Files
nethack/win/gem/tile2img.c
Sean Hunt 97d6fade74 Reformat all C files.
I'll push a formatting guide at some point. There may still be
outstanding changes, but please feel free to resolve those as you arrive
a them.

To the best of my knowledge, there is no changes to the actual code
content, but the formatter does have the occasional bug. If you run into
an issue, please fix it!
2015-05-09 13:43:16 -04:00

162 lines
4.4 KiB
C

/* NetHack 3.6 tile2img.c $NHDT-Date: 1431192775 2015/05/09 17:32:55 $ $NHDT-Branch: master $:$NHDT-Revision: 1.5 $ */
/* NetHack 3.6 tile2img.c $Date: 2009/05/06 10:56:40 $ $Revision: 1.2 $ */
/* SCCS Id: @(#)tile2bmp.c 3.2 95/09/06 */
/* Copyright (c) NetHack PC Development Team 1995 */
/* NetHack may be freely redistributed. See license for details. */
/*
* Edit History:
*
* Initial Creation M.Allison 94/01/11
* Marvin was here Marvin 97/01/11
*
*/
/* #include <stdlib.h> */
#include "hack.h"
#include "tile.h"
#include "bitmfile.h"
/* #define COLORS_IN_USE MAXCOLORMAPSIZE /* 256 colors */
#define COLORS_IN_USE 16 /* 16 colors */
extern char *FDECL(tilename, (int, int));
static void FDECL(build_ximgtile, (pixel(*) [TILE_X]));
void get_color(unsigned int colind, struct RGB *rgb);
void get_pixel(int x, int y, unsigned int *colind);
#if COLORS_IN_USE == 16
#define MAX_X 320 /* 2 per byte, 4 bits per pixel */
#else
#define MAX_X 640
#endif
#define MAX_Y 1200
FILE *tibfile2;
pixel tilepixels[TILE_Y][TILE_X];
char *tilefiles[] = { "..\\win\\share\\monsters.txt",
"..\\win\\share\\objects.txt",
"..\\win\\share\\other.txt" };
unsigned int **Bild_daten;
int num_colors = 0;
int tilecount;
int max_tiles_in_row = 40;
int tiles_in_row;
int filenum;
int initflag;
int yoffset, xoffset;
char bmpname[128];
FILE *fp;
int
main(argc, argv)
int argc;
char *argv[];
{
int i;
if (argc != 2) {
Fprintf(stderr, "usage: tile2img outfile.img\n");
exit(EXIT_FAILURE);
} else
strcpy(bmpname, argv[1]);
#ifdef OBSOLETE
bmpfile2 = fopen(NETHACK_PACKED_TILEFILE, WRBMODE);
if (bmpfile2 == (FILE *) 0) {
Fprintf(stderr, "Unable to open output file %s\n",
NETHACK_PACKED_TILEFILE);
exit(EXIT_FAILURE);
}
#endif
tilecount = 0;
xoffset = yoffset = 0;
initflag = 0;
filenum = 0;
fp = fopen(bmpname, "wb");
if (!fp) {
printf("Error creating tile file %s, aborting.\n", bmpname);
exit(1);
}
fclose(fp);
Bild_daten = (unsigned int **) malloc(MAX_Y * sizeof(unsigned int *));
for (i = 0; i < MAX_Y; i++)
Bild_daten[i] = (unsigned int *) malloc(MAX_X * sizeof(unsigned int));
while (filenum < 3) {
if (!fopen_text_file(tilefiles[filenum], RDTMODE)) {
Fprintf(stderr, "usage: tile2img (from the util directory)\n");
exit(EXIT_FAILURE);
}
num_colors = colorsinmap;
if (num_colors > 62) {
Fprintf(stderr, "too many colors (%d)\n", num_colors);
exit(EXIT_FAILURE);
}
while (read_text_tile(tilepixels)) {
build_ximgtile(tilepixels);
tilecount++;
xoffset += TILE_X;
if (xoffset >= MAX_X) {
yoffset += TILE_Y;
xoffset = 0;
}
}
(void) fclose_text_file();
++filenum;
}
Fprintf(stderr, "Total of %d tiles in memory.\n", tilecount);
bitmap_to_file(XIMG, MAX_X, (tilecount / 20 + 1) * 16, 372, 372, 4, 16,
bmpname, get_color, get_pixel);
Fprintf(stderr, "Total of %d tiles written to %s.\n", tilecount, bmpname);
exit(EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
void
get_color(unsigned int colind, struct RGB *rgb)
{
rgb->r = (1000L * (long) ColorMap[CM_RED][colind]) / 0xFF;
rgb->g = (1000L * (long) ColorMap[CM_GREEN][colind]) / 0xFF;
rgb->b = (1000L * (long) ColorMap[CM_BLUE][colind]) / 0xFF;
}
void
get_pixel(int x, int y, unsigned int *colind)
{
*colind = Bild_daten[y][x];
}
static void
build_ximgtile(pixels)
pixel (*pixels)[TILE_X];
{
int cur_x, cur_y, cur_color;
int x, y;
for (cur_y = 0; cur_y < TILE_Y; cur_y++) {
for (cur_x = 0; cur_x < TILE_X; cur_x++) {
for (cur_color = 0; cur_color < num_colors; cur_color++) {
if (ColorMap[CM_RED][cur_color] == pixels[cur_y][cur_x].r
&& ColorMap[CM_GREEN][cur_color] == pixels[cur_y][cur_x].g
&& ColorMap[CM_BLUE][cur_color] == pixels[cur_y][cur_x].b)
break;
}
if (cur_color >= num_colors)
Fprintf(stderr, "color not in colormap!\n");
y = cur_y + yoffset;
x = cur_x + xoffset;
Bild_daten[y][x] = cur_color;
}
}
}