Files
nethack/src/were.c
nhmall 02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00

218 lines
5.8 KiB
C

/* NetHack 3.7 were.c $NHDT-Date: 1596498227 2020/08/03 23:43:47 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.25 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
void
were_change(struct monst *mon)
{
if (!is_were(mon->data))
return;
if (is_human(mon->data)) {
if (!Protection_from_shape_changers
&& !rn2(night() ? (flags.moonphase == FULL_MOON ? 3 : 30)
: (flags.moonphase == FULL_MOON ? 10 : 50))) {
new_were(mon); /* change into animal form */
if (!Deaf && !canseemon(mon)) {
const char *howler;
switch (monsndx(mon->data)) {
case PM_WEREWOLF:
howler = "wolf";
break;
case PM_WEREJACKAL:
howler = "jackal";
break;
default:
howler = (char *) 0;
break;
}
if (howler)
You_hear("a %s howling at the moon.", howler);
}
}
} else if (!rn2(30) || Protection_from_shape_changers) {
new_were(mon); /* change back into human form */
}
/* update innate intrinsics (mainly Drain_resistance) */
set_uasmon(); /* new_were() doesn't do this */
}
int
counter_were(int pm)
{
switch (pm) {
case PM_WEREWOLF:
return PM_HUMAN_WEREWOLF;
case PM_HUMAN_WEREWOLF:
return PM_WEREWOLF;
case PM_WEREJACKAL:
return PM_HUMAN_WEREJACKAL;
case PM_HUMAN_WEREJACKAL:
return PM_WEREJACKAL;
case PM_WERERAT:
return PM_HUMAN_WERERAT;
case PM_HUMAN_WERERAT:
return PM_WERERAT;
default:
return NON_PM;
}
}
/* convert monsters similar to werecritters into appropriate werebeast */
int
were_beastie(int pm)
{
switch (pm) {
case PM_WERERAT:
case PM_SEWER_RAT:
case PM_GIANT_RAT:
case PM_RABID_RAT:
return PM_WERERAT;
case PM_WEREJACKAL:
case PM_JACKAL:
case PM_FOX:
case PM_COYOTE:
return PM_WEREJACKAL;
case PM_WEREWOLF:
case PM_WOLF:
case PM_WARG:
case PM_WINTER_WOLF:
return PM_WEREWOLF;
default:
break;
}
return NON_PM;
}
void
new_were(struct monst *mon)
{
int pm;
pm = counter_were(monsndx(mon->data));
if (pm < LOW_PM) {
impossible("unknown lycanthrope %s.",
mon->data->pmnames[NEUTRAL]);
return;
}
if (canseemon(mon) && !Hallucination)
pline("%s changes into a %s.", Monnam(mon),
is_human(&mons[pm]) ? "human"
: pmname(&mons[pm], Mgender(mon)) + 4);
set_mon_data(mon, &mons[pm]);
if (helpless(mon)) {
/* transformation wakens and/or revitalizes */
mon->msleeping = 0;
mon->mfrozen = 0; /* not asleep or paralyzed */
mon->mcanmove = 1;
}
/* regenerate by 1/4 of the lost hit points */
mon->mhp += (mon->mhpmax - mon->mhp) / 4;
newsym(mon->mx, mon->my);
mon_break_armor(mon, FALSE);
possibly_unwield(mon, FALSE);
}
/* were-creature (even you) summons a horde */
int
were_summon(
struct permonst *ptr,
boolean yours,
int *visible, /* number of visible helpers created */
char *genbuf)
{
int i, typ, pm = monsndx(ptr);
struct monst *mtmp;
int total = 0;
*visible = 0;
if (Protection_from_shape_changers && !yours)
return 0;
for (i = rnd(5); i > 0; i--) {
switch (pm) {
case PM_WERERAT:
case PM_HUMAN_WERERAT:
typ = rn2(3) ? PM_SEWER_RAT
: rn2(3) ? PM_GIANT_RAT : PM_RABID_RAT;
if (genbuf)
Strcpy(genbuf, "rat");
break;
case PM_WEREJACKAL:
case PM_HUMAN_WEREJACKAL:
typ = rn2(7) ? PM_JACKAL : rn2(3) ? PM_COYOTE : PM_FOX;
if (genbuf)
Strcpy(genbuf, "jackal");
break;
case PM_WEREWOLF:
case PM_HUMAN_WEREWOLF:
typ = rn2(5) ? PM_WOLF : rn2(2) ? PM_WARG : PM_WINTER_WOLF;
if (genbuf)
Strcpy(genbuf, "wolf");
break;
default:
continue;
}
mtmp = makemon(&mons[typ], u.ux, u.uy, NO_MM_FLAGS);
if (mtmp) {
total++;
if (canseemon(mtmp))
*visible += 1;
}
if (yours && mtmp)
(void) tamedog(mtmp, (struct obj *) 0);
}
return total;
}
void
you_were(void)
{
char qbuf[QBUFSZ];
boolean controllable_poly = Polymorph_control && !(Stunned || Unaware);
if (Unchanging || u.umonnum == u.ulycn)
return;
if (controllable_poly) {
/* `+4' => skip "were" prefix to get name of beast */
Sprintf(qbuf, "Do you want to change into %s?",
an(mons[u.ulycn].pmnames[NEUTRAL] + 4));
if (!paranoid_query(ParanoidWerechange, qbuf))
return;
}
(void) polymon(u.ulycn);
}
void
you_unwere(boolean purify)
{
boolean controllable_poly = Polymorph_control && !(Stunned || Unaware);
if (purify) {
You_feel("purified.");
set_ulycn(NON_PM); /* cure lycanthropy */
}
if (!Unchanging && is_were(gy.youmonst.data)
&& (!controllable_poly
|| !paranoid_query(ParanoidWerechange, "Remain in beast form?")))
rehumanize();
else if (is_were(gy.youmonst.data) && !u.mtimedone)
u.mtimedone = rn1(200, 200); /* 40% of initial were change */
}
/* lycanthropy is being caught or cured, but no shape change is involved */
void
set_ulycn(int which)
{
u.ulycn = which;
/* add or remove lycanthrope's innate intrinsics (Drain_resistance) */
set_uasmon();
}
/*were.c*/