> The bug involved using the initalign (and related) indexes into > the array of alignments as indexes into the respective combo box, > and these are (apparently) not equivalent. To fix, the combo box > is queried one by one for the item with the index that produces > that proper alignment value, and then uses that index found. I > did not find an API that does this in one step, but this only > happens once, at dialog initialization.
23 lines
667 B
Groff
23 lines
667 B
Groff
$RCSfile$ $Revision$ $Date$
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General Fixes and Modified Features
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-----------------------------------
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monster draining the player using Stormbringer decreased monster's hitpoints
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polymorphing to a flaming sphere should cure slime like other flaming monsters
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grammar, spelling and other typos
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Platform- and/or Interface-Specific Fixes
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-----------------------------------------
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win32tty: fix visible CRLF characters during lockfile error message
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win32gui: you couldn't specify an alignment in defaults.nh and have it stick
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General New Features
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--------------------
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Platform- and/or Interface-Specific New Features
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------------------------------------------------
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