa_Length = samp;
|
|
|
|
/* The clock rate represents the unity rate, so dividing by
|
|
* the frequency gives us a period ratio...
|
|
*/
|
|
/*printf( "clock: %ld, freq: %ld, div: %ld\n", clock, frequency,
|
|
* clock/frequency );*/
|
|
AudioIO->ioa_Period = clock / frequency;
|
|
AudioIO->ioa_Volume = vol;
|
|
AudioIO->ioa_Cycles = cycles;
|
|
|
|
BeginIO((struct IORequest *) AudioIO);
|
|
WaitPort(AudioMP);
|
|
AudioMSG = GetMsg(AudioMP);
|
|
if (dlay)
|
|
Delay(dlay);
|
|
}
|
|
|
|
killaudio:
|
|
if (stream)
|
|
dlb_fclose(stream);
|
|
if (waveptr)
|
|
FreeMem(waveptr, samples);
|
|
if (device == 0)
|
|
CloseDevice((struct IORequest *) AudioIO);
|
|
if (AudioMP)
|
|
DeleteMsgPort(AudioMP);
|
|
if (AudioIO)
|
|
FreeMem(AudioIO, sizeof(*AudioIO));
|
|
}
|