Files
nethack/sys/winnt/nh340key.c
Bart House 8944235282 Enforced the inclusion of windows headers before nethack headers.
Moved the code page 437 mapping table to winnt.c so that it could be
used in window and console clients.
Added check that fonts support unicode values we use from code page 437.
Use unicode to draw text if font supports it otherwise use ASCII.
2018-11-12 01:58:56 -08:00

317 lines
9.7 KiB
C

/* NetHack 3.6 nh340key.c $NHDT-Date: 1432512793 2015/05/25 00:13:13 $ $NHDT-Branch: master $:$NHDT-Revision: 1.12 $ */
/* Copyright (c) NetHack PC Development Team 2003 */
/* NetHack may be freely redistributed. See license for details. */
/*
* This is the NetHack keystroke processing from NetHack 3.4.0.
* It can be built as a run-time loadable dll (nh340key.dll),
* placed in the same directory as the nethack.exe executable,
* and loaded by specifying OPTIONS=altkeyhandler:nh340key
* in defaults.nh
*/
static char where_to_get_source[] = "http://www.nethack.org/";
static char author[] = "The NetHack Development Team";
#include "win32api.h"
#include "hack.h"
#include "wintty.h"
extern HANDLE hConIn;
extern INPUT_RECORD ir;
char dllname[512];
char *shortdllname;
int FDECL(__declspec(dllexport) __stdcall ProcessKeystroke,
(HANDLE hConIn, INPUT_RECORD *ir, boolean *valid,
BOOLEAN_P numberpad, int portdebug));
int WINAPI
DllMain(HINSTANCE hInstance, DWORD fdwReason, PVOID pvReserved)
{
char dlltmpname[512];
char *tmp = dlltmpname, *tmp2;
*(tmp + GetModuleFileName(hInstance, tmp, 511)) = '\0';
(void) strcpy(dllname, tmp);
tmp2 = strrchr(dllname, '\\');
if (tmp2) {
tmp2++;
shortdllname = tmp2;
}
return TRUE;
}
/*
* Keyboard translation tables.
* (Adopted from the MSDOS port)
*/
#define KEYPADLO 0x47
#define KEYPADHI 0x53
#define PADKEYS (KEYPADHI - KEYPADLO + 1)
#define iskeypad(x) (KEYPADLO <= (x) && (x) <= KEYPADHI)
/*
* Keypad keys are translated to the normal values below.
* Shifted keypad keys are translated to the
* shift values below.
*/
static const struct pad {
uchar normal, shift, cntrl;
} keypad[PADKEYS] =
{
{ 'y', 'Y', C('y') }, /* 7 */
{ 'k', 'K', C('k') }, /* 8 */
{ 'u', 'U', C('u') }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ 'h', 'H', C('h') }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ 'l', 'L', C('l') }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ 'b', 'B', C('b') }, /* 1 */
{ 'j', 'J', C('j') }, /* 2 */
{ 'n', 'N', C('n') }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
},
numpad[PADKEYS] = {
{ '7', M('7'), '7' }, /* 7 */
{ '8', M('8'), '8' }, /* 8 */
{ '9', M('9'), '9' }, /* 9 */
{ 'm', C('p'), C('p') }, /* - */
{ '4', M('4'), '4' }, /* 4 */
{ 'g', 'G', 'g' }, /* 5 */
{ '6', M('6'), '6' }, /* 6 */
{ '+', 'P', C('p') }, /* + */
{ '1', M('1'), '1' }, /* 1 */
{ '2', M('2'), '2' }, /* 2 */
{ '3', M('3'), '3' }, /* 3 */
{ 'i', 'I', C('i') }, /* Ins */
{ '.', ':', ':' } /* Del */
};
#define inmap(x, vk) (((x) > 'A' && (x) < 'Z') || (vk) == 0xBF || (x) == '2')
int __declspec(dllexport) __stdcall ProcessKeystroke(hConIn, ir, valid,
numberpad, portdebug)
HANDLE hConIn;
INPUT_RECORD *ir;
boolean *valid;
boolean numberpad;
int portdebug;
{
int metaflags = 0, k = 0;
int keycode, vk;
unsigned char ch, pre_ch, mk = 0;
unsigned short int scan;
unsigned long shiftstate;
int altseq = 0;
const struct pad *kpad;
shiftstate = 0L;
ch = pre_ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || (iskeypad(scan)) || (altseq > 0))
*valid = TRUE;
/* if (!valid) return 0; */
/*
* shiftstate can be checked to see if various special
* keys were pressed at the same time as the key.
* Currently we are using the ALT & SHIFT & CONTROLS.
*
* RIGHT_ALT_PRESSED, LEFT_ALT_PRESSED,
* RIGHT_CTRL_PRESSED, LEFT_CTRL_PRESSED,
* SHIFT_PRESSED,NUMLOCK_ON, SCROLLLOCK_ON,
* CAPSLOCK_ON, ENHANCED_KEY
*
* are all valid bit masks to use on shiftstate.
* eg. (shiftstate & LEFT_CTRL_PRESSED) is true if the
* left control key was pressed with the keystroke.
*/
if (iskeypad(scan)) {
kpad = numberpad ? numpad : keypad;
if (shiftstate & SHIFT_PRESSED) {
ch = kpad[scan - KEYPADLO].shift;
} else if (shiftstate & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) {
ch = kpad[scan - KEYPADLO].cntrl;
} else {
ch = kpad[scan - KEYPADLO].normal;
}
} else if (altseq > 0) { /* ALT sequence */
if (vk == 0xBF)
ch = M('?');
else
ch = M(tolower((uchar) keycode));
}
if (ch == '\r')
ch = '\n';
#ifdef PORT_DEBUG
if (portdebug) {
char buf[BUFSZ];
Sprintf(buf,
"PORTDEBUG (%s): ch=%u, sc=%u, vk=%d, sh=0x%X (ESC to end)",
shortdllname, ch, scan, vk, shiftstate);
fprintf(stdout, "\n%s", buf);
}
#endif
return ch;
}
int __declspec(dllexport) __stdcall NHkbhit(hConIn, ir)
HANDLE hConIn;
INPUT_RECORD *ir;
{
int done = 0; /* true = "stop searching" */
int retval; /* true = "we had a match" */
DWORD count;
unsigned short int scan;
unsigned char ch;
unsigned long shiftstate;
int altseq = 0, keycode, vk;
done = 0;
retval = 0;
while (!done) {
count = 0;
PeekConsoleInput(hConIn, ir, 1, &count);
if (count > 0) {
if (ir->EventType == KEY_EVENT && ir->Event.KeyEvent.bKeyDown) {
ch = ir->Event.KeyEvent.uChar.AsciiChar;
scan = ir->Event.KeyEvent.wVirtualScanCode;
shiftstate = ir->Event.KeyEvent.dwControlKeyState;
vk = ir->Event.KeyEvent.wVirtualKeyCode;
keycode = MapVirtualKey(vk, 2);
if (shiftstate & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
if (ch || inmap(keycode, vk))
altseq = 1;
else
altseq = -1; /* invalid altseq */
}
if (ch || iskeypad(scan) || altseq) {
done = 1; /* Stop looking */
retval = 1; /* Found what we sought */
} else {
/* Strange Key event; let's purge it to avoid trouble */
ReadConsoleInput(hConIn, ir, 1, &count);
}
} else if ((ir->EventType == MOUSE_EVENT
&& (ir->Event.MouseEvent.dwButtonState
& MOUSEMASK))) {
done = 1;
retval = 1;
}
else /* Discard it, it's an insignificant event */
ReadConsoleInput(hConIn, ir, 1, &count);
} else /* There are no events in console event queue */ {
done = 1; /* Stop looking */
retval = 0;
}
}
return retval;
}
int __declspec(dllexport) __stdcall CheckInput(hConIn, ir, count, numpad,
mode, mod, cc)
HANDLE hConIn;
INPUT_RECORD *ir;
DWORD *count;
boolean numpad;
int mode;
int *mod;
coord *cc;
{
#if defined(SAFERHANGUP)
DWORD dwWait;
#endif
int ch;
boolean valid = 0, done = 0;
while (!done) {
#if defined(SAFERHANGUP)
dwWait = WaitForSingleObjectEx(hConIn, // event object to wait for
INFINITE, // waits indefinitely
TRUE); // alertable wait enabled
if (dwWait == WAIT_FAILED)
return '\033';
#endif
ReadConsoleInput(hConIn, ir, 1, count);
if (mode == 0) {
if ((ir->EventType == KEY_EVENT) && ir->Event.KeyEvent.bKeyDown) {
ch = ProcessKeystroke(hConIn, ir, &valid, numpad, 0);
done = valid;
}
} else {
if (count > 0) {
if (ir->EventType == KEY_EVENT
&& ir->Event.KeyEvent.bKeyDown) {
ch = ProcessKeystroke(hConIn, ir, &valid, numpad, 0);
if (valid)
return ch;
} else if (ir->EventType == MOUSE_EVENT) {
if ((ir->Event.MouseEvent.dwEventFlags == 0)
&& (ir->Event.MouseEvent.dwButtonState & MOUSEMASK)) {
cc->x = ir->Event.MouseEvent.dwMousePosition.X + 1;
cc->y = ir->Event.MouseEvent.dwMousePosition.Y - 1;
if (ir->Event.MouseEvent.dwButtonState & LEFTBUTTON)
*mod = CLICK_1;
else if (ir->Event.MouseEvent.dwButtonState
& RIGHTBUTTON)
*mod = CLICK_2;
#if 0 /* middle button */
else if (ir->Event.MouseEvent.dwButtonState & MIDBUTTON)
*mod = CLICK_3;
#endif
return 0;
}
}
} else
done = 1;
}
}
return mode ? 0 : ch;
}
int __declspec(dllexport) __stdcall SourceWhere(buf)
char **buf;
{
if (!buf)
return 0;
*buf = where_to_get_source;
return 1;
}
int __declspec(dllexport) __stdcall SourceAuthor(buf)
char **buf;
{
if (!buf)
return 0;
*buf = author;
return 1;
}
int __declspec(dllexport) __stdcall KeyHandlerName(buf, full)
char **buf;
int full;
{
if (!buf)
return 0;
if (full)
*buf = dllname;
else
*buf = shortdllname;
return 1;
}