368 lines
16 KiB
C
368 lines
16 KiB
C
/* NetHack 3.6 winprocs.h $NHDT-Date: 1502141230 2017/08/07 21:27:10 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.38 $ */
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/* Copyright (c) David Cohrs, 1992 */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef WINPROCS_H
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#define WINPROCS_H
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#include "botl.h"
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/* NB: this MUST match chain_procs below */
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struct window_procs {
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const char *name; /* Names should start with [a-z]. Names must
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* not start with '-'. Names starting with
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* '+' are reserved for processors. */
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unsigned long wincap; /* window port capability options supported */
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unsigned long wincap2; /* additional window port capability options */
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void FDECL((*win_init_nhwindows), (int *, char **));
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void NDECL((*win_player_selection));
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void NDECL((*win_askname));
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void NDECL((*win_get_nh_event));
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void FDECL((*win_exit_nhwindows), (const char *));
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void FDECL((*win_suspend_nhwindows), (const char *));
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void NDECL((*win_resume_nhwindows));
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winid FDECL((*win_create_nhwindow), (int));
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void FDECL((*win_clear_nhwindow), (winid));
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void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
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void FDECL((*win_destroy_nhwindow), (winid));
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void FDECL((*win_curs), (winid, int, int));
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void FDECL((*win_putstr), (winid, int, const char *));
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void FDECL((*win_putmixed), (winid, int, const char *));
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void FDECL((*win_display_file), (const char *, BOOLEAN_P));
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void FDECL((*win_start_menu), (winid));
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void FDECL((*win_add_menu), (winid, int, const ANY_P *, CHAR_P, CHAR_P,
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int, const char *, BOOLEAN_P));
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void FDECL((*win_end_menu), (winid, const char *));
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int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
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char FDECL((*win_message_menu), (CHAR_P, int, const char *));
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void NDECL((*win_update_inventory));
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void NDECL((*win_mark_synch));
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void NDECL((*win_wait_synch));
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#ifdef CLIPPING
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void FDECL((*win_cliparound), (int, int));
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#endif
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#ifdef POSITIONBAR
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void FDECL((*win_update_positionbar), (char *));
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#endif
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void FDECL((*win_print_glyph), (winid, XCHAR_P, XCHAR_P, int, int));
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void FDECL((*win_raw_print), (const char *));
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void FDECL((*win_raw_print_bold), (const char *));
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int NDECL((*win_nhgetch));
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int FDECL((*win_nh_poskey), (int *, int *, int *));
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void NDECL((*win_nhbell));
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int NDECL((*win_doprev_message));
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char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
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void FDECL((*win_getlin), (const char *, char *));
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int NDECL((*win_get_ext_cmd));
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void FDECL((*win_number_pad), (int));
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void NDECL((*win_delay_output));
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#ifdef CHANGE_COLOR
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void FDECL((*win_change_color), (int, long, int));
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#ifdef MAC
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void FDECL((*win_change_background), (int));
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short FDECL((*win_set_font_name), (winid, char *));
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#endif
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char *NDECL((*win_get_color_string));
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#endif
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/* other defs that really should go away (they're tty specific) */
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void NDECL((*win_start_screen));
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void NDECL((*win_end_screen));
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void FDECL((*win_outrip), (winid, int, time_t));
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void FDECL((*win_preference_update), (const char *));
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char *FDECL((*win_getmsghistory), (BOOLEAN_P));
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void FDECL((*win_putmsghistory), (const char *, BOOLEAN_P));
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void NDECL((*win_status_init));
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void NDECL((*win_status_finish));
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void FDECL((*win_status_enablefield),
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(int, const char *, const char *, BOOLEAN_P));
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void FDECL((*win_status_update), (int, genericptr_t, int, int, int, unsigned long *));
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boolean NDECL((*win_can_suspend));
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};
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extern
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#ifdef HANGUPHANDLING
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volatile
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#endif
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NEARDATA struct window_procs windowprocs;
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/*
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* If you wish to only support one window system and not use procedure
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* pointers, add the appropriate #ifdef below.
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*/
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#define init_nhwindows (*windowprocs.win_init_nhwindows)
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#define player_selection (*windowprocs.win_player_selection)
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#define askname (*windowprocs.win_askname)
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#define get_nh_event (*windowprocs.win_get_nh_event)
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#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
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#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
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#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
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#define create_nhwindow (*windowprocs.win_create_nhwindow)
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#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
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#define display_nhwindow (*windowprocs.win_display_nhwindow)
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#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
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#define curs (*windowprocs.win_curs)
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#define putstr (*windowprocs.win_putstr)
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#define putmixed (*windowprocs.win_putmixed)
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#define display_file (*windowprocs.win_display_file)
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#define start_menu (*windowprocs.win_start_menu)
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#define add_menu (*windowprocs.win_add_menu)
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#define end_menu (*windowprocs.win_end_menu)
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#define select_menu (*windowprocs.win_select_menu)
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#define message_menu (*windowprocs.win_message_menu)
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#define update_inventory (*windowprocs.win_update_inventory)
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#define mark_synch (*windowprocs.win_mark_synch)
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#define wait_synch (*windowprocs.win_wait_synch)
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#ifdef CLIPPING
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#define cliparound (*windowprocs.win_cliparound)
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#endif
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#ifdef POSITIONBAR
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#define update_positionbar (*windowprocs.win_update_positionbar)
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#endif
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#define print_glyph (*windowprocs.win_print_glyph)
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#define raw_print (*windowprocs.win_raw_print)
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#define raw_print_bold (*windowprocs.win_raw_print_bold)
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#define nhgetch (*windowprocs.win_nhgetch)
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#define nh_poskey (*windowprocs.win_nh_poskey)
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#define nhbell (*windowprocs.win_nhbell)
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#define nh_doprev_message (*windowprocs.win_doprev_message)
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#define getlin (*windowprocs.win_getlin)
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#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
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#define number_pad (*windowprocs.win_number_pad)
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#define delay_output (*windowprocs.win_delay_output)
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#ifdef CHANGE_COLOR
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#define change_color (*windowprocs.win_change_color)
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#ifdef MAC
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#define change_background (*windowprocs.win_change_background)
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#define set_font_name (*windowprocs.win_set_font_name)
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#endif
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#define get_color_string (*windowprocs.win_get_color_string)
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#endif
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/* 3.4.2: There is a real yn_function() in the core now, which does
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* some buffer length validation on the parameters prior to
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* invoking the window port routine. yn_function() is in cmd.c
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*/
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/* #define yn_function (*windowprocs.win_yn_function) */
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/* other defs that really should go away (they're tty specific) */
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#define start_screen (*windowprocs.win_start_screen)
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#define end_screen (*windowprocs.win_end_screen)
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#define outrip (*windowprocs.win_outrip)
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#define preference_update (*windowprocs.win_preference_update)
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#define getmsghistory (*windowprocs.win_getmsghistory)
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#define putmsghistory (*windowprocs.win_putmsghistory)
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/* there is a status_initialize() in botl.c,
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* which calls win_status_init() directly; same with status_finish.
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*/
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#define status_enablefield (*windowprocs.win_status_enablefield)
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#define status_update (*windowprocs.win_status_update)
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/*
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* WINCAP
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* Window port preference capability bits.
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* Some day this might be better in its own wincap.h file.
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*/
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/* clang-format off */
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#define WC_COLOR 0x00000001L /* 01 Port can display things in color */
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#define WC_HILITE_PET 0x00000002L /* 02 supports hilite pet */
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#define WC_ASCII_MAP 0x00000004L /* 03 supports an ascii map */
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#define WC_TILED_MAP 0x00000008L /* 04 supports a tiled map */
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#define WC_PRELOAD_TILES 0x00000010L /* 05 supports pre-loading tiles */
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#define WC_TILE_WIDTH 0x00000020L /* 06 prefer this width of tile */
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#define WC_TILE_HEIGHT 0x00000040L /* 07 prefer this height of tile */
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#define WC_TILE_FILE 0x00000080L /* 08 alternative tile file name */
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#define WC_INVERSE 0x00000100L /* 09 Port supports inverse video */
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#define WC_ALIGN_MESSAGE 0x00000200L /* 10 supports mesg alignment top|b|l|r */
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#define WC_ALIGN_STATUS 0x00000400L /* 11 supports status alignmt top|b|l|r */
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#define WC_VARY_MSGCOUNT 0x00000800L /* 12 supports varying message window */
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#define WC_FONT_MAP 0x00001000L /* 13 supports spec of map window font */
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#define WC_FONT_MESSAGE 0x00002000L /* 14 supports spec of message font */
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#define WC_FONT_STATUS 0x00004000L /* 15 supports spec of status font */
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#define WC_FONT_MENU 0x00008000L /* 16 supports spec of menu font */
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#define WC_FONT_TEXT 0x00010000L /* 17 supports spec of text window font */
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#define WC_FONTSIZ_MAP 0x00020000L /* 18 supports spec of map font size */
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#define WC_FONTSIZ_MESSAGE 0x040000L /* 19 supports spec of mesg font size */
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#define WC_FONTSIZ_STATUS 0x0080000L /* 20 supports spec of status font size */
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#define WC_FONTSIZ_MENU 0x00100000L /* 21 supports spec of menu font size */
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#define WC_FONTSIZ_TEXT 0x00200000L /* 22 supports spec of text font size */
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#define WC_SCROLL_MARGIN 0x00400000L /* 23 supports setting map scroll marg */
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#define WC_SPLASH_SCREEN 0x00800000L /* 24 supports display of splash screen */
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#define WC_POPUP_DIALOG 0x01000000L /* 25 supports queries in popup dialogs */
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#define WC_SCROLL_AMOUNT 0x02000000L /* 26 scroll this amount at scroll marg */
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#define WC_EIGHT_BIT_IN 0x04000000L /* 27 8-bit character input */
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#define WC_PERM_INVENT 0x08000000L /* 28 supports persistent inventory win */
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#define WC_MAP_MODE 0x10000000L /* 29 map_mode option */
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#define WC_WINDOWCOLORS 0x20000000L /* 30 background color for mesg window */
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#define WC_PLAYER_SELECTION 0x40000000L /* 31 supports player selection */
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#ifdef NHSTDC
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#define WC_MOUSE_SUPPORT 0x80000000UL /* 32 mouse support */
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#else
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#define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */
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#endif
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/* no free bits */
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#define WC2_FULLSCREEN 0x0001L /* 01 display full screen */
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#define WC2_SOFTKEYBOARD 0x0002L /* 02 software keyboard */
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#define WC2_WRAPTEXT 0x0004L /* 03 wrap long lines of text */
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#define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status */
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#define WC2_SELECTSAVED 0x0010L /* 05 saved game selection menu */
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#define WC2_DARKGRAY 0x0020L /* 06 use bold black for black glyphs */
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#define WC2_HITPOINTBAR 0x0040L /* 07 show bar representing hit points */
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#define WC2_FLUSH_STATUS 0x0080L /* 08 call status_update(BL_FLUSH)
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after updating status window fields */
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/* 24 free bits */
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#define ALIGN_LEFT 1
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#define ALIGN_RIGHT 2
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#define ALIGN_TOP 3
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#define ALIGN_BOTTOM 4
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/* player_selection */
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#define VIA_DIALOG 0
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#define VIA_PROMPTS 1
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/* map_mode settings - deprecated */
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#define MAP_MODE_TILES 0
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#define MAP_MODE_ASCII4x6 1
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#define MAP_MODE_ASCII6x8 2
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#define MAP_MODE_ASCII8x8 3
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#define MAP_MODE_ASCII16x8 4
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#define MAP_MODE_ASCII7x12 5
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#define MAP_MODE_ASCII8x12 6
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#define MAP_MODE_ASCII16x12 7
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#define MAP_MODE_ASCII12x16 8
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#define MAP_MODE_ASCII10x18 9
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#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
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#define MAP_MODE_TILES_FIT_TO_SCREEN 11
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#if 0
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#define WC_SND_SOUND 0x0001L /* 01 Port has some sound capabilities */
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#define WC_SND_SPEAKER 0x0002L /* 02 Sound supported via built-in speaker */
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#define WC_SND_STEREO 0x0004L /* 03 Stereo sound supported */
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#define WC_SND_RAW 0x0008L /* 04 Raw sound supported */
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#define WC_SND_WAVE 0x0010L /* 05 Wave support */
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#define WC_SND_MIDI 0x0020L /* 06 Midi support */
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/* 26 free bits */
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#endif
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struct wc_Opt {
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const char *wc_name;
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unsigned long wc_bit;
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};
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/* role selection by player_selection(); this ought to be in the core... */
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#define RS_NAME 0
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#define RS_ROLE 1
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#define RS_RACE 2
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#define RS_GENDER 3
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#define RS_ALGNMNT 4
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#define RS_filter 5
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#define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */
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/* Choose_windows() may be called multiple times; these constants tell the
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* init function whether the window system is coming or going. */
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#define WININIT 0
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#define WININIT_UNDO 1
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#ifdef WINCHAIN
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/* Setup phases for window chain elements.
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void * rv = X_procs_chain(int, int, void *, void *, void *);
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Xprivate* ALLOC n 0 0 0
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- INIT n self next nextdata
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where:
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Xprivate* is anything window chain entry type X wants back
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n is the link count (starting with 1)
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self is the Xprivate* returned earlier
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next is struct winprocs * or struct chainprocs * for the next link
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nextdata is the Xprivate* for the next link in the chain
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*/
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#define WINCHAIN_ALLOC 0
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#define WINCHAIN_INIT 1
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/* clang-format on */
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#define CARGS void *
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extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */
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struct chain_procs {
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const char *name; /* Names should start with [a-z]. Names must
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* not start with '-'. Names starting with
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* '+' are reserved for processors. */
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unsigned long wincap; /* window port capability options supported */
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unsigned long wincap2; /* additional window port capability options */
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void FDECL((*win_init_nhwindows), (CARGS, int *, char **));
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void FDECL((*win_player_selection), (CARGS));
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void FDECL((*win_askname), (CARGS));
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void FDECL((*win_get_nh_event), (CARGS));
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void FDECL((*win_exit_nhwindows), (CARGS, const char *));
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void FDECL((*win_suspend_nhwindows), (CARGS, const char *));
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void FDECL((*win_resume_nhwindows), (CARGS));
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winid FDECL((*win_create_nhwindow), (CARGS, int));
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void FDECL((*win_clear_nhwindow), (CARGS, winid));
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void FDECL((*win_display_nhwindow), (CARGS, winid, BOOLEAN_P));
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void FDECL((*win_destroy_nhwindow), (CARGS, winid));
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void FDECL((*win_curs), (CARGS, winid, int, int));
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void FDECL((*win_putstr), (CARGS, winid, int, const char *));
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void FDECL((*win_putmixed), (CARGS, winid, int, const char *));
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void FDECL((*win_display_file), (CARGS, const char *, BOOLEAN_P));
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void FDECL((*win_start_menu), (CARGS, winid));
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void FDECL((*win_add_menu), (CARGS, winid, int, const ANY_P *, CHAR_P,
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CHAR_P, int, const char *, BOOLEAN_P));
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void FDECL((*win_end_menu), (CARGS, winid, const char *));
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int FDECL((*win_select_menu), (CARGS, winid, int, MENU_ITEM_P **));
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char FDECL((*win_message_menu), (CARGS, CHAR_P, int, const char *));
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void FDECL((*win_update_inventory), (CARGS));
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void FDECL((*win_mark_synch), (CARGS));
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void FDECL((*win_wait_synch), (CARGS));
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#ifdef CLIPPING
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void FDECL((*win_cliparound), (CARGS, int, int));
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#endif
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#ifdef POSITIONBAR
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void FDECL((*win_update_positionbar), (CARGS, char *));
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#endif
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void FDECL((*win_print_glyph), (CARGS, winid, XCHAR_P, XCHAR_P, int, int));
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void FDECL((*win_raw_print), (CARGS, const char *));
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void FDECL((*win_raw_print_bold), (CARGS, const char *));
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int FDECL((*win_nhgetch), (CARGS));
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int FDECL((*win_nh_poskey), (CARGS, int *, int *, int *));
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void FDECL((*win_nhbell), (CARGS));
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int FDECL((*win_doprev_message), (CARGS));
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char FDECL((*win_yn_function),
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(CARGS, const char *, const char *, CHAR_P));
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void FDECL((*win_getlin), (CARGS, const char *, char *));
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int FDECL((*win_get_ext_cmd), (CARGS));
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void FDECL((*win_number_pad), (CARGS, int));
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void FDECL((*win_delay_output), (CARGS));
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#ifdef CHANGE_COLOR
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void FDECL((*win_change_color), (CARGS, int, long, int));
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#ifdef MAC
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void FDECL((*win_change_background), (CARGS, int));
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short FDECL((*win_set_font_name), (CARGS, winid, char *));
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#endif
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char *FDECL((*win_get_color_string), (CARGS));
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#endif
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/* other defs that really should go away (they're tty specific) */
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void FDECL((*win_start_screen), (CARGS));
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void FDECL((*win_end_screen), (CARGS));
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void FDECL((*win_outrip), (CARGS, winid, int, time_t));
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void FDECL((*win_preference_update), (CARGS, const char *));
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char *FDECL((*win_getmsghistory), (CARGS, BOOLEAN_P));
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void FDECL((*win_putmsghistory), (CARGS, const char *, BOOLEAN_P));
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void FDECL((*win_status_init), (CARGS));
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void FDECL((*win_status_finish), (CARGS));
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void FDECL((*win_status_enablefield),
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(CARGS, int, const char *, const char *, BOOLEAN_P));
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void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int, int, unsigned long));
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boolean FDECL((*win_can_suspend), (CARGS));
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};
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#endif /* WINCHAIN */
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#endif /* WINPROCS_H */
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