The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.
It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.
Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.
To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.
A global variable named 'amulets', would be found in ga.
ga.amulets
^ ^
A global varable named 'move', would be found in gm.
gm.moves
^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
gv.val_for_n_or_more
^ ^
A global variable named 'youmonst' would be found in gy.
gy.youmonst
^ ^
663 lines
18 KiB
C
663 lines
18 KiB
C
/* NetHack 3.7 questpgr.c $NHDT-Date: 1655065145 2022/06/12 20:19:05 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.79 $ */
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/* Copyright 1991, M. Stephenson */
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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#include "dlb.h"
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/* quest-specific pager routines. */
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#define QTEXT_FILE "quest.lua"
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#ifdef TTY_GRAPHICS
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#include "wintty.h"
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#endif
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static const char *intermed(void);
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static struct obj *find_qarti(struct obj *);
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static const char *neminame(void);
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static const char *guardname(void);
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static const char *homebase(void);
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static void qtext_pronoun(char, char);
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static void convert_arg(char);
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static void convert_line(char *,char *);
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static void deliver_by_pline(const char *);
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static void deliver_by_window(const char *, int);
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static boolean skip_pager(boolean);
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static boolean com_pager_core(const char *, const char *, boolean, char **);
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short
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quest_info(int typ)
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{
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switch (typ) {
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case 0:
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return gu.urole.questarti;
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case MS_LEADER:
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return gu.urole.ldrnum;
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case MS_NEMESIS:
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return gu.urole.neminum;
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case MS_GUARDIAN:
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return gu.urole.guardnum;
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default:
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impossible("quest_info(%d)", typ);
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}
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return 0;
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}
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/* return your role leader's name */
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const char *
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ldrname(void)
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{
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int i = gu.urole.ldrnum;
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Sprintf(gn.nambuf, "%s%s", type_is_pname(&mons[i]) ? "" : "the ",
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mons[i].pmnames[NEUTRAL]);
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return gn.nambuf;
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}
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/* return your intermediate target string */
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static const char *
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intermed(void)
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{
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return gu.urole.intermed;
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}
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boolean
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is_quest_artifact(struct obj *otmp)
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{
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return (boolean) (otmp->oartifact == gu.urole.questarti);
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}
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static struct obj *
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find_qarti(struct obj *ochain)
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{
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struct obj *otmp, *qarti;
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for (otmp = ochain; otmp; otmp = otmp->nobj) {
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if (is_quest_artifact(otmp))
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return otmp;
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if (Has_contents(otmp) && (qarti = find_qarti(otmp->cobj)) != 0)
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return qarti;
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}
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return (struct obj *) 0;
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}
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/* check several object chains for the quest artifact to determine
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whether it is present on the current level */
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struct obj *
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find_quest_artifact(unsigned whichchains)
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{
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struct monst *mtmp;
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struct obj *qarti = 0;
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if ((whichchains & (1 << OBJ_INVENT)) != 0)
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qarti = find_qarti(gi.invent);
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if (!qarti && (whichchains & (1 << OBJ_FLOOR)) != 0)
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qarti = find_qarti(fobj);
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if (!qarti && (whichchains & (1 << OBJ_MINVENT)) != 0)
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for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
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if (DEADMONSTER(mtmp))
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continue;
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if ((qarti = find_qarti(mtmp->minvent)) != 0)
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break;
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}
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if (!qarti && (whichchains & (1 << OBJ_MIGRATING)) != 0) {
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/* check migrating objects and minvent of migrating monsters */
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for (mtmp = gm.migrating_mons; mtmp; mtmp = mtmp->nmon) {
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if (DEADMONSTER(mtmp))
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continue;
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if ((qarti = find_qarti(mtmp->minvent)) != 0)
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break;
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}
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if (!qarti)
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qarti = find_qarti(gm.migrating_objs);
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}
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if (!qarti && (whichchains & (1 << OBJ_BURIED)) != 0)
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qarti = find_qarti(gl.level.buriedobjlist);
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return qarti;
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}
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/* return your role nemesis' name */
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static const char *
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neminame(void)
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{
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int i = gu.urole.neminum;
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Sprintf(gn.nambuf, "%s%s", type_is_pname(&mons[i]) ? "" : "the ",
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mons[i].pmnames[NEUTRAL]);
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return gn.nambuf;
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}
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static const char *
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guardname(void) /* return your role leader's guard monster name */
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{
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int i = gu.urole.guardnum;
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return mons[i].pmnames[NEUTRAL];
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}
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static const char *
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homebase(void) /* return your role leader's location */
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{
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return gu.urole.homebase;
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}
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/* returns 1 if nemesis death message mentions noxious fumes, otherwise 0;
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does not display the message */
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int
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stinky_nemesis(struct monst *mon)
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{
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char *mesg = 0;
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int res = 0;
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#if 0
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/* get the quest text for dying nemesis; don't assume that mon is
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hero's own role's nemesis (overkill since m_detach() and nemdead()
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both make that assumption--valid for normal play but not necessarily
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valid for wizard mode) */
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int r, mndx = monsndx(mon->data);
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for (r = 0; roles[r].name.m || roles[r].name.f; ++r)
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if (roles[r].neminum == mndx) {
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(void) com_pager_core(roles[r].filecode, "killed_nemesis",
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FALSE, &mesg);
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break;
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}
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#else
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nhUse(mon);
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/* since nemdead() just gave the message for hero's nemesis even if 'mon'
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is some other role's nemesis (feasible in wizard mode), base any gas
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cloud on the text that was shown even if not appropriate for 'mon' */
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(void) com_pager_core(gu.urole.filecode, "killed_nemesis", FALSE, &mesg);
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#endif
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/* this is somewhat fragile; it assumes that when both (noxious or
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poisonous or toxic) and (gas or fumes) are present, the latter
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refers to the former rather than to something unrelated; it does
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make sure that fumes occurs after noxious rather than before */
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if (mesg) {
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char *p;
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/* change newlines into spaces to cope with "...noxious\nfumes..." */
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(void) strNsubst(mesg, "\n", " ", 0);
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if (((p = strstri(mesg, "noxious")) != 0
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|| (p = strstri(mesg, "poisonous")) != 0
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|| (p = strstri(mesg, "toxic")) != 0)
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&& (strstri(p, " gas") || strstri(p, " fumes")))
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res = 1;
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free((genericptr_t) mesg);
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}
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return res;
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}
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/* replace deity, leader, nemesis, or artifact name with pronoun;
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overwrites cvt_buf[] */
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static void
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qtext_pronoun(
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char who, /* 'd' => deity, 'l' => leader, 'n' => nemesis, 'o' => arti */
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char which) /* 'h'|'H'|'i'|'I'|'j'|'J' */
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{
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const char *pnoun;
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int godgend;
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char lwhich = lowc(which); /* H,I,J -> h,i,j */
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/*
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* Invalid subject (not d,l,n,o) yields neuter, singular result.
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*
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* For %o, treat all artifacts as neuter; some have plural names,
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* which genders[] doesn't handle; cvt_buf[] already contains name.
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*/
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if (who == 'o'
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&& (strstri(gc.cvt_buf, "Eyes ")
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|| strcmpi(gc.cvt_buf, makesingular(gc.cvt_buf)))) {
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pnoun = (lwhich == 'h') ? "they"
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: (lwhich == 'i') ? "them"
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: (lwhich == 'j') ? "their" : "?";
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} else {
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godgend = (who == 'd') ? gq.quest_status.godgend
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: (who == 'l') ? gq.quest_status.ldrgend
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: (who == 'n') ? gq.quest_status.nemgend
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: 2; /* default to neuter */
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pnoun = (lwhich == 'h') ? genders[godgend].he
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: (lwhich == 'i') ? genders[godgend].him
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: (lwhich == 'j') ? genders[godgend].his : "?";
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}
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Strcpy(gc.cvt_buf, pnoun);
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/* capitalize for H,I,J */
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if (lwhich != which)
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gc.cvt_buf[0] = highc(gc.cvt_buf[0]);
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return;
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}
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static void
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convert_arg(char c)
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{
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register const char *str;
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switch (c) {
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case 'p':
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str = gp.plname;
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break;
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case 'c':
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str = (flags.female && gu.urole.name.f) ? gu.urole.name.f
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: gu.urole.name.m;
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break;
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case 'r':
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str = rank_of(u.ulevel, Role_switch, flags.female);
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break;
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case 'R':
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str = rank_of(MIN_QUEST_LEVEL, Role_switch, flags.female);
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break;
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case 's':
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str = (flags.female) ? "sister" : "brother";
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break;
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case 'S':
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str = (flags.female) ? "daughter" : "son";
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break;
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case 'l':
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str = ldrname();
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break;
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case 'i':
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str = intermed();
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break;
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case 'O':
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case 'o':
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str = the(artiname(gu.urole.questarti));
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if (c == 'O') {
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/* shorten "the Foo of Bar" to "the Foo"
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(buffer returned by the() is modifiable) */
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char *p = strstri(str, " of ");
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if (p)
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*p = '\0';
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}
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break;
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case 'n':
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str = neminame();
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break;
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case 'g':
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str = guardname();
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break;
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case 'G':
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str = align_gtitle(u.ualignbase[A_ORIGINAL]);
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break;
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case 'H':
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str = homebase();
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break;
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case 'a':
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str = align_str(u.ualignbase[A_ORIGINAL]);
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break;
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case 'A':
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str = align_str(u.ualign.type);
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break;
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case 'd':
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str = align_gname(u.ualignbase[A_ORIGINAL]);
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break;
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case 'D':
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str = align_gname(A_LAWFUL);
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break;
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case 'C':
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str = "chaotic";
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break;
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case 'N':
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str = "neutral";
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break;
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case 'L':
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str = "lawful";
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break;
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case 'x':
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str = Blind ? "sense" : "see";
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break;
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case 'Z':
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str = gd.dungeons[0].dname;
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break;
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case '%':
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str = "%";
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break;
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default:
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str = "";
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break;
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}
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Strcpy(gc.cvt_buf, str);
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}
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static void
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convert_line(char *in_line, char *out_line)
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{
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char *c, *cc;
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cc = out_line;
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for (c = in_line; *c; c++) {
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*cc = 0;
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switch (*c) {
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case '\r':
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case '\n':
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*(++cc) = 0;
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return;
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case '%':
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if (*(c + 1)) {
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convert_arg(*(++c));
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switch (*(++c)) {
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/* insert "a"/"an" prefix */
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case 'A':
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Strcat(cc, An(gc.cvt_buf));
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cc += strlen(cc);
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continue; /* for */
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case 'a':
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Strcat(cc, an(gc.cvt_buf));
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cc += strlen(cc);
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continue; /* for */
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/* capitalize */
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case 'C':
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gc.cvt_buf[0] = highc(gc.cvt_buf[0]);
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break;
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/* replace name with pronoun;
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valid for %d, %l, %n, and %o */
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case 'h': /* he/she */
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case 'H': /* He/She */
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case 'i': /* him/her */
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case 'I':
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case 'j': /* his/her */
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case 'J':
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if (strchr("dlno", lowc(*(c - 1))))
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qtext_pronoun(*(c - 1), *c);
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else
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--c; /* default action */
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break;
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/* pluralize */
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case 'P':
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gc.cvt_buf[0] = highc(gc.cvt_buf[0]);
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/*FALLTHRU*/
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case 'p':
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Strcpy(gc.cvt_buf, makeplural(gc.cvt_buf));
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break;
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/* append possessive suffix */
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case 'S':
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gc.cvt_buf[0] = highc(gc.cvt_buf[0]);
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/*FALLTHRU*/
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case 's':
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Strcpy(gc.cvt_buf, s_suffix(gc.cvt_buf));
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break;
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/* strip any "the" prefix */
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case 't':
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if (!strncmpi(gc.cvt_buf, "the ", 4)) {
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Strcat(cc, &gc.cvt_buf[4]);
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cc += strlen(cc);
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continue; /* for */
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}
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break;
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default:
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--c; /* undo switch increment */
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break;
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}
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Strcat(cc, gc.cvt_buf);
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cc += strlen(gc.cvt_buf);
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break;
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} /* else fall through */
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default:
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*cc++ = *c;
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break;
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}
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if (cc > &out_line[BUFSZ - 1])
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panic("convert_line: overflow");
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}
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*cc = 0;
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return;
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}
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static void
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deliver_by_pline(const char *str)
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{
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char in_line[BUFSZ], out_line[BUFSZ];
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const char *msgp = str, *msgend = eos((char *) str);
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while (msgp < msgend) {
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/* copynchars() will stop at newline if it finds one */
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copynchars(in_line, msgp, (int) sizeof in_line - 1);
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msgp += strlen(in_line) + 1;
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convert_line(in_line, out_line);
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pline("%s", out_line);
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}
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}
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static void
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deliver_by_window(const char *msg, int how)
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{
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char in_line[BUFSZ], out_line[BUFSZ];
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const char *msgp = msg, *msgend = eos((char *) msg);
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winid datawin = create_nhwindow(how);
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while (msgp < msgend) {
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/* copynchars() will stop at newline if it finds one */
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copynchars(in_line, msgp, (int) sizeof in_line - 1);
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msgp += strlen(in_line) + 1;
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convert_line(in_line, out_line);
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putstr(datawin, 0, out_line);
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}
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display_nhwindow(datawin, TRUE);
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destroy_nhwindow(datawin);
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}
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static boolean
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skip_pager(boolean common UNUSED)
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{
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/* WIZKIT: suppress plot feedback if starting with quest artifact */
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if (gp.program_state.wizkit_wishing)
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return TRUE;
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return FALSE;
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}
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|
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static boolean
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com_pager_core(
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const char *section,
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const char *msgid,
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boolean showerror,
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char **rawtext)
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{
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static const char *const howtoput[] = {
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"pline", "window", "text", "menu", "default", NULL
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};
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static const int howtoput2i[] = { 1, 2, 2, 3, 0, 0 };
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int output;
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lua_State *L;
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char *text = NULL, *synopsis = NULL, *fallback_msgid = NULL;
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boolean res = FALSE;
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nhl_sandbox_info sbi = {NHL_SB_SAFE, 0, 0, 0};
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|
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if (skip_pager(TRUE))
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return FALSE;
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L = nhl_init(&sbi);
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|
if (!L) {
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if (showerror)
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impossible("com_pager: nhl_init() failed");
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goto compagerdone;
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}
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if (!nhl_loadlua(L, QTEXT_FILE)) {
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if (showerror)
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impossible("com_pager: %s not found.", QTEXT_FILE);
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goto compagerdone;
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}
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lua_settop(L, 0);
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lua_getglobal(L, "questtext");
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if (!lua_istable(L, -1)) {
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if (showerror)
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impossible("com_pager: questtext in %s is not a lua table",
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QTEXT_FILE);
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goto compagerdone;
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}
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lua_getfield(L, -1, section);
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if (!lua_istable(L, -1)) {
|
|
if (showerror)
|
|
impossible("com_pager: questtext[%s] in %s is not a lua table",
|
|
section, QTEXT_FILE);
|
|
goto compagerdone;
|
|
}
|
|
|
|
tryagain:
|
|
lua_getfield(L, -1, fallback_msgid ? fallback_msgid : msgid);
|
|
if (!lua_istable(L, -1)) {
|
|
if (!fallback_msgid) {
|
|
/* Do we have questtxt[msg_fallbacks][<msgid>]? */
|
|
lua_getfield(L, -3, "msg_fallbacks");
|
|
if (lua_istable(L, -1)) {
|
|
fallback_msgid = get_table_str_opt(L, msgid, NULL);
|
|
lua_pop(L, 2);
|
|
if (fallback_msgid)
|
|
goto tryagain;
|
|
}
|
|
}
|
|
if (showerror) {
|
|
if (!fallback_msgid)
|
|
impossible(
|
|
"com_pager: questtext[%s][%s] in %s is not a lua table",
|
|
section, msgid, QTEXT_FILE);
|
|
else
|
|
impossible(
|
|
"com_pager: questtext[%s][%s] and [][%s] in %s are not lua tables",
|
|
section, msgid, fallback_msgid, QTEXT_FILE);
|
|
}
|
|
goto compagerdone;
|
|
}
|
|
|
|
text = get_table_str_opt(L, "text", NULL);
|
|
if (rawtext) {
|
|
*rawtext = dupstr(text);
|
|
res = TRUE;
|
|
goto compagerdone;
|
|
}
|
|
synopsis = get_table_str_opt(L, "synopsis", NULL);
|
|
output = howtoput2i[get_table_option(L, "output", "default", howtoput)];
|
|
|
|
if (!text) {
|
|
int nelems;
|
|
|
|
lua_len(L, -1);
|
|
nelems = (int) lua_tointeger(L, -1);
|
|
lua_pop(L, 1);
|
|
if (nelems < 2) {
|
|
if (showerror)
|
|
impossible(
|
|
"com_pager: questtext[%s][%s] in %s is not an array of strings",
|
|
section, fallback_msgid ? fallback_msgid : msgid,
|
|
QTEXT_FILE);
|
|
goto compagerdone;
|
|
}
|
|
nelems = rn2(nelems) + 1;
|
|
lua_pushinteger(L, nelems);
|
|
lua_gettable(L, -2);
|
|
text = dupstr(luaL_checkstring(L, -1));
|
|
}
|
|
|
|
/* switch from by_pline to by_window if line has multiple segments or
|
|
is unreasonably long (the latter ought to checked after formatting
|
|
conversions rather than before...) */
|
|
if (output == 0 && (strchr(text, '\n') || strlen(text) >= BUFSZ - 1)) {
|
|
output = 2;
|
|
|
|
/*
|
|
* FIXME: should update quest.lua to include proper synopsis line
|
|
* for any item subject to having its delivery converted to by_window.
|
|
*/
|
|
if (!synopsis) {
|
|
char tmpbuf[BUFSZ];
|
|
|
|
Sprintf(tmpbuf, "[%.*s]", BUFSZ - 1 - 2, text);
|
|
/* change every newline character to a space */
|
|
(void) strNsubst(tmpbuf, "\n", " ", 0);
|
|
synopsis = dupstr(tmpbuf);
|
|
}
|
|
}
|
|
|
|
if (output == 0 || output == 1)
|
|
deliver_by_pline(text);
|
|
else
|
|
deliver_by_window(text, (output == 3) ? NHW_MENU : NHW_TEXT);
|
|
|
|
if (synopsis) {
|
|
char in_line[BUFSZ], out_line[BUFSZ];
|
|
|
|
#if 0 /* not yet -- brackets need to be removed from quest.lua */
|
|
Sprintf(in_line, "[%.*s]",
|
|
(int) (sizeof in_line - sizeof "[]"), synopsis);
|
|
#else
|
|
Strcpy(in_line, synopsis);
|
|
#endif
|
|
convert_line(in_line, out_line);
|
|
/* bypass message delivery but be available for ^P recall */
|
|
putmsghistory(out_line, FALSE);
|
|
}
|
|
res = TRUE;
|
|
|
|
compagerdone:
|
|
if (text)
|
|
free((genericptr_t) text);
|
|
if (synopsis)
|
|
free((genericptr_t) synopsis);
|
|
if (fallback_msgid)
|
|
free((genericptr_t) fallback_msgid);
|
|
nhl_done(L);
|
|
return res;
|
|
}
|
|
|
|
void
|
|
com_pager(const char *msgid)
|
|
{
|
|
(void) com_pager_core("common", msgid, TRUE, (char **) 0);
|
|
}
|
|
|
|
void
|
|
qt_pager(const char *msgid)
|
|
{
|
|
if (!com_pager_core(gu.urole.filecode, msgid, FALSE, (char **) 0))
|
|
(void) com_pager_core("common", msgid, TRUE, (char **) 0);
|
|
}
|
|
|
|
struct permonst *
|
|
qt_montype(void)
|
|
{
|
|
int qpm;
|
|
|
|
if (rn2(5)) {
|
|
qpm = gu.urole.enemy1num;
|
|
if (qpm != NON_PM && rn2(5) && !(gm.mvitals[qpm].mvflags & G_GENOD))
|
|
return &mons[qpm];
|
|
return mkclass(gu.urole.enemy1sym, 0);
|
|
}
|
|
qpm = gu.urole.enemy2num;
|
|
if (qpm != NON_PM && rn2(5) && !(gm.mvitals[qpm].mvflags & G_GENOD))
|
|
return &mons[qpm];
|
|
return mkclass(gu.urole.enemy2sym, 0);
|
|
}
|
|
|
|
/* special levels can include a custom arrival message; display it */
|
|
void
|
|
deliver_splev_message(void)
|
|
{
|
|
/* there's no provision for delivering via window instead of pline */
|
|
if (gl.lev_message) {
|
|
deliver_by_pline(gl.lev_message);
|
|
|
|
free((genericptr_t) gl.lev_message);
|
|
gl.lev_message = NULL;
|
|
}
|
|
}
|
|
|
|
/*questpgr.c*/
|