Tile loading hard-coded "NetHack:tiles/tiles{16,32}.iff" and PORT_HELP
hard-coded "nethack:amii.hlp". Route through fqname(DATAPREFIX) so
DATADIR= overrides apply. Refresh amii.hlp to 5.0 content, ship it via
amigapkg, and document HACKDIR / SAVEDIR / BONESDIR examples in
nethack.cnf.
64 lines
1.9 KiB
INI
64 lines
1.9 KiB
INI
# NetHack 5.0 Amiga Configuration
|
|
#
|
|
# For a full list of options, see the opthelp file or press '?'
|
|
# then 'o' during gameplay.
|
|
|
|
# *** DISPLAY MODE ***
|
|
#
|
|
# Tile mode (graphical tiles, recommended). Needs >=384 KB free chip
|
|
# RAM and a display mode that can open at 4 bitplanes (16 colours); on
|
|
# machines that can't, NetHack will automatically fall back to text
|
|
# mode at startup.
|
|
OPTIONS=windowtype:amiv
|
|
#
|
|
# Text mode (uses hack.font line-drawing characters):
|
|
#OPTIONS=windowtype:amii
|
|
#OPTIONS=symset:AmigaFont
|
|
|
|
# *** GENERAL OPTIONS ***
|
|
OPTIONS=time,showexp,lit_corridor
|
|
OPTIONS=boulder:0
|
|
OPTIONS=autopickup,pickup_types:$"=/!?+
|
|
OPTIONS=catname:Kaori
|
|
# Numpad for movement; '5' is the run prefix, ALT+5 the rush prefix.
|
|
OPTIONS=number_pad:1
|
|
|
|
# *** MENU COLORS ***
|
|
# Colour-code inventory items by BUC status and value.
|
|
OPTIONS=menucolors
|
|
MENUCOLOR=" blessed "=green
|
|
MENUCOLOR=" holy "=green
|
|
MENUCOLOR=" uncursed "=cyan
|
|
MENUCOLOR=" cursed "=red
|
|
MENUCOLOR=" unholy "=red
|
|
MENUCOLOR=" cursed .* (being worn)"=red&underline
|
|
MENUCOLOR=" cursed .* (wielded)"=red&underline
|
|
MENUCOLOR="loadstone"=red&underline
|
|
MENUCOLOR="gold piece"=brown
|
|
MENUCOLOR="worthless"=brown
|
|
MENUCOLOR="wand of wishing"=magenta
|
|
MENUCOLOR="magic lamp"=magenta
|
|
MENUCOLOR="magic marker"=magenta
|
|
MENUCOLOR="bag of holding"=magenta
|
|
MENUCOLOR="amulet of life saving"=magenta
|
|
MENUCOLOR="cloak of magic resistance"=magenta
|
|
MENUCOLOR="silver dragon scale"=cyan
|
|
MENUCOLOR="gray dragon scale"=cyan
|
|
MENUCOLOR="speed boots"=magenta
|
|
MENUCOLOR="luckstone"=green
|
|
MENUCOLOR="unicorn horn"=green
|
|
|
|
# *** FILE LOCATIONS ***
|
|
# NetHack: is auto-assigned to the directory the binary was launched
|
|
# from, so all game files default there. Uncomment any of these to
|
|
# relocate part of the game state to a different volume or subdir.
|
|
#
|
|
#HACKDIR=NetHack:
|
|
#LEVELDIR=NetHack:
|
|
#SAVEDIR=NetHack:save/
|
|
#BONESDIR=NetHack:bones/
|
|
#DATADIR=NetHack:
|
|
#SCOREDIR=NetHack:
|
|
#LOCKDIR=NetHack:
|
|
#CONFIGDIR=NetHack:
|