Files
nethack/sys/lib/hints/macOS.2020
Adam Powers dc2d757399 libnethack pr385
roll parts of pr385 into source tree

This does not take the PR as is.

Unlike the PR, this streamlines and minimizes the integration somewhat:

- use hints/include mechanism instead of creating alternative
  Makefile.dat, Makefile.src, Makefile.top, Makefile.utl in sys/lib;
  those would have been a maintenance nightmare.

- don't have alternative mkmkfile.sh and setup.sh in sys/lib.

- sys/lib/libnethackmain.c differed from sys/unix/unixmain.c by
  very little, so just place a small bit of conditional code at the
  top of sys/unix/unixmain.c instead.

- changed the conditional code bits from __EMSCRIPTEN__ to
  CROSS_TO_WASM.

- You should be able to build the wasm result by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make WANT_LIBNH all

- You should be able to build LIBNBH by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make CROSS_TO_WASM=1 all

As it is currently coded, winshim.c requires C99.
2020-10-04 14:46:32 -04:00

361 lines
13 KiB
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Executable File

# NetHack 3.7 macOS.2020 $NHDT-Date: 1597704793 2020/08/17 22:53:13 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.69 $
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
# NetHack may be freely redistributed. See license for details.
#
#---------------------------------------------------------------------
# MacOS hints file with support for multiple window ports (interfaces)
# Tested on:
# - MacOS Catalina 10.15
#
# If this doesn't work for some other version of Mac OS X, consider
# making a new hints file it, rather than changing this one.
# And let us know about it.
# Useful info: http://www.opensource.apple.com/darwinsource/index.html
#-PRE xxxx
# macOS X hints file
#
# 5. Other
#-----------------------------------------------------------------------------
# You shouldn't need to change anything below here (in the hints file; if
# you're reading this in Makefile augmented by hints, that may not be true).
#
AR=ar rcu
RANLIB=ranlib
# XXX -g vs -O should go here, -I../include goes in the makefile
CFLAGS+=-g -I../include -DNOTPARMDECL
CFLAGS+=-Wno-missing-field-initializers -Wimplicit -Wreturn-type -Wformat -Wswitch -Wshadow -Wwrite-strings
CFLAGS+=-DGCC_WARN
# NetHack sources control
CFLAGS+=-DDLB
CFLAGS+=-DHACKDIR=\"$(HACKDIR)\"
CFLAGS+=-DDLB
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
#CFLAGS+=-DTIMED_DELAY
#CFLAGS+=-DDUMPLOG
#CFLAGS+=-DCONFIG_ERROR_SECURE=FALSE
CFLAGS+=-DGREPPATH=\"/usr/bin/grep\"
#CFLAGS+=-DCOMPRESS=\"/bin/gzip\" -DCOMPRESS_EXTENSION=\".gz\"
# older binaries use NOCLIPPING, but that disables SIGWINCH
#CFLAGS+=-DNOCLIPPING
CFLAGS+=-DNOMAIL
#CFLAGS+=-DEXTRA_SANITY_CHECKS
#CFLAGS+=-DEDIT_GETLIN
#CFLAGS+=-DSCORE_ON_BOTL
#CFLAGS+=-DMSGHANDLER
#CFLAGS+=-DTTY_TILES_ESCCODES
#CFLAGS+=-DTTY_SOUND_ESCCODES
CFLAGS+=-DDEFAULT_WINDOW_SYS=\"shim\" -DNOTTYGRAPHICS -DLIBNH
CFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
VARDATND =
VARDATND0 =
CURSESLIB =
ifdef WANT_WIN_CHAIN
HINTSRC=$(CHAINSRC)
HINTOBJ=$(CHAINOBJ)
endif # WANT_WIN_CHAIN
LINK=$(CC)
# prevent duplicate tile.o in WINOBJ
WINOBJ = $(sort $(WINOBJ0))
# prevent duplicates in VARDATND if both X11 and Qt are being supported
VARDATND += $(sort $(VARDATND0))
WANT_BUNDLE=1
ifdef WANT_SHARE_INSTALL
# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
# we install into ~/nethackdir
ifeq ($(GAMEUID),root)
PREFIX:=/Library/NetHack
SHELLDIR=/usr/local/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=chown
CHGRP=chgrp
# We run sgid so the game has access to both HACKDIR and user preferences.
GAMEPERM = 02755
else # ! root
PREFIX:=/Users/$(GAMEUID)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0500
endif # ! root
VARFILEPERM = 0664
VARDIRPERM = 0775
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
# XXX it's nice we don't write over sysconf, but we've already erased it
# make sure we have group GAMEUID and group GAMEGRP
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); \
. sys/unix/hints/macosx.sh group2 $(GAMEGRP); \
mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
else ifdef WANT_SOURCE_INSTALL
PREFIX=$(abspath $(NHSROOT))
# suppress nethack.sh
#SHELLDIR=
HACKDIR=$(PREFIX)/playground
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
# We can use "make all" to build the whole thing - but it misses some things:
MOREALL=$(MAKE) install
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else # !WANT_SOURCE_INSTALL
PREFIX:=$(wildcard ~)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
ifdef ($(WANT_DEFAULT),X11)
# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
endif # WANT_DEFAULT X11
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
ifdef WANT_BUNDLE
#
# Bundle
#
# $(HACKDIR)/$(GAME).app/
# Contents/
# Frameworks/
# Info.plist
# MacOS/
# $(GAME)
# PkgInfo/
# PlugIns/
# Resources/
# SharedFrameWorks/
#
BUNDLE = mkdir -p $(HACKDIR)/nethack.app/Contents/MacOS; \
sys/unix/hints/macosx.sh infoplist > $(HACKDIR)/nethack.app/Contents/Info.plist; \
mv $(HACKDIR)/nethack $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
ifdef WANT_SHARE_INSTALL
BUNDLE+= chmod $(GAMEPERM) $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
endif
POSTINSTALL+= $(BUNDLE)
POSTINSTALL+= if test -f $(SHELLDIR)/$(GAME); then \
sed -i '' 's;HACKDIR/$(GAME);HACKDIR/$(GAME).app/Contents/MacOS/$(GAME);' $(SHELLDIR)/$(GAME) ; fi;
endif # WANT_BUNDLE
endif # !WANT_SHARE_INSTALL
INSTDIR=$(HACKDIR)
VARDIR=$(HACKDIR)
# ~/Library/Preferences/NetHack Defaults
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
#
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
# package under the docs directory).
#-POST
ifdef MAKEFILE_TOP
###
### Packaging
###
# Notes:
# 1) The Apple developer utilities must be installed in the default location.
# 2) Do a normal build before trying to package the game.
# 3) This matches the 3.4.3 Term package, but there are some things that
# should be changed.
#
# Packages that are being distributed must be signed by a Developer ID
# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
# if you wish for your package to be signed for distribution.
#
# If building a package for signing, you must use sudo approriately.
# the binaries and package using sudo but you DO NOT use sudo to sign the
# package. If you use sudo to sign the package, it will fail.
#
# sudo make all
# sudo make build_tty_pkg
# make sign_tty_pkg
#
ifdef WANT_WIN_TTY
DEVUTIL=/Developer/Applications/Utilities
SVS=$(shell $(NHSROOT)/util/makedefs --svs)
SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
PKGROOT_UG = PKGROOT/$(PREFIX)
PKGROOT_UGLN = PKGROOT/$(HACKDIR)
PKGROOT_BIN = PKGROOT/$(SHELLDIR)
#DEVELOPER_CERT = Developer ID Installer: Bart House
DEVELOPER_CERT = NONE
spotless::
rm -rf RESOURCES
rm -rf PKG
rm -rf PKGSCRIPTS
rm -rf PKGROOT
rm -f Info.plist
rm -f Distribution.xml
rm -f NetHack-*-mac-Term*
build_tty_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
-echo build_tty_pkg only works for a tty-only build
exit 1
else
rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
$(MAKE) build_package_root
rm -rf RESOURCES
mkdir RESOURCES
#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
sys/unix/hints/macosx.sh infoplist > Info.plist
mkdir PKGROOT/Applications
#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
# win/macosx/NetHackRecover.applescript
#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
osacompile -o PKGROOT/Applications/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl $(PKGROOT_UGLN)
osacompile -o PKGROOT/Applications/NetHackTerm.app \
win/macosx/NetHackTerm.applescript
# XXX integrate into Makefile.doc
(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
win/macosx/NetHackGuidebook.applescript
mkdir -p PKG
pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
ifeq ($(DEVELOPER_CERT),NONE)
cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
@echo -------------------------------------------
@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
@echo ===========================================
else
@echo "run 'make sign_tty_pkg' to complete package"
endif
sign_tty_pkg:
productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
build_package_root:
cd src/.. # make sure we are at TOP
rm -rf PKGROOT
mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
install -p src/nethack $(PKGROOT_BIN)
# XXX should this be called nethackrecover?
install -p util/recover $(PKGROOT_BIN)
install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
install -p doc/recover.6 $(PKGROOT_UG)/man/man6
install -p doc/Guidebook $(PKGROOT_UG)/doc
install -p dat/nhdat $(PKGROOT_UGLN)
sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
# XXX these files should be somewhere else for good Mac form
touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile
mkdir $(PKGROOT_UGLN)/save
# XXX what about a news file?
mkdir -p PKGSCRIPTS
echo '#!/bin/sh' > PKGSCRIPTS/postinstall
echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
chmod 0775 PKGSCRIPTS/postinstall
endif # end of build_tty_pkg
endif # WANT_WIN_TTY for packaging
ifdef WANT_WIN_QT
# XXX untested and incomplete (see below)
build_qt_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
-echo build_qt_pkg only works for a qt-only build
exit 1
else
$(MAKE) build_package_root
rm -rf NetHackQt
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
mkdir NetHackQt/Documentation
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
# XXX still missing:
#NetHackQt/NetHackQt.app
# /Contents
# Info.plist
# Resources/nethack.icns
#NetHackQt/Documentation
#NetHackQtRecover.txt
#NetHack Defaults.txt
#changes.patch XXX is this still needed? why isn't it part of the tree?
# doesn't go here
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
endif # end of build_qt_pkg
endif # WANT_WIN_QT for packaging
endif # MAKEFILE_TOP