Originally by Ray Chason for 3.4.3, based on the Qt windowport by Warwick Allison. The look and feel is mostly the same. Some improvements over the Qt 3 interface are: * Panes are resizable * Full support for IBMgraphics, and walls and corridors are drawn with graphical primitives for a continuous appearance no matter what the font says * Lots of irritating glitches fixed * Menus support proportional fonts correctly Adding this because the old Qt windowport cannot be compiled on Qt4, even with Qt3 compatibility stuff. TODO: - background map glyphs - status hilites - menucolors
168 lines
3.6 KiB
C++
168 lines
3.6 KiB
C++
/* SCCS Id: @(#)qt_clust.cpp 3.4 1999/11/19 */
|
|
/* Copyright (c) Warwick Allison, 1999. */
|
|
/* NetHack may be freely redistributed. See license for details. */
|
|
#include "qt4clust.h"
|
|
|
|
static void include(QRect& r, const QRect& rect)
|
|
{
|
|
if (rect.left()<r.left()) {
|
|
r.setLeft(rect.left());
|
|
}
|
|
if (rect.right()>r.right()) {
|
|
r.setRight(rect.right());
|
|
}
|
|
if (rect.top()<r.top()) {
|
|
r.setTop(rect.top());
|
|
}
|
|
if (rect.bottom()>r.bottom()) {
|
|
r.setBottom(rect.bottom());
|
|
}
|
|
}
|
|
|
|
/*
|
|
A Clusterizer groups rectangles (QRects) into non-overlapping rectangles
|
|
by a merging heuristic.
|
|
*/
|
|
Clusterizer::Clusterizer(int maxclusters) :
|
|
cluster(new QRect[maxclusters]),
|
|
count(0),
|
|
max(maxclusters)
|
|
{ }
|
|
|
|
Clusterizer::~Clusterizer()
|
|
{
|
|
delete [] cluster;
|
|
}
|
|
|
|
void Clusterizer::clear()
|
|
{
|
|
count=0;
|
|
}
|
|
|
|
void Clusterizer::add(int x, int y)
|
|
{
|
|
add(QRect(x,y,1,1));
|
|
}
|
|
|
|
void Clusterizer::add(int x, int y, int w, int h)
|
|
{
|
|
add(QRect(x,y,w,h));
|
|
}
|
|
|
|
void Clusterizer::add(const QRect& rect)
|
|
{
|
|
QRect biggerrect(rect.x()-1,rect.y()-1,rect.width()+2,rect.height()+2);
|
|
|
|
//assert(rect.width()>0 && rect.height()>0);
|
|
|
|
int cursor;
|
|
|
|
for (cursor=0; cursor<count; cursor++) {
|
|
if (cluster[cursor].contains(rect)) {
|
|
// Wholly contained already.
|
|
return;
|
|
}
|
|
}
|
|
|
|
int lowestcost=9999999;
|
|
int cheapest=-1;
|
|
for (cursor=0; cursor<count; cursor++) {
|
|
if (cluster[cursor].intersects(biggerrect)) {
|
|
QRect larger=cluster[cursor];
|
|
include(larger,rect);
|
|
int cost=larger.width()*larger.height()
|
|
- cluster[cursor].width()*cluster[cursor].height();
|
|
|
|
if (cost < lowestcost) {
|
|
bool bad=false;
|
|
for (int c=0; c<count && !bad; c++) {
|
|
bad=cluster[c].intersects(larger) && c!=cursor;
|
|
}
|
|
if (!bad) {
|
|
cheapest=cursor;
|
|
lowestcost=cost;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (cheapest>=0) {
|
|
include(cluster[cheapest],rect);
|
|
return;
|
|
}
|
|
|
|
if (count < max) {
|
|
cluster[count++]=rect;
|
|
return;
|
|
}
|
|
|
|
// Do cheapest of:
|
|
// add to closest cluster
|
|
// do cheapest cluster merge, add to new cluster
|
|
|
|
lowestcost=9999999;
|
|
cheapest=-1;
|
|
for (cursor=0; cursor<count; cursor++) {
|
|
QRect larger=cluster[cursor];
|
|
include(larger,rect);
|
|
int cost=larger.width()*larger.height()
|
|
- cluster[cursor].width()*cluster[cursor].height();
|
|
if (cost < lowestcost) {
|
|
bool bad=false;
|
|
for (int c=0; c<count && !bad; c++) {
|
|
bad=cluster[c].intersects(larger) && c!=cursor;
|
|
}
|
|
if (!bad) {
|
|
cheapest=cursor;
|
|
lowestcost=cost;
|
|
}
|
|
}
|
|
}
|
|
|
|
// XXX could make an heuristic guess as to whether we
|
|
// XXX need to bother looking for a cheap merge.
|
|
|
|
int cheapestmerge1=-1;
|
|
int cheapestmerge2=-1;
|
|
|
|
for (int merge1=0; merge1<count; merge1++) {
|
|
for (int merge2=0; merge2<count; merge2++) {
|
|
if (merge1!=merge2) {
|
|
QRect larger=cluster[merge1];
|
|
include(larger,cluster[merge2]);
|
|
int cost=larger.width()*larger.height()
|
|
- cluster[merge1].width()*cluster[merge1].height()
|
|
- cluster[merge2].width()*cluster[merge2].height();
|
|
if (cost < lowestcost) {
|
|
bool bad=false;
|
|
for (int c=0; c<count && !bad; c++) {
|
|
bad=cluster[c].intersects(larger) && c!=cursor;
|
|
}
|
|
if (!bad) {
|
|
cheapestmerge1=merge1;
|
|
cheapestmerge2=merge2;
|
|
lowestcost=cost;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cheapestmerge1>=0) {
|
|
include(cluster[cheapestmerge1],cluster[cheapestmerge2]);
|
|
cluster[cheapestmerge2]=cluster[count--];
|
|
} else {
|
|
// if (!cheapest) debugRectangles(rect);
|
|
include(cluster[cheapest],rect);
|
|
}
|
|
|
|
// NB: clusters do not intersect (or intersection will
|
|
// overwrite). This is a result of the above algorithm,
|
|
// given the assumption that (x,y) are ordered topleft
|
|
// to bottomright.
|
|
}
|
|
|
|
const QRect& Clusterizer::operator[](int i)
|
|
{
|
|
return cluster[i];
|
|
}
|