Files
nethack/src/rip.c
nhmall 6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00

166 lines
5.6 KiB
C

/* NetHack 3.7 rip.c $NHDT-Date: 1597967808 2020/08/20 23:56:48 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.33 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2017. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
/* Defining TEXT_TOMBSTONE causes genl_outrip() to exist, but it doesn't
necessarily have to be used by a binary with multiple window-ports */
#if defined(TTY_GRAPHICS) || defined(X11_GRAPHICS) || defined(GEM_GRAPHICS) \
|| defined(DUMPLOG) || defined(CURSES_GRAPHICS) || defined(SHIM_GRAPHICS)
#define TEXT_TOMBSTONE
#endif
#if defined(mac) || defined(__BEOS__)
#ifndef TEXT_TOMBSTONE
#define TEXT_TOMBSTONE
#endif
#endif
#ifdef TEXT_TOMBSTONE
staticfn void center(int, char *);
#ifndef NH320_DEDICATION
/* A normal tombstone for end of game display. */
static const char *const rip_txt[] = {
" ----------",
" / \\",
" / REST \\",
" / IN \\",
" / PEACE \\",
" / \\",
" | |", /* Name of player */
" | |", /* Amount of $ */
" | |", /* Type of death */
" | |", /* . */
" | |", /* . */
" | |", /* . */
" | 1001 |", /* Real year of death */
" *| * * * | *",
" _________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", 0
};
#define STONE_LINE_CENT 28 /* char[] element of center of stone face */
#else /* NH320_DEDICATION */
/* NetHack 3.2.x displayed a dual tombstone as a tribute to Izchak. */
static const char *const rip_txt[] = {
" ---------- ----------",
" / \\ / \\",
" / REST \\ / This \\",
" / IN \\ / release of \\",
" / PEACE \\ / NetHack is \\",
" / \\ / dedicated to \\",
" | | | the memory of |",
" | | | |",
" | | | Izchak Miller |",
" | | | 1935 - 1994 |",
" | | | |",
" | | | Ascended |",
" | 1001 | | |",
" * | * * * | * * | * * * | *",
" _____)/\\|\\__//(\\/(/\\)/\\//\\/|_)________)/|\\\\_/_/(\\/(/\\)/\\/\\/|_)____",
0
};
#define STONE_LINE_CENT 19 /* char[] element of center of stone face */
#endif /* NH320_DEDICATION */
#define STONE_LINE_LEN 16 /* # chars that fit on one line
* (note 1 ' ' border) */
#define NAME_LINE 6 /* *char[] line # for player name */
#define GOLD_LINE 7 /* *char[] line # for amount of gold */
#define DEATH_LINE 8 /* *char[] line # for death description */
#define YEAR_LINE 12 /* *char[] line # for year */
staticfn void
center(int line, char *text)
{
char *ip, *op;
ip = text;
op = &gr.rip[line][STONE_LINE_CENT - ((strlen(text) + 1) >> 1)];
while (*ip)
*op++ = *ip++;
}
void
genl_outrip(winid tmpwin, int how, time_t when)
{
char **dp;
char *dpx;
char buf[BUFSZ];
int x;
int line, year;
long cash;
gr.rip = dp = (char **) alloc(sizeof(rip_txt));
for (x = 0; rip_txt[x]; ++x)
dp[x] = dupstr(rip_txt[x]);
dp[x] = (char *) 0;
/* Put name on stone */
Sprintf(buf, "%.*s", (int) STONE_LINE_LEN, svp.plname);
center(NAME_LINE, buf);
/* Put $ on stone */
cash = max(gd.done_money, 0L);
/* arbitrary upper limit; practical upper limit is quite a bit less */
if (cash > 999999999L)
cash = 999999999L;
Sprintf(buf, "%ld Au", cash);
center(GOLD_LINE, buf);
/* Put together death description */
formatkiller(buf, sizeof buf, how, FALSE);
/* Put death type on stone */
for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
char tmpchar;
int i, i0 = (int) strlen(dpx);
if (i0 > STONE_LINE_LEN) {
for (i = STONE_LINE_LEN; (i > 0) && (i0 > STONE_LINE_LEN); --i)
if (dpx[i] == ' ')
i0 = i;
if (!i)
i0 = STONE_LINE_LEN;
}
tmpchar = dpx[i0];
dpx[i0] = 0;
center(line, dpx);
if (tmpchar != ' ') {
dpx[i0] = tmpchar;
dpx = &dpx[i0];
} else
dpx = &dpx[i0 + 1];
}
/* Put year on stone */
year = (int) ((yyyymmdd(when) / 10000L) % 10000L);
Sprintf(buf, "%4d", year);
center(YEAR_LINE, buf);
#ifdef DUMPLOG
if (tmpwin == 0)
dump_forward_putstr(0, 0, "Game over:", TRUE);
else
#endif
putstr(tmpwin, 0, "");
for (; *dp; dp++)
putstr(tmpwin, 0, *dp);
putstr(tmpwin, 0, "");
#ifdef DUMPLOG
if (tmpwin != 0)
#endif
putstr(tmpwin, 0, "");
for (x = 0; rip_txt[x]; x++) {
free((genericptr_t) gr.rip[x]);
}
free((genericptr_t) gr.rip);
gr.rip = 0;
}
#endif /* TEXT_TOMBSTONE */
/*rip.c*/