Add the 'dump' argument to the existing '--version' command-line option to display the magic numbers used when validating save and bones files for compatibility. Nothing exciting, just a line of 5 hex values. I was going to also list the values for however many save and bones files are specified on the command line but it seems to need more effort than I care to expend. And I hadn't made up my mind whether that should be done by nethack, recover, or some new standalone program. [Single line of relatively raw output is so that they could be compared more easily.] nethack --version:bad-argument was writing a message to stdout and then starting play--which immediately overwrites stdout. Have it quit instead. Player wasn't trying to start a game and quitting is what it does with --version:good-argument.
140 lines
6.4 KiB
Plaintext
140 lines
6.4 KiB
Plaintext
This is a terse description of nethack's command line arguments.
|
|
It is oriented toward UNIX (including descendants such as linux and macOS)
|
|
and might not be accurate for other platforms.
|
|
|
|
When starting play, if there is a save file for the chosen character name
|
|
then it will be restored, otherwise a new game using that name will begin.
|
|
|
|
nethack
|
|
with no arguments; uses character name from run-time configuration file's
|
|
OPTIONS=name:character-name entry, or player's username if none.
|
|
|
|
nethack -u character-name [-X or -D]
|
|
'-u character-name' specifies the name to use for this game's character;
|
|
-u must be lowercase; the space between it and character-name may
|
|
be omitted;
|
|
'-X' play in non-scoring explore mode also known as discovery mode;
|
|
-X must be uppercase; character starts with a wand of wishing and
|
|
player may opt to be life-saved and keep going if character dies;
|
|
'-D' run in debug mode also known as wizard mode; -D must be uppercase;
|
|
if player is not allowed then nethack will switch to -X; if player
|
|
is allowed, character name will be changed to "wizard".
|
|
|
|
A character name may have a suffix specifying any or all of role, race,
|
|
gender, and alignment such as -u Conan-Bar-Hum-Mal-Neu or -u Tim-Wiz.
|
|
The components present must be at least three letters long but can be
|
|
longer; their case doesn't matter. See also -p and -r, next,
|
|
|
|
nethack -p Ppp -r Rrr [-@]
|
|
'-p Ppp' specify role; p for "profession" is used because -r is in use;
|
|
'Ppp' is three or more letters of the role name such as Val for
|
|
Valkyrie; unlike -p itself, upper/lower case of Ppp doesn't matter
|
|
'-r Rrr' specify race or species: Hum[an], Elf, Orc, Dwa[rf], Gno[me];
|
|
'-@' force non-interactive start; any of role, race, gender, and
|
|
alignment that is not specified on the command line or in the
|
|
run-time configuration file gets chosen randomly without prompting;
|
|
the at-sign might need to be quoted by preceding it with backslash.
|
|
|
|
The old form for role is also still accepted: -A or -Arc[heologist],
|
|
-B or -Bar[barian], -C or -Cav[eman] or -Cavew[oman], -H or -Hea[ler],
|
|
-K or -Kni[ght], -M or -Mon[k], -P or -Pri[est] or -Prieste[ss],
|
|
-Ran[ger], -R or -Rog[ue], -S or -Sam[urai], -T or -Tou[rist],
|
|
-V or -Val[kyrie], -W or -Wiz[ard]. The single-letter form must be in
|
|
uppercase, the three or more letter form can be in any case. There is
|
|
no single-letter option for the Ranger role.
|
|
|
|
nethack -DEC[graphics]
|
|
nethack -IBM[graphics]
|
|
selects the DEC or IBM symbol set to use line-drawing characters on a
|
|
text map; might be ignored depending on interface, or ineffective or
|
|
even scrambled depending on display capability; -DECgraphics and
|
|
-IBMgraphics are mutually exclusive; they can be any case but must use
|
|
at least three letters.
|
|
|
|
nethack -wIii
|
|
nethack --windowtype:Iii
|
|
where 'Iii' represents an interface designation: tty, curses, X11, or
|
|
Qt; only useful if the program was built to support more than one
|
|
interface (the game's '#version' command will disclose that); overrides
|
|
OPTIONS=windowtype:Iii in run-time configuration file and build-time
|
|
default; '-w' or '--windowtype' must be lowercase, the interface
|
|
designation itself may be any case; variations '--windowtype Iii' and
|
|
'-w Iii' work too.
|
|
|
|
On Windows, nethack.exe supports tty or curses or both depending on
|
|
settings at the time the program is built from source; nethackW.exe
|
|
supports mswin (also referred to as Win GUI) and optionally curses.
|
|
For MS-DOS, the program supports tty or curses or both.
|
|
|
|
nethack -n
|
|
don't show the 'news' file if one is present in nethack's directory.
|
|
|
|
nethack --nethackrc:RC-file
|
|
use RC-file instead of the default run-time configuration file (which is
|
|
usually '~/.nethackrc'); the file name should include full path unless
|
|
located in nethack's directory;
|
|
nethack --no-nethackrc
|
|
don't use any run-time configuration file; equivalent to
|
|
--nethackrc:/dev/null which behaves as if an empty file.
|
|
|
|
nethack -dDir
|
|
nethack --directory:Dir
|
|
could be used to override the build-time value of NETHACKDIR with
|
|
location Dir; if used, it should precede other command line arguments.
|
|
|
|
The assorted options above can be combined on a single command line;
|
|
they're listed separately for readability.
|
|
|
|
*******
|
|
|
|
Other options which perform some action and then exit rather than play
|
|
the game:
|
|
|
|
nethack -s
|
|
nethack --scores
|
|
show scores for the default character; optional additional arguments:
|
|
nethack -s -v
|
|
show scores for all versions present in the high scores file (record)
|
|
if it contains scores for any older versions; by default, only scores
|
|
for current version of nethack are shown; when '-v' is used, it should
|
|
immediately follow -s or --scores, preceding any name(s) or -p or -r;
|
|
nethack -s character-name [character-name2 [character-name3 [...]]]
|
|
show scores for one or more specific character names (might not be
|
|
effective if PERS_IS_UID=1 is specified in nethack's sysconf file);
|
|
character names may be preceded by '-u' but that isn't required;
|
|
special character-name "all" is used to display all scores that pass
|
|
other criteria;
|
|
nethack -s -p Ppp -r Rrr
|
|
show scores for specific roles or races; multiple instances can be used;
|
|
if both '-p' and '-r' are used, scores that match either will be shown
|
|
rather than scores that match both;
|
|
nethack -dDir -s
|
|
nethack --directory:Dir -s
|
|
as above; alternate directory, if specified, should come first.
|
|
|
|
nethack --version or --version:copy or --version:dump or --version:show
|
|
'--version' display the program's version number plus the date and
|
|
time it was built from source code, then exit;
|
|
'--version:copy' display version number and also copy it into system
|
|
pasteboard (should work on macOS and Windows; might not work on other
|
|
systems) so that it could be pasted from there into a subsequent email
|
|
or web contact form, then exit;
|
|
'--version:dump' display several internal values, then exit;
|
|
'--version:show' same as '--version'.
|
|
|
|
nethack --showpaths
|
|
list expected locations for various files and directories, then exit;
|
|
includes the name and location for the run-time configuration file which
|
|
can vary from platform to platform.
|
|
|
|
nethack --usage
|
|
nethack --help
|
|
show this text; 'nethack -?' and 'nethack ?' also work but the question
|
|
mark may need to be quoted to prevent the shell from intercepting it.
|
|
|
|
*******
|
|
|
|
This text is available during play in the menu for the game's '?' command
|
|
or can be viewed via 'nethack --usage | more' at the shell prompt.
|
|
|