Files
nethack/win/win32/mhfont.c
nethack.allison fb2f6753d6 From <Someone>
This was caused by  character set incompatibility between message and map
windows. Apparently, Nethack is using  IBM character set (CP 437) but fonts
were create for Windows ANSI codepage. I fixed most of it by changing
character set of the fonts except for the Rogue level. I had to make changes
to src/drawing.c for Rogue level since most of Windows fonts are not capable
of displaying control characters (char. code<0x20)
And of course, disabling IBMGraphics option fixes it all.
2002-01-18 19:14:13 +00:00

132 lines
5.2 KiB
C

/* Copyright (C) 2001 by Alex Kompel <shurikk@pacbell.net> */
/* NetHack may be freely redistributed. See license for details. */
/* font management and such */
#include "mhfont.h"
#define MAXFONTS 64
/* font table - 64 fonts ought to be enough */
static struct font_table_entry {
int code;
HFONT hFont;
} font_table[MAXFONTS] ;
static int font_table_size = 0;
#define NHFONT_CODE(win, attr) (((attr&0xFF)<<8)|(win_type&0xFF))
/* create font based on window type, charater attributes and
window device context */
HGDIOBJ mswin_create_font(int win_type, int attr, HDC hdc)
{
HFONT fnt = NULL;
LOGFONT lgfnt;
int font_size;
int i;
ZeroMemory( &lgfnt, sizeof(lgfnt) );
/* try find font in the table */
for(i=0; i<font_table_size; i++) {
if(NHFONT_CODE(win_type, attr)==font_table[i].code) {
return font_table[i].hFont;
}
}
switch(win_type) {
case NHW_STATUS:
lgfnt.lfHeight = -8*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = FW_BOLD; // font weight
lgfnt.lfItalic = FALSE; // italic attribute option
lgfnt.lfUnderline = FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = FIXED_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_MENU:
font_size = (attr==ATR_INVERSE)? 7 : 7;
lgfnt.lfHeight = -font_size*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = VARIABLE_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_MESSAGE:
font_size = (attr==ATR_INVERSE)? 10 : 9;
lgfnt.lfHeight = -font_size*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = VARIABLE_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_TEXT:
lgfnt.lfHeight = -8*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = FIXED_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
}
fnt = CreateFontIndirect(&lgfnt);
/* add font to the table */
if( font_table_size>=MAXFONTS ) panic( "font table overflow!" );
font_table[font_table_size].code = NHFONT_CODE(win_type, attr);
font_table[font_table_size].hFont = fnt;
font_table_size++;
return fnt;
}
/* dispose the font object */
void mswin_destroy_font( HGDIOBJ fnt )
{
/* do nothing - we are going to reuse the font,
then it will destroyed when application exits
(at least I hope it will) */
/* if(fnt) DeleteObject(fnt); */
}