Files
nethack/win/share/tilemap.c
PatR d19e80ae2f NO_TILE_C => no USE_TILES in tile.c
Compiling with NO_TILE_C defined results in preventing USE_TILES
from being defined and that causes display.c to use alternate code.
Construct src/tile.c such that nethack links successfully if the
configuration specifies NO_TILE_C but the Makefile goes ahead and
builds tile.c, compiles it, and links with it, otherwise it conflicts
with that alternate code.  Prior to this, linking gave two complaints
about duplicate symbols and failed.
2021-12-31 13:49:43 -08:00

1531 lines
56 KiB
C

/* NetHack 3.7 tilemap.c $NHDT-Date: 1640987372 2021/12/31 21:49:32 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.64 $ */
/* Copyright (c) 2016 by Michael Allison */
/* NetHack may be freely redistributed. See license for details. */
/*
* This source file is compiled twice:
* once without TILETEXT defined to make tilemap.{o,obj},
* then again with it defined to produce tiletxt.{o,obj}.
*/
#if 0
#include "config.h"
/* #include "onames.h" */
#include "permonst.h"
#include "objclass.h"
/* #include "pm.h" */
#include "sym.h"
#include "rm.h"
#else
#include "hack.h"
#include "display.h"
#include <stdarg.h>
#endif
#ifdef MONITOR_HEAP
/* with heap monitoring enabled, free(ptr) is a macro which expands to
nhfree(ptr,__FILE__,__LINE__); since tilemap doesn't link with
src/alloc.o it doesn't have access to nhfree(); use actual free */
#undef free
#endif
#define Fprintf (void) fprintf
#define Snprintf(str, size, ...) \
nh_snprintf(__func__, __LINE__, str, size, __VA_ARGS__)
void nh_snprintf(const char *func, int line, char *str, size_t size,
const char *fmt, ...);
/*
* Defining OBTAIN_TILEMAP to get a listing of the tile-mappings
* for debugging purposes requires that your link to produce
* the tilemap utility must also include:
* objects.o, monst.o drawing.o
*/
#define OBTAIN_TILEMAP
#if defined(OBTAIN_TILEMAP) && !defined(TILETEXT)
FILE *tilemap_file;
#endif
#if defined(MICRO) || defined(WIN32)
#undef exit
#if !defined(MSDOS) && !defined(WIN32)
extern void exit(int);
#endif
#endif
struct {
int idx;
const char *tilelabel;
const char *expectedlabel;
} altlabels[MAXPCHARS] = {
#define PCHAR_TILES
#include "defsym.h"
#undef PCHAR_TILES
};
enum {MON_GLYPH, OBJ_GLYPH, OTH_GLYPH, TERMINATOR = -1};
#define EXTRA_SCROLL_DESCR_COUNT ((SCR_BLANK_PAPER - SCR_STINKING_CLOUD) - 1)
const char *altar_text[] = {
"unaligned", "chaotic", "neutral", "lawful", "other altar",
};
enum wall_levels { main_dungeon, mines, gehennom, knox, sokoban };
int wall_offsets[] = {
GLYPH_CMAP_MAIN_OFF, GLYPH_CMAP_MINES_OFF,
GLYPH_CMAP_GEH_OFF, GLYPH_CMAP_KNOX_OFF,
GLYPH_CMAP_SOKO_OFF,
};
const char *wall_texts[] = {
"main walls", "mines walls", "gehennom walls",
"knox walls", "sokoban walls",
};
const char *walldesc[] = {
"vertical", "horizontal", "tlcorn", "trcorn", "blcorn", "brcorn",
"cross wall", "tuwall", "tdwall", "tlwall", "trwall",
};
int expl_offsets[] = {
GLYPH_EXPLODE_DARK_OFF, GLYPH_EXPLODE_NOXIOUS_OFF,
GLYPH_EXPLODE_MUDDY_OFF, GLYPH_EXPLODE_WET_OFF,
GLYPH_EXPLODE_MAGICAL_OFF, GLYPH_EXPLODE_FIERY_OFF,
GLYPH_EXPLODE_FROSTY_OFF,
};
const char *expl_texts[] = {
"dark", "noxious", "muddy", "wet", "magical", "fiery", "frosty",
};
const char *zap_texts[] = {
"missile", "fire", "frost", "sleep",
"death", "lightning", "poison gas", "acid",
};
enum tilesrc { monsters_file, objects_file, other_file, generated };
const char *tilesrc_texts[] = {
"monsters.txt", "objects.txt", "other.txt", "generated",
};
struct tilemap_t {
short tilenum;
#if defined(OBTAIN_TILEMAP)
char name[127];
int glyph;
#endif
} tilemap[MAX_GLYPH];
#define MAX_TILENAM 30
/* List of tiles encountered and their usage */
struct tiles_used {
int tilenum;
enum tilesrc src;
int file_entry;
char tilenam[MAX_TILENAM];
char references[120];
};
struct tiles_used *tilelist[2500] = { 0 };
/* Some special tiles used for init of some things */
int TILE_stone = 0, /* will get set to correct tile later */
TILE_unexplored = 0, /* will get set to correct tile later */
TILE_nothing = 0, /* will get set to correct tile later */
TILE_corr = 0; /* will get set to correct tile later; X11 uses it */
/* prototypes for functions in this file */
const char *tilename(int, const int, int);
void init_tilemap(void);
void process_substitutions(FILE *);
boolean acceptable_tilename(int, int, const char *, const char *);
#if defined(OBTAIN_TILEMAP)
void precheck(int offset, const char *glyphtype);
void add_tileref(int n, int glyphref, enum tilesrc src, int tile_file_entry,
const char *nam, const char *prefix);
void dump_tilerefs(FILE *fp);
void free_tilerefs(void);
#endif
/* note that the ifdefs here should be the opposite sense from monst.c/
* objects.c/rm.h
*/
struct conditionals_t {
int sequence, predecessor;
const char *name;
} conditionals[] = {
#ifndef CHARON /* not supported */
{ MON_GLYPH, PM_HELL_HOUND, "Cerberus" },
#endif
/* commented out in monst.c at present */
{ MON_GLYPH, PM_SHOCKING_SPHERE, "beholder" },
{ MON_GLYPH, PM_BABY_SILVER_DRAGON, "baby shimmering dragon" },
{ MON_GLYPH, PM_SILVER_DRAGON, "shimmering dragon" },
{ MON_GLYPH, PM_JABBERWOCK, "vorpal jabberwock" },
{ MON_GLYPH, PM_VAMPIRE_LEADER, "vampire mage" },
#ifndef CHARON /* not supported yet */
{ MON_GLYPH, PM_CROESUS, "Charon" },
#endif
#ifndef MAIL_STRUCTURES
{ MON_GLYPH, PM_FAMINE, "mail daemon" },
#endif
/* commented out in monst.c at present */
{ MON_GLYPH, PM_SHAMAN_KARNOV, "Earendil" },
{ MON_GLYPH, PM_SHAMAN_KARNOV, "Elwing" },
/* commented out in monst.c at present */
{ MON_GLYPH, PM_CHROMATIC_DRAGON, "Goblin King" },
{ MON_GLYPH, PM_NEANDERTHAL, "High-elf" },
/* objects commented out in objects.c at present */
{ OBJ_GLYPH, SILVER_DRAGON_SCALE_MAIL, "shimmering dragon scale mail" },
{ OBJ_GLYPH, SILVER_DRAGON_SCALES, "shimmering dragon scales" },
/* allow slime mold to look like slice of pizza, since we
* don't know what a slime mold should look like when renamed anyway
*/
#ifndef MAIL_STRUCTURES
{ OBJ_GLYPH, SCR_STINKING_CLOUD + EXTRA_SCROLL_DESCR_COUNT,
"stamped / mail" },
#endif
{ TERMINATOR, 0, 0 }
};
#if defined(TILETEXT) || defined(OBTAIN_TILEMAP)
/*
* file_entry is the position of the tile within the monsters/objects/other set
*/
const char *
tilename(int set, const int file_entry, int gend UNUSED)
{
int i, k, cmap, condnum, tilenum, gendnum;
static char buf[BUFSZ];
#if 0
int offset;
#endif
(void) def_char_to_objclass(']');
condnum = tilenum = gendnum = 0;
buf[0] = '\0';
if (set == MON_GLYPH) {
for (i = 0; i < NUMMONS; i++) {
if (tilenum == file_entry) {
if (mons[i].pmnames[MALE])
Snprintf(buf, sizeof buf, "%s {%s}",
mons[i].pmnames[NEUTRAL], mons[i].pmnames[MALE]);
else
Snprintf(buf, sizeof buf, "%s", mons[i].pmnames[NEUTRAL]);
return buf;
}
tilenum++;
if (tilenum == file_entry) {
if (mons[i].pmnames[FEMALE])
Snprintf(buf, sizeof buf, "%s {%s}",
mons[i].pmnames[NEUTRAL],
mons[i].pmnames[FEMALE]);
else
Snprintf(buf, sizeof buf, "%s", mons[i].pmnames[NEUTRAL]);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == MON_GLYPH
&& conditionals[condnum].predecessor == i) {
for (k = 0; k < 2; k++) { /* male and female */
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
}
tilenum++;
}
if (tilenum == file_entry)
return "invisible monster";
} /* MON_GLYPH */
if (set == OBJ_GLYPH) {
tilenum = 0; /* set-relative number */
for (i = 0; i < NUM_OBJECTS; i++) {
/* prefer to give the description - that's all the tile's
* appearance should reveal */
if (tilenum == file_entry) {
if (!obj_descr[i].oc_descr)
return obj_descr[i].oc_name;
if (!obj_descr[i].oc_name)
return obj_descr[i].oc_descr;
Sprintf(buf, "%s / %s", obj_descr[i].oc_descr,
obj_descr[i].oc_name);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == OBJ_GLYPH
&& conditionals[condnum].predecessor == i) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
tilenum++;
}
} /* OBJ_GLYPH */
if (set == OTH_GLYPH) {
tilenum = 0; /* set-relative number */
/* S_stone */
for (cmap = S_stone; cmap <= S_stone; cmap++) {
if (tilenum == file_entry) {
if (*defsyms[cmap].explanation) {
return defsyms[cmap].explanation;
} else if (altlabels[cmap].tilelabel
&& *altlabels[cmap].tilelabel) {
Sprintf(buf, "%s", altlabels[cmap].tilelabel);
return buf;
} else {
Sprintf(buf, "cmap %d %d", cmap, tilenum);
return buf;
}
}
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
}
}
tilenum++;
}
/* walls - level specific */
for (k = main_walls; k < mines_walls; k++) {
for (cmap = S_vwall; cmap <= S_trwall; cmap++) {
i = cmap - S_vwall;
if (tilenum == file_entry) {
Sprintf(buf, "%s %s", wall_texts[k], walldesc[i]);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
}
}
tilenum++;
}
}
/* cmap A */
for (cmap = S_ndoor; cmap <= S_brdnladder; cmap++) {
i = cmap - S_ndoor;
if (tilenum == file_entry) {
if (*defsyms[cmap].explanation) {
return defsyms[cmap].explanation;
} else if (altlabels[cmap].tilelabel
&& *altlabels[cmap].tilelabel) {
Sprintf(buf, "%s", altlabels[cmap].tilelabel);
return buf;
} else {
Sprintf(buf, "cmap %d %d", cmap, tilenum);
return buf;
}
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
tilenum++;
}
/* Altars */
cmap = S_altar;
for (k = altar_unaligned; k <= altar_other; k++) {
/* Since defsyms only has one altar symbol,
it isn't much help in identifying details
these. Roll our own name. */
if (tilenum == file_entry) {
Sprintf(buf, "%s altar", altar_text[k]);
return buf;
}
tilenum++;
}
for (condnum = 0; conditionals[condnum].sequence != -1; ++condnum) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
/* cmap B */
for (cmap = S_grave; cmap <= S_vibrating_square; cmap++) {
i = cmap - S_grave;
if (tilenum == file_entry) {
if (*defsyms[cmap].explanation) {
return defsyms[cmap].explanation;
} else if (altlabels[cmap].tilelabel
&& *altlabels[cmap].tilelabel) {
Sprintf(buf, "%s", altlabels[cmap].tilelabel);
return buf;
} else {
Sprintf(buf, "cmap %d %d", cmap, tilenum);
return buf;
}
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
tilenum++;
}
#if 0
/* zaps */
for (k = 0; k < NUM_ZAP; k++) {
offset = GLYPH_ZAP_OFF + (k * ((S_rslant - S_vbeam) + 1));
for (cmap = S_vbeam; cmap <= S_rslant; cmap++) {
i = cmap - S_vbeam;
if (tilenum == file_entry) {
Sprintf(buf, "%s zap %d %d", zap_texts[k], k + 1, i % 4);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
}
}
tilenum++;
}
}
#else
i = file_entry - tilenum;
if (i < (NUM_ZAP << 2)) {
Sprintf(buf, "%s zap %d %d", zap_texts[i / 4], (i / 4) + 1, i % 4);
return buf;
}
tilenum += (NUM_ZAP << 2);
#endif
/* cmap C */
for (cmap = S_digbeam; cmap <= S_goodpos; cmap++) {
i = cmap - S_digbeam;
if (tilenum == file_entry) {
if (*defsyms[cmap].explanation) {
return defsyms[cmap].explanation;
} else if (altlabels[cmap].tilelabel
&& *altlabels[cmap].tilelabel) {
Sprintf(buf, "%s", altlabels[cmap].tilelabel);
return buf;
} else {
Sprintf(buf, "cmap %d %d", cmap, tilenum);
return buf;
}
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
tilenum++;
}
/* swallow */
for (cmap = S_sw_tl; cmap <= S_sw_br; cmap++) {
i = cmap - S_sw_tl;
if (tilenum + i == file_entry) {
if (*defsyms[cmap].explanation) {
return defsyms[cmap].explanation;
} else if (altlabels[cmap].tilelabel
&& *altlabels[cmap].tilelabel) {
Sprintf(buf, "%s", altlabels[cmap].tilelabel);
return buf;
} else {
Sprintf(buf, "cmap swallow %d", cmap);
return buf;
}
}
}
tilenum += ((S_sw_br - S_sw_tl) + 1);
/* explosions */
for (k = expl_dark; k <= expl_frosty; k++) {
for (cmap = S_expl_tl; cmap <= S_expl_br; cmap++) {
i = cmap - S_expl_tl;
if (tilenum == file_entry) {
/* substitute "explosion " in the tilelabel
with "explosion dark " etc */
Sprintf(buf, "explosion %s %s", expl_texts[k],
&altlabels[cmap].tilelabel[10]);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
++condnum) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
if (tilenum == file_entry)
return conditionals[condnum].name;
}
}
tilenum++;
}
}
/* warnings */
i = file_entry - tilenum;
if (i < WARNCOUNT) {
Sprintf(buf, "warning %d", i);
return buf;
}
tilenum += WARNCOUNT;
i = file_entry - tilenum;
if (i < 1) {
Sprintf(buf, "unexplored");
return buf;
}
tilenum += 1;
i = file_entry - tilenum;
if (i < 1) {
Sprintf(buf, "nothing");
return buf;
}
tilenum++;
/* other level walls */
/* this batch starts at mines(1), not main(0) */
for (k = mines_walls; k <= sokoban_walls; k++) {
for (cmap = S_vwall; cmap <= S_trwall; cmap++) {
i = cmap - S_vwall;
if (tilenum == file_entry) {
Sprintf(buf, "%s %s", wall_texts[k], walldesc[i]);
return buf;
}
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
}
}
tilenum++;
}
}
} /* OTH_GLYPH */
Sprintf(buf, "unknown %d %d", set, file_entry);
return buf;
}
#endif /* TILETEXT || OBTAIN_TILEMAP */
#ifndef TILETEXT
#define TILE_FILE "tile.c"
#ifdef AMIGA
#define SOURCE_TEMPLATE "NH:src/%s"
#define INCLUDE_TEMPLATE "NH:include/t.%s"
#else
#ifdef MAC
#define SOURCE_TEMPLATE ":src:%s"
#define INCLUDE_TEMPLATE ":include:%s"
#else
#define SOURCE_TEMPLATE "../src/%s"
#define INCLUDE_TEMPLATE "../include/%s"
#endif
#endif
#ifndef STATUES_DONT_LOOK_LIKE_MONSTERS
int lastmontile, lastobjtile, lastothtile, laststatuetile;
#else
int lastmontile, lastobjtile, lastothtile;
#endif
/* Number of tiles for invisible monsters */
#define NUM_INVIS_TILES 1
/*
* set up array to map glyph numbers to tile numbers
*
* assumes tiles are numbered sequentially through monsters/objects/other,
* with entries for all supported compilation options. monsters have two
* tiles for each (male + female).
*
* "other" contains cmap and zaps (the swallow sets are a repeated portion
* of cmap), as well as the "flash" glyphs for the new warning system
* introduced in 3.3.1.
*/
void
init_tilemap(void)
{
int i, j, k, cmap, condnum, tilenum, offset;
int corpsetile, swallowbase;
int file_entry = 0;
#if defined(OBTAIN_TILEMAP)
tilemap_file = fopen("tilemappings.lst", "w");
Fprintf(tilemap_file, "NUMMONS = %d\n", NUMMONS);
Fprintf(tilemap_file, "NUM_OBJECTS = %d\n", NUM_OBJECTS);
Fprintf(tilemap_file, "MAXEXPCHARS = %d\n", MAXEXPCHARS);
Fprintf(tilemap_file, "MAXPCHARS = %d\n", MAXPCHARS);
Fprintf(tilemap_file, "MAX_GLYPH = %d\n", MAX_GLYPH);
Fprintf(tilemap_file, "GLYPH_MON_OFF = %d\n", GLYPH_MON_OFF);
Fprintf(tilemap_file, "GLYPH_MON_MALE_OFF = %d\n", GLYPH_MON_MALE_OFF);
Fprintf(tilemap_file, "GLYPH_MON_FEM_OFF = %d\n", GLYPH_MON_FEM_OFF);
Fprintf(tilemap_file, "GLYPH_PET_OFF = %d\n", GLYPH_PET_OFF);
Fprintf(tilemap_file, "GLYPH_PET_MALE_OFF = %d\n", GLYPH_PET_MALE_OFF);
Fprintf(tilemap_file, "GLYPH_PET_FEM_OFF = %d\n", GLYPH_PET_FEM_OFF);
Fprintf(tilemap_file, "GLYPH_INVIS_OFF = %d\n", GLYPH_INVIS_OFF);
Fprintf(tilemap_file, "GLYPH_DETECT_OFF = %d\n", GLYPH_DETECT_OFF);
Fprintf(tilemap_file, "GLYPH_DETECT_MALE_OFF = %d\n",
GLYPH_DETECT_MALE_OFF);
Fprintf(tilemap_file, "GLYPH_DETECT_FEM_OFF = %d\n",
GLYPH_DETECT_FEM_OFF);
Fprintf(tilemap_file, "GLYPH_BODY_OFF = %d\n", GLYPH_BODY_OFF);
Fprintf(tilemap_file, "GLYPH_RIDDEN_OFF = %d\n", GLYPH_RIDDEN_OFF);
Fprintf(tilemap_file, "GLYPH_RIDDEN_MALE_OFF = %d\n",
GLYPH_RIDDEN_MALE_OFF);
Fprintf(tilemap_file, "GLYPH_RIDDEN_FEM_OFF = %d\n",
GLYPH_RIDDEN_FEM_OFF);
Fprintf(tilemap_file, "GLYPH_OBJ_OFF = %d\n", GLYPH_OBJ_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_OFF = %d\n", GLYPH_CMAP_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_STONE_OFF = %d\n", GLYPH_CMAP_STONE_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_MAIN_OFF = %d\n", GLYPH_CMAP_MAIN_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_MINES_OFF = %d\n",
GLYPH_CMAP_MINES_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_GEH_OFF = %d\n", GLYPH_CMAP_GEH_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_KNOX_OFF = %d\n", GLYPH_CMAP_KNOX_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_SOKO_OFF = %d\n", GLYPH_CMAP_SOKO_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_A_OFF = %d\n", GLYPH_CMAP_A_OFF);
Fprintf(tilemap_file, "GLYPH_ALTAR_OFF = %d\n", GLYPH_ALTAR_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_B_OFF = %d\n", GLYPH_CMAP_B_OFF);
Fprintf(tilemap_file, "GLYPH_ZAP_OFF = %d\n", GLYPH_ZAP_OFF);
Fprintf(tilemap_file, "GLYPH_CMAP_C_OFF = %d\n", GLYPH_CMAP_C_OFF);
Fprintf(tilemap_file, "GLYPH_SWALLOW_OFF = %d\n", GLYPH_SWALLOW_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_OFF = %d\n", GLYPH_EXPLODE_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_DARK_OFF = %d\n",
GLYPH_EXPLODE_DARK_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_NOXIOUS_OFF = %d\n",
GLYPH_EXPLODE_NOXIOUS_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_MUDDY_OFF = %d\n",
GLYPH_EXPLODE_MUDDY_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_WET_OFF = %d\n",
GLYPH_EXPLODE_WET_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_MAGICAL_OFF = %d\n",
GLYPH_EXPLODE_MAGICAL_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_FIERY_OFF = %d\n",
GLYPH_EXPLODE_FIERY_OFF);
Fprintf(tilemap_file, "GLYPH_EXPLODE_FROSTY_OFF = %d\n",
GLYPH_EXPLODE_FROSTY_OFF);
Fprintf(tilemap_file, "GLYPH_WARNING_OFF = %d\n", GLYPH_WARNING_OFF);
Fprintf(tilemap_file, "GLYPH_STATUE_OFF = %d\n", GLYPH_STATUE_OFF);
Fprintf(tilemap_file, "GLYPH_STATUE_MALE_OFF = %d\n",
GLYPH_STATUE_MALE_OFF);
Fprintf(tilemap_file, "GLYPH_STATUE_FEM_OFF = %d\n",
GLYPH_STATUE_FEM_OFF);
Fprintf(tilemap_file, "GLYPH_OBJ_PILETOP_OFF = %d\n", GLYPH_OBJ_PILETOP_OFF);
Fprintf(tilemap_file, "GLYPH_BODY_PILETOP_OFF = %d\n", GLYPH_BODY_PILETOP_OFF);
Fprintf(tilemap_file, "GLYPH_STATUE_MALE_PILETOP_OFF = %d\n",
GLYPH_STATUE_MALE_PILETOP_OFF);
Fprintf(tilemap_file, "GLYPH_STATUE_FEM_PILETOP_OFF = %d\n",
GLYPH_STATUE_FEM_PILETOP_OFF);
Fprintf(tilemap_file, "GLYPH_UNEXPLORED_OFF = %d\n",
GLYPH_UNEXPLORED_OFF);
Fprintf(tilemap_file, "GLYPH_NOTHING_OFF = %d\n", GLYPH_NOTHING_OFF);
#endif
for (i = 0; i < MAX_GLYPH; i++) {
tilemap[i].tilenum = -1;
}
corpsetile = NUMMONS + /* MON_MALE */
NUMMONS + /* MON_FEM */
NUM_INVIS_TILES + /* INVIS */
CORPSE; /* within OBJ */
swallowbase = NUMMONS + /* MON_MALE */
NUMMONS + /* MON_FEM */
NUM_INVIS_TILES + /* INVIS */
NUM_OBJECTS + /* Objects */
1 + /* Stone */
((S_trwall - S_vwall) + 1) + /* main walls */
((S_brdnladder - S_ndoor) + 1) + /* cmap A */
5 + /* 5 altar tiles */
((S_vibrating_square - S_grave) + 1) + /* cmap B */
(NUM_ZAP << 2) + /* zaps */
((S_goodpos - S_digbeam) + 1); /* cmap C */
/* add number compiled out */
for (i = 0; conditionals[i].sequence != TERMINATOR; i++) {
switch (conditionals[i].sequence) {
case MON_GLYPH:
corpsetile += 2;
swallowbase += 2;
break;
case OBJ_GLYPH:
if (conditionals[i].predecessor < CORPSE)
corpsetile++;
swallowbase++;
break;
case OTH_GLYPH:
if (conditionals[i].predecessor < S_sw_tl)
swallowbase++;
break;
}
}
tilenum = 0;
for (i = 0; i < NUMMONS; i++) {
#if defined(OBTAIN_TILEMAP)
char buf[256];
#endif
tilemap[GLYPH_MON_MALE_OFF + i].tilenum = tilenum;
tilemap[GLYPH_PET_MALE_OFF + i].tilenum = tilenum;
tilemap[GLYPH_DETECT_MALE_OFF + i].tilenum = tilenum;
tilemap[GLYPH_RIDDEN_MALE_OFF + i].tilenum = tilenum;
tilemap[GLYPH_BODY_OFF + i].tilenum = corpsetile;
tilemap[GLYPH_BODY_PILETOP_OFF + i].tilenum = corpsetile;
#if defined(OBTAIN_TILEMAP)
Sprintf(buf, "%s (mnum=%d)", tilename(MON_GLYPH, file_entry, 0), i);
Sprintf(tilemap[GLYPH_MON_MALE_OFF + i].name, "male %s", buf);
Sprintf(tilemap[GLYPH_PET_MALE_OFF + i].name, "%s male %s", "pet", buf);
Sprintf(tilemap[GLYPH_DETECT_MALE_OFF + i].name, "%s male %s", "detected", buf);
Sprintf(tilemap[GLYPH_RIDDEN_MALE_OFF + i].name, "%s male %s", "ridden", buf);
Sprintf(tilemap[GLYPH_BODY_OFF + i].name, "%s %s", "body of", buf);
Sprintf(tilemap[GLYPH_BODY_PILETOP_OFF + i].name, "%s %s", "piletop body of", buf);
add_tileref(tilenum, GLYPH_MON_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_MON_MALE_OFF + i].name, "");
add_tileref(tilenum, GLYPH_PET_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_PET_MALE_OFF + i].name, "");
add_tileref(tilenum, GLYPH_DETECT_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_DETECT_MALE_OFF + i].name,"");
add_tileref(tilenum, GLYPH_RIDDEN_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_RIDDEN_MALE_OFF + i].name, "");
add_tileref(corpsetile, GLYPH_BODY_OFF + i, objects_file, CORPSE,
tilemap[GLYPH_BODY_OFF + i].name, "");
add_tileref(corpsetile, GLYPH_BODY_PILETOP_OFF + i, objects_file,
CORPSE, tilemap[GLYPH_BODY_PILETOP_OFF + i].name, "");
#endif
tilenum++;
file_entry++;
tilemap[GLYPH_MON_FEM_OFF + i].tilenum = tilenum;
tilemap[GLYPH_PET_FEM_OFF + i].tilenum = tilenum;
tilemap[GLYPH_DETECT_FEM_OFF + i].tilenum = tilenum;
tilemap[GLYPH_RIDDEN_FEM_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Sprintf(buf, "%s (mnum=%d)", tilename(MON_GLYPH, file_entry, 0), i);
Sprintf(tilemap[GLYPH_MON_FEM_OFF + i].name, "female %s", buf);
Sprintf(tilemap[GLYPH_PET_FEM_OFF + i].name, "%s female %s", "pet",
buf);
Sprintf(tilemap[GLYPH_DETECT_FEM_OFF + i].name, "%s female %s",
"detected", buf);
Sprintf(tilemap[GLYPH_RIDDEN_FEM_OFF + i].name, "%s female %s",
"ridden", buf);
Sprintf(tilemap[GLYPH_BODY_OFF + i].name, "%s %s", "body of", buf);
Sprintf(tilemap[GLYPH_BODY_PILETOP_OFF + i].name, "%s %s",
"piletop body of", buf);
add_tileref(tilenum, GLYPH_MON_FEM_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_MON_FEM_OFF + i].name, "");
add_tileref(tilenum, GLYPH_PET_FEM_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_PET_FEM_OFF + i].name, "");
add_tileref(tilenum, GLYPH_DETECT_FEM_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_DETECT_FEM_OFF + i].name, "");
add_tileref(tilenum, GLYPH_RIDDEN_FEM_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_RIDDEN_FEM_OFF + i].name, "");
add_tileref(corpsetile, GLYPH_BODY_OFF + i, objects_file, CORPSE,
tilemap[GLYPH_BODY_OFF + i].name, "");
add_tileref(corpsetile, GLYPH_BODY_PILETOP_OFF + i, objects_file,
corpsetile, tilemap[GLYPH_BODY_PILETOP_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == MON_GLYPH
&& conditionals[condnum].predecessor == i) {
tilenum += 2; /* male and female */
file_entry += 2;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping monst %s (%d)\n",
tilename(MON_GLYPH, file_entry, 0), file_entry);
#endif
}
}
tilenum++; /* male + female tiles for each */
file_entry++;
}
tilemap[GLYPH_INVISIBLE].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Sprintf(tilemap[GLYPH_INVISIBLE].name, "%s (mnum=%d)", "invisible mon",
file_entry);
add_tileref(tilenum, GLYPH_INVISIBLE, monsters_file,
file_entry, tilemap[GLYPH_INVISIBLE].name, "invisible ");
#endif
lastmontile = tilenum;
tilenum++;
file_entry++; /* non-productive, but in case something ever gets
inserted right below here ahead of objects */
/* start of objects */
file_entry = 0;
for (i = 0; i < NUM_OBJECTS; i++) {
tilemap[GLYPH_OBJ_OFF + i].tilenum = tilenum;
tilemap[GLYPH_OBJ_PILETOP_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_OBJ_OFF + i].name,
sizeof tilemap[GLYPH_OBJ_OFF + i].name,
"%s (onum=%d)",
tilename(OBJ_GLYPH, file_entry, 0), i);
Snprintf(tilemap[GLYPH_OBJ_PILETOP_OFF + i].name,
sizeof tilemap[GLYPH_OBJ_PILETOP_OFF + i].name,
"%s %s (onum=%d)",
"piletop" ,tilename(OBJ_GLYPH, file_entry, 0), i);
add_tileref(tilenum, GLYPH_OBJ_OFF + i,
objects_file, file_entry,
tilemap[GLYPH_OBJ_OFF + i].name, "");
add_tileref(tilenum, GLYPH_OBJ_PILETOP_OFF + i,
objects_file, file_entry,
tilemap[GLYPH_OBJ_PILETOP_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OBJ_GLYPH
&& conditionals[condnum].predecessor == i) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping obj %s (%d)\n",
tilename(OBJ_GLYPH, file_entry, 0), file_entry);
#endif
}
}
tilenum++;
file_entry++;
}
lastobjtile = tilenum - 1;
file_entry = 0;
/* S_stone */
cmap = S_stone;
precheck((GLYPH_CMAP_STONE_OFF), "stone");
tilemap[GLYPH_CMAP_STONE_OFF].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_CMAP_STONE_OFF].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0),
cmap);
add_tileref(tilenum, GLYPH_CMAP_STONE_OFF,
other_file, file_entry,
tilemap[GLYPH_CMAP_STONE_OFF].name, "");
#endif
TILE_stone = tilenum; /* Used to init nul_glyphinfo tileidx entry */
tilenum++;
file_entry++;
/* walls in the main dungeon */
for (k = main_walls; k < mines_walls; k++) {
offset = wall_offsets[k];
for (cmap = S_vwall; cmap <= S_trwall; cmap++) {
i = cmap - S_vwall;
precheck(offset + i, "walls");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0),
cmap);
add_tileref(tilenum, offset + i, other_file, file_entry,
tilemap[offset + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry,
cmap);
#endif
}
}
tilenum++;
file_entry++;
}
}
/* cmap A */
for (cmap = S_ndoor; cmap <= S_brdnladder; cmap++) {
i = cmap - S_ndoor;
precheck((GLYPH_CMAP_A_OFF + i), "cmap A");
tilemap[GLYPH_CMAP_A_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_CMAP_A_OFF + i].name,
sizeof tilemap[0].name,
"cmap A %s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
add_tileref(tilenum, GLYPH_CMAP_A_OFF + i, other_file, file_entry,
tilemap[GLYPH_CMAP_A_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap A %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
#endif
}
}
if (cmap == S_corr)
TILE_corr = tilenum; /* X11 references this tile during tile init */
tilenum++;
file_entry++;
}
/* Altars */
cmap = S_altar;
j = 0;
for (k = altar_unaligned; k <= altar_other; k++) {
offset = GLYPH_ALTAR_OFF + j;
precheck((offset), "altar");
tilemap[offset].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset].name,
sizeof tilemap[0].name,
"%s %s (cmap=%d)",
altar_text[j], tilename(OTH_GLYPH, file_entry, 0), cmap);
add_tileref(tilenum, offset, other_file, file_entry,
tilemap[offset].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping %s %s (%d)\n",
altar_text[j],
tilename(OTH_GLYPH, file_entry, 0), cmap);
#endif
tilenum++;
file_entry++;
}
}
j++;
tilenum++;
file_entry++;
}
/* cmap B */
for (cmap = S_grave; cmap <= S_vibrating_square; cmap++) {
i = cmap - S_grave;
precheck((GLYPH_CMAP_B_OFF + i), "cmap B");
tilemap[GLYPH_CMAP_B_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_CMAP_B_OFF + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
add_tileref(tilenum, GLYPH_CMAP_B_OFF + i, other_file, file_entry,
tilemap[GLYPH_CMAP_B_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
#endif
}
}
tilenum++;
file_entry++;
}
/* zaps */
#if 0
for (k = 0; k < NUM_ZAP; k++) {
offset = GLYPH_ZAP_OFF + (k * ((S_rslant - S_vbeam) + 1));
for (cmap = S_vbeam; cmap <= S_rslant; cmap++) {
i = cmap - S_vbeam;
precheck((offset + i), "zaps");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (%d) (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
add_tileref(tilenum, offset + i, other_file, file_entry,
tilemap[offset + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping zap %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry,
cmap);
#endif
file_entry++;
tilenum++;
}
}
tilenum++;
file_entry++;
}
}
#else
for (i = 0; i < NUM_ZAP << 2; i++) {
tilemap[GLYPH_ZAP_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_ZAP_OFF + i].name,
sizeof tilemap[0].name,
"zap %s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), (i >> 2));
add_tileref(tilenum, GLYPH_ZAP_OFF + i, other_file, file_entry,
tilemap[GLYPH_ZAP_OFF + i].name, "");
#endif
tilenum++;
file_entry++;
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == (i + MAXEXPCHARS)) {
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping zap %s (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
#endif
file_entry++;
tilenum++;
}
}
}
#endif
/* cmap C */
for (cmap = S_digbeam; cmap <= S_goodpos; cmap++) {
i = cmap - S_digbeam;
precheck((GLYPH_CMAP_C_OFF + i), "cmap C");
tilemap[GLYPH_CMAP_C_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_CMAP_C_OFF + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
add_tileref(tilenum, GLYPH_CMAP_C_OFF + i, other_file, file_entry,
tilemap[GLYPH_CMAP_C_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
#endif
}
}
tilenum++;
file_entry++;
}
/* swallow */
const char *swallow_text[] = {
"swallow top left", "swallow top center",
"swallow top right", "swallow middle left",
"swallow middle right", "swallow bottom left",
"swallow bottom center", "swallow bottom right",
};
offset = GLYPH_SWALLOW_OFF;
for (k = 0; k < NUMMONS; k++) {
// if (k == 0) {
// swallowbase = tilenum;
// }
for (cmap = S_sw_tl; cmap <= S_sw_br; cmap++) {
i = cmap - S_sw_tl;
precheck((offset + i), "swallows");
tilemap[offset + i].tilenum = swallowbase + i;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s %s (cmap=%d)",
swallow_text[i],
mons[k].pmnames[NEUTRAL], cmap);
add_tileref(swallowbase + i, offset + i,
other_file, file_entry + i,
tilemap[offset + i].name, "");
#endif
}
offset += ((S_sw_br - S_sw_tl) + 1);
}
tilenum += ((S_sw_br - S_sw_tl) + 1);
file_entry += ((S_sw_br - S_sw_tl) + 1);
/* explosions */
for (k = expl_dark; k <= expl_frosty; k++) {
offset = expl_offsets[k];
for (cmap = S_expl_tl; cmap <= S_expl_br; cmap++) {
i = cmap - S_expl_tl;
precheck((offset + i), "explosions");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
add_tileref(tilenum, offset + i, other_file, file_entry,
tilemap[offset + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1;
condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap %s (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), cmap);
#endif
tilenum++;
file_entry++;
}
}
tilenum++;
file_entry++;
}
}
for (i = 0; i < WARNCOUNT; i++) {
precheck((GLYPH_WARNING_OFF + i), "warnings");
tilemap[GLYPH_WARNING_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_WARNING_OFF + i].name,
sizeof tilemap[0].name,
"%s (warn=%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
add_tileref(tilenum, GLYPH_WARNING_OFF + i, other_file, file_entry,
tilemap[GLYPH_WARNING_OFF + i].name, "");
#endif
tilenum++;
file_entry++;
}
for (i = 0; i < 1; i++) {
precheck((GLYPH_UNEXPLORED_OFF + i), "unexplored");
tilemap[GLYPH_UNEXPLORED_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_UNEXPLORED_OFF + i].name,
sizeof tilemap[0].name,
"unexplored %s (%d)",
tilemap[GLYPH_UNEXPLORED_OFF + i].name, file_entry);
add_tileref(tilenum, GLYPH_UNEXPLORED_OFF + i, other_file, file_entry,
tilemap[GLYPH_UNEXPLORED_OFF + i].name, "");
#endif
TILE_unexplored = tilenum; /* for writing into tiledef.h */
tilenum++;
file_entry++;
}
for (i = 0; i < 1; i++) {
precheck(GLYPH_NOTHING + i, "nothing");
tilemap[GLYPH_NOTHING + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_NOTHING + i].name,
sizeof tilemap[0].name,
" nothing %s (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
add_tileref(tilenum, GLYPH_NOTHING + i, other_file, file_entry,
tilemap[GLYPH_NOTHING + i].name, "");
#endif
TILE_nothing = tilenum; /* for writing into tiledef.h */
tilenum++;
file_entry++;
}
/* other walls beyond the main walls */
for (k = mines_walls; k <= sokoban_walls; k++) {
offset = wall_offsets[k];
for (cmap = S_vwall; cmap <= S_trwall; cmap++) {
i = cmap - S_vwall;
precheck(offset + i, "walls");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0),
cmap);
add_tileref(tilenum, offset + i, other_file, file_entry,
tilemap[offset + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == OTH_GLYPH
&& conditionals[condnum].predecessor == cmap) {
tilenum++;
file_entry++;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping cmap %s (%d) (%d)\n",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
#endif
}
}
tilenum++;
file_entry++;
}
}
#ifdef STATUES_DONT_LOOK_LIKE_MONSTERS
/* statue patch: statues still use the same glyph as in 3.4.x */
for (i = 0; i < NUMMONS; i++) {
tilemap[GLYPH_STATUE_OFF + i].tilenum =
tilemap[GLYPH_OBJ_OFF + STATUE].tilenum;
#ifdef OBTAIN_TILEMAP
Snprintf(tilemap[GLYPH_STATUE_OFF + i].name,
sizeof tilemap[0].name,
"%s (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
#endif
}
#endif
lastothtile = tilenum - 1;
#ifndef STATUES_DONT_LOOK_LIKE_MONSTERS
/* STATUES _DO_ LOOK LIKE MONSTERS */
file_entry = 0;
/* statue patch: statues look more like the monster */
for (i = 0; i < NUMMONS; i++) {
precheck(GLYPH_STATUE_MALE_OFF + i, "male statues");
tilemap[GLYPH_STATUE_MALE_OFF + i].tilenum = tilenum;
precheck(GLYPH_STATUE_MALE_PILETOP_OFF + i, "male statue piletop");
tilemap[GLYPH_STATUE_MALE_PILETOP_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_STATUE_MALE_OFF + i].name,
sizeof tilemap[0].name,
"statue of male %s (mnum=%d)",
tilename(MON_GLYPH, file_entry, 0), file_entry);
Snprintf(tilemap[GLYPH_STATUE_MALE_PILETOP_OFF + i].name,
sizeof tilemap[0].name,
"piletop statue of male %s (mnum=%d)",
tilename(MON_GLYPH, file_entry, 0), file_entry);
add_tileref(tilenum, GLYPH_STATUE_MALE_OFF + i, generated, file_entry,
tilemap[GLYPH_STATUE_MALE_OFF + i].name,
"");
add_tileref(tilenum, GLYPH_STATUE_MALE_PILETOP_OFF + i, generated,
file_entry,
tilemap[GLYPH_STATUE_MALE_PILETOP_OFF + i].name,
"");
#endif
tilenum++;
file_entry++;
precheck(GLYPH_STATUE_FEM_OFF + i, "female statues");
tilemap[GLYPH_STATUE_FEM_OFF + i].tilenum = tilenum;
precheck(GLYPH_STATUE_FEM_PILETOP_OFF + i, "female statue piletop");
tilemap[GLYPH_STATUE_FEM_PILETOP_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
Snprintf(tilemap[GLYPH_STATUE_FEM_OFF + i].name,
sizeof tilemap[0].name,
"statue of female %s (mnum=%d)",
tilename(MON_GLYPH, file_entry, 0), file_entry);
Sprintf(tilemap[GLYPH_STATUE_FEM_PILETOP_OFF + i].name,
"piletop statue of female %s (mnum=%d)",
tilename(MON_GLYPH, file_entry, 0), file_entry);
add_tileref(tilenum, GLYPH_STATUE_FEM_OFF + i, generated, file_entry,
tilemap[GLYPH_STATUE_FEM_OFF + i].name, "");
add_tileref(tilenum, GLYPH_STATUE_FEM_PILETOP_OFF + i, generated,
file_entry,
tilemap[GLYPH_STATUE_FEM_PILETOP_OFF + i].name, "");
#endif
for (condnum = 0; conditionals[condnum].sequence != -1; condnum++) {
if (conditionals[condnum].sequence == MON_GLYPH
&& conditionals[condnum].predecessor == i) {
file_entry += 2; /* skip female tile too */
tilenum += 2;
#if defined(OBTAIN_TILEMAP)
Fprintf(tilemap_file, "skipping statue of %s (%d)\n",
tilename(MON_GLYPH, file_entry, 0), file_entry);
#endif
}
}
tilenum++;
file_entry++;
}
/* go beyond NUMMONS to cover off the invisible tile at the
end of monsters.txt so that the tile mapping matches things
in the .bmp file (for example) */
file_entry = 0;
#if defined(OBTAIN_TILEMAP)
add_tileref(tilenum, NO_GLYPH, monsters_file, file_entry,
"invisible statue", "");
#endif
laststatuetile = tilenum - 1;
#endif /* STATUES_DONT_LOOK_LIKE_MONSTERS */
#if defined(OBTAIN_TILEMAP)
for (i = 0; i < MAX_GLYPH; ++i) {
Fprintf(tilemap_file, "glyph[%04d] [%04d] %-80s\n",
i, tilemap[i].tilenum, tilemap[i].name);
}
dump_tilerefs(tilemap_file);
fclose(tilemap_file);
#endif
}
#if defined(OBTAIN_TILEMAP)
extern void monst_globals_init(void);
extern void objects_globals_init(void);
#endif
DISABLE_WARNING_UNREACHABLE_CODE
int
main(int argc UNUSED, char *argv[] UNUSED)
{
int i, tilenum;
char filename[30];
FILE *ofp;
const char indent[] = " ";
#if defined(OBTAIN_TILEMAP)
objects_globals_init();
monst_globals_init();
#endif
init_tilemap();
/*
* create the source file, "tile.c"
*/
Snprintf(filename, sizeof filename, SOURCE_TEMPLATE, TILE_FILE);
if (!(ofp = fopen(filename, "w"))) {
perror(filename);
exit(EXIT_FAILURE);
}
Fprintf(ofp,
"/* This file is automatically generated. Do not edit. */\n");
Fprintf(ofp, "\n#include \"hack.h\"\n");
Fprintf(ofp, "\n#ifdef USE_TILES\n");
Fprintf(ofp, "\nint total_tiles_used = %d,\n", laststatuetile + 1);
Fprintf(ofp, "%sTile_corr = %d,\n", indent, TILE_corr); /* X11 references it */
Fprintf(ofp, "%sTile_stone = %d,\n", indent, TILE_stone);
Fprintf(ofp, "%sTile_unexplored = %d;\n\n", indent, TILE_unexplored);
Fprintf(ofp,
"/* glyph, ttychar, { color, symidx, ovidx, glyphflags, tileidx} */\n");
Fprintf(ofp, "const glyph_info nul_glyphinfo = { \n");
Fprintf(ofp, "%sNO_GLYPH, ' ',\n", indent);
Fprintf(ofp, "%s%s{ /* glyph_map */\n", indent, indent);
Fprintf(ofp, "%s%s%sNO_COLOR, SYM_UNEXPLORED + SYM_OFF_X,\n",
indent, indent, indent);
Fprintf(ofp, "%s%s%sMG_UNEXPL, %d\n", indent, indent, indent,
TILE_unexplored);
Fprintf(ofp, "%s%s}\n", indent, indent);
Fprintf(ofp, "};\n");
Fprintf(ofp, "\nglyph_map glyphmap[MAX_GLYPH] = {\n");
for (i = 0; i < MAX_GLYPH; i++) {
tilenum = tilemap[i].tilenum;
Fprintf(ofp, " { 0, 0, 0U, %4d }, /* [%04d] %s=%03d %s */\n",
tilenum, i,
tilesrc_texts[tilelist[tilenum]->src],
tilelist[tilenum]->file_entry,
tilemap[i].name);
}
Fprintf(ofp, "};\n");
Fprintf(ofp, "\n#endif /* USE_TILES */\n");
Fprintf(ofp, "\n/*tile.c*/\n");
(void) fclose(ofp);
free_tilerefs();
exit(EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
RESTORE_WARNINGS
#endif /* TILETEXT */
boolean
acceptable_tilename(int glyph_set, int idx, const char *encountered,
const char *expected)
{
int i;
size_t a, b;
char buf[BUFSZ];
const char *pastprefix = encountered;
struct aliaslist {
const char *original;
const char *alias;
};
struct aliaslist aliases[] = {
{ "wall", "vertical wall" },
{ "wall", "horizontal wall" },
{ "wall", "top left corner wall" },
{ "wall", "top right corner wall" },
{ "wall", "bottom left corner wall" },
{ "wall", "bottom right corner wall" },
{ "open door", "vertical open door" },
{ "open door", "horizontal open door" },
{ "open door", "no door" },
{ "altar", "chaotic altar" },
{ "altar", "neutral altar" },
{ "altar", "lawful altar" },
{ "opulent throne", "throne" },
{ "water", "pool" },
{ "lowered drawbridge", "vertical open drawbridge" },
{ "lowered drawbridge", "horizontal open drawbridge" },
{ "raised drawbridge", "vertical closed drawbridge" },
{ "raised drawbridge", "horizontal closed drawbridge" },
{ "altar", "unaligned altar" },
{ "altar", "other altar" },
#if 0
{ "dark part of a room", "stone" },
#endif
};
if (glyph_set == OTH_GLYPH) {
if (idx >= 0 && idx < SIZE(altlabels)) {
if (!strcmp(altlabels[idx].tilelabel, encountered))
return TRUE;
}
a = strlen(encountered);
for (i = 0; i < SIZE(aliases); i++) {
if (!strcmp(pastprefix, aliases[i].alias))
return TRUE;
pastprefix = encountered;
b = strlen(aliases[i].alias);
if (a > b) {
pastprefix = encountered + (a - b);
if (!strcmp(pastprefix, aliases[i].alias))
return TRUE;
}
if (!strcmp(encountered, aliases[i].alias)
&& !strcmp(expected, aliases[i].original)) {
return TRUE;
}
}
Snprintf(buf, sizeof buf, "cmap tile %d", idx);
if (!strcmp(expected, buf))
return TRUE;
return FALSE;
}
return TRUE;
}
#if defined(OBTAIN_TILEMAP)
void
precheck(int offset, const char *glyphtype)
{
if (tilemap[offset].tilenum != -1)
Fprintf(stderr, "unexpected re-write of tile mapping [%s]\n",
glyphtype);
}
void add_tileref(
int n,
int glyphref,
enum tilesrc src,
int entrynum,
const char *nam,
const char *prefix)
{
struct tiles_used temp = { 0 };
static const char ellipsis[] UNUSED = "...";
char buf[BUFSZ];
if (!tilelist[n]) {
tilelist[n] = malloc(sizeof temp);
tilelist[n]->tilenum = n;
tilelist[n]->src = src;
tilelist[n]->file_entry = entrynum;
/* leave room for trailing "...nnnn" */
Snprintf(tilelist[n]->tilenam, sizeof tilelist[n]->tilenam - 7,
"%s%s", prefix, nam);
tilelist[n]->references[0] = '\0';
}
Snprintf(temp.references,
sizeof temp.references - 7, /* room for "...nnnn" */
"%s%s%d", tilelist[n]->references,
(tilelist[n]->references[0] != '\0') ? ", " : "", glyphref);
Snprintf(buf, sizeof buf, "...%4d", glyphref);
Snprintf(tilelist[n]->references, sizeof tilelist[n]->references, "%s%s",
temp.references,
(strlen(temp.references) >= (sizeof temp.references - 7) - 1)
? buf
: "");
}
void
dump_tilerefs(FILE * fp)
{
int i;
Fprintf(fp, "\n");
for (i = 0; i < SIZE(tilelist); i++) {
if (tilelist[i]) {
Fprintf(fp, "tile[%04d] %s[%04d] %-25s: %s\n", i,
tilesrc_texts[tilelist[i]->src],
tilelist[i]->file_entry,
tilelist[i]->tilenam,
tilelist[i]->references);
}
}
}
void
free_tilerefs(void)
{
int i;
for (i = 0; i < SIZE(tilelist); i++) {
if (tilelist[i])
free((genericptr_t) tilelist[i]), tilelist[i] = 0;
}
}
#endif
DISABLE_WARNING_FORMAT_NONLITERAL
void
nh_snprintf(const char *func UNUSED, int line UNUSED, char *str, size_t size,
const char *fmt, ...)
{
va_list ap;
int n;
va_start(ap, fmt);
#ifdef NO_VSNPRINTF
n = vsprintf(str, fmt, ap);
#else
n = vsnprintf(str, size, fmt, ap);
#endif
va_end(ap);
if (n < 0 || (size_t) n >= size) { /* is there a problem? */
str[size - 1] = 0; /* make sure it is nul terminated */
}
}
RESTORE_WARNING_FORMAT_NONLITERAL
/*tilemap.c*/