Inspired by self-recover, sort of. Enabled for unix by default; can be disabled by commenting out '#define CHECK_PANIC_SAVE' in unixconf.h. When starting the game, if there is no save file to restore and no lock/level files to recover, check whether a panic save file exists. If there is one, tell the player that it's there and that it might be viable, then ask whether to start a new game. It doesn't convert the panic save into a reconverable one (rename by nethack, then continue trying to restore) or tell the player how to make it viable (rename to remove ".e" by game admin), just whether it is present. If player opts to start a new game, the panic save is left alone and will trigger the "there's a panic save file" situation again once the new game finishes and player starts another.
482 lines
13 KiB
C
482 lines
13 KiB
C
/* NetHack 3.7 unixunix.c $NHDT-Date: 1711213894 2024/03/23 17:11:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.43 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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/* This file collects some Unix dependencies */
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#include "hack.h" /* mainly for strchr() which depends on BSD */
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#include <errno.h>
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#include <sys/stat.h>
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#if defined(NO_FILE_LINKS) || defined(SUNOS4) || defined(POSIX_TYPES)
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#include <fcntl.h>
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#endif
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#include <signal.h>
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static int veryold(int);
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static int eraseoldlocks(void);
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#ifdef _M_UNIX
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extern void sco_mapon(void);
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extern void sco_mapoff(void);
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#endif
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#ifdef __linux__
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extern void linux_mapon(void);
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extern void linux_mapoff(void);
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#endif
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#ifndef NHSTDC
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extern int errno;
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#endif
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static struct stat buf;
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/* see whether we should throw away this xlock file;
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if yes, close it, otherwise leave it open */
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static int
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veryold(int fd)
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{
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time_t date;
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if (fstat(fd, &buf))
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return 0; /* cannot get status */
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#ifndef INSURANCE
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if (buf.st_size != sizeof (int))
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return 0; /* not an xlock file */
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#endif
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#if defined(BSD) && !defined(POSIX_TYPES)
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(void) time((long *) (&date));
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#else
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(void) time(&date);
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#endif
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if (date - buf.st_mtime < 3L * 24L * 60L * 60L) { /* recent */
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int lockedpid; /* should be the same size as hackpid */
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if (read(fd, (genericptr_t) &lockedpid, sizeof lockedpid)
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!= sizeof lockedpid)
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/* strange ... */
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return 0;
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/* From: Rick Adams <seismo!rick> */
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/* This will work on 4.1cbsd, 4.2bsd and system 3? & 5. */
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/* It will do nothing on V7 or 4.1bsd. */
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#ifndef NETWORK
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/* It will do a VERY BAD THING if the playground is shared
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by more than one machine! -pem */
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if (!(kill(lockedpid, 0) == -1 && errno == ESRCH))
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#endif
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return 0;
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}
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/* this used to close the file upon success, leave it open upon failure;
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that was supposed to simplify the caller's usage but ended up making
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that be more complicated; always leave the file open so that caller
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can close it unconditionally */
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/*(void) close(fd);*/
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return 1;
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}
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static int
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eraseoldlocks(void)
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{
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int i;
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#if defined(HANGUPHANDLING)
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gp.program_state.preserve_locks = 0; /* not required but shows intent */
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/* cannot use maxledgerno() here, because we need to find a lock name
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* before starting everything (including the dungeon initialization
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* that sets astral_level, needed for maxledgerno()) up
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*/
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#endif
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for (i = 1; i <= MAXDUNGEON * MAXLEVEL + 1; i++) {
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/* try to remove all */
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set_levelfile_name(gl.lock, i);
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(void) unlink(fqname(gl.lock, LEVELPREFIX, 0));
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}
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set_levelfile_name(gl.lock, 0);
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if (unlink(fqname(gl.lock, LEVELPREFIX, 0)))
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return 0; /* cannot remove it */
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return 1; /* success! */
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}
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void
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getlock(void)
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{
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#ifndef SELF_RECOVER
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static const char destroy_old_game_prompt[] =
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"There is already a game in progress under your name. Destroy old game?";
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#endif
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int i = 0, fd, c, too_old;
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const char *fq_lock;
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#ifdef TTY_GRAPHICS
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/* idea from rpick%ucqais@uccba.uc.edu
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* prevent automated rerolling of characters
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* test input (fd0) so that tee'ing output to get a screen dump still
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* works
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* also incidentally prevents development of any hack-o-matic programs
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*/
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/* added check for window-system type -dlc */
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if (!strcmp(windowprocs.name, "tty"))
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if (!isatty(0))
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error("You must play from a terminal.");
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#endif
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/* we ignore QUIT and INT at this point */
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if (!lock_file(HLOCK, LOCKPREFIX, 10)) {
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wait_synch();
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error("%s", "");
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}
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/* default value of gl.lock[] is "1lock" where '1' gets changed to
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'a','b',&c below; override the default and use <uid><charname>
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if we aren't restricting the number of simultaneous games */
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if (!gl.locknum)
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Sprintf(gl.lock, "%u%s", (unsigned) getuid(), gp.plname);
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regularize(gl.lock);
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set_levelfile_name(gl.lock, 0);
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if (gl.locknum) {
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if (gl.locknum > 25)
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gl.locknum = 25;
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do {
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gl.lock[0] = 'a' + i++;
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fq_lock = fqname(gl.lock, LEVELPREFIX, 0);
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if ((fd = open(fq_lock, 0)) == -1) {
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if (errno == ENOENT)
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goto gotlock; /* no such file */
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perror(fq_lock);
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unlock_file(HLOCK);
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error("Cannot open %s", fq_lock);
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}
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/* veryold() no longer conditionally closes fd */
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too_old = veryold(fd);
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(void) close(fd);
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if (too_old && eraseoldlocks())
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goto gotlock;
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} while (i < gl.locknum);
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unlock_file(HLOCK);
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error("Too many hacks running now.");
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} else {
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fq_lock = fqname(gl.lock, LEVELPREFIX, 0);
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if ((fd = open(fq_lock, 0)) == -1) {
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if (errno == ENOENT)
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goto gotlock; /* no such file */
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perror(fq_lock);
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unlock_file(HLOCK);
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error("Cannot open %s", fq_lock);
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}
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/* veryold() no longer conditionally closes fd */
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too_old = veryold(fd);
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(void) close(fd);
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if (too_old && eraseoldlocks())
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goto gotlock;
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/* drop the "perm" lock while the user decides */
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unlock_file(HLOCK);
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if (iflags.window_inited) {
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#ifdef SELF_RECOVER
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c = yn_function(
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"Old game in progress. Destroy [y], Recover [r], or Cancel [n]?",
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"ynr", 'n', FALSE);
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#else
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/* this is a candidate for paranoid_confirmation */
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c = y_n(destroy_old_game_prompt);
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#endif
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} else {
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#ifdef SELF_RECOVER
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(void) raw_printf(
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"\nThere is already a game in progress under your name. Do what?\n");
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(void) raw_printf("\n y - Destroy old game");
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(void) raw_printf("\n r - Try to recover it");
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(void) raw_printf("\n n - Cancel");
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(void) raw_printf("\n\n => ");
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(void) fflush(stdout);
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do {
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c = getchar();
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} while (!strchr("rRyYnN", c) && c != -1);
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#else
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(void) raw_printf("\n%s [yn] ", destroy_old_game_prompt);
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(void) fflush(stdout);
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if ((c = getchar()) != EOF) {
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int tmp;
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(void) putchar(c);
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(void) fflush(stdout);
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while ((tmp = getchar()) != '\n' && tmp != EOF)
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; /* eat rest of line and newline */
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}
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#endif
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}
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#ifdef SELF_RECOVER
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if (c == 'r' || c == 'R') {
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if (recover_savefile() && gp.program_state.in_self_recover) {
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set_levelfile_name(gl.lock, 0);
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fq_lock = fqname(gl.lock, LEVELPREFIX, 0);
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goto gotlock;
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} else {
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unlock_file(HLOCK);
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error("Couldn't recover old game.");
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}
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} else
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#endif
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if (c == 'y' || c == 'Y') {
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if (eraseoldlocks()) {
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goto gotlock;
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} else {
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unlock_file(HLOCK);
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error("Couldn't destroy old game.");
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}
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} else {
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unlock_file(HLOCK);
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error("%s", "");
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}
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}
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gotlock:
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fd = creat(fq_lock, FCMASK);
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unlock_file(HLOCK);
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if (fd == -1) {
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error("cannot creat lock file (%s).", fq_lock);
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/*NOTREACHED*/
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} else {
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if (write(fd, (genericptr_t) &gh.hackpid, sizeof gh.hackpid)
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!= sizeof gh.hackpid) {
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error("cannot write lock (%s)", fq_lock);
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/*NOTREACHED*/
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}
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if (close(fd) == -1) {
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error("cannot close lock (%s)", fq_lock);
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/*NOTREACHED*/
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}
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}
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}
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/* caller couldn't find a regular save file but did find a panic one */
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void
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ask_about_panic_save(void)
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{
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#ifdef CHECK_PANIC_SAVE
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static const char Instead_prompt[] = "Start a new game instead?";
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int c = '\0';
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pline("There is no regular save file but there is a panic one.");
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pline("It might be recoverable with demi-divine intervention.");
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if (iflags.window_inited) {
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c = yn_function(Instead_prompt, "yn\033q", 'n', FALSE);
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} else {
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raw_printf("%s [yn] (n) ", Instead_prompt);
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(void) fflush(stdout);
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do {
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c = getchar();
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if (c == EOF || c == '\033' || c == '\0')
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break;
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c = lowc(c);
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} while (!strchr("ynq\n", c));
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}
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if (c != 'y') {
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/* caller successfully called getlock() and made <levelfile>.0 */
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delete_levelfile(0);
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unlock_file(HLOCK); /* just in case, release 'perm' */
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if (iflags.window_inited)
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exit_nhwindows((char *) 0);
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nh_terminate(EXIT_SUCCESS);
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}
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#endif
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return; /* proceed with new game */
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}
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/* normalize file name - we don't like .'s, /'s, spaces */
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void
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regularize(char *s)
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{
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char *lp;
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while ((lp = strchr(s, '.')) != 0 || (lp = strchr(s, '/')) != 0
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|| (lp = strchr(s, ' ')) != 0)
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*lp = '_';
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#if defined(SYSV) && !defined(AIX_31) && !defined(SVR4) && !defined(LINUX) \
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&& !defined(__APPLE__)
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/* avoid problems with 14 character file name limit */
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#ifdef COMPRESS
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/* leave room for .e from error and .Z from compress appended to
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* save files */
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{
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#ifdef COMPRESS_EXTENSION
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int i = 12 - strlen(COMPRESS_EXTENSION);
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#else
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int i = 10; /* should never happen... */
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#endif
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if (strlen(s) > i)
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s[i] = '\0';
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}
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#else
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if (strlen(s) > 11)
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/* leave room for .nn appended to level files */
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s[11] = '\0';
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#endif
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#endif
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}
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#if defined(TIMED_DELAY) && !defined(msleep) && defined(SYSV)
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#include <poll.h>
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void
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msleep(unsigned msec) /* milliseconds */
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{
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struct pollfd unused;
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int msecs = msec; /* poll API is signed */
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if (msecs < 0)
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msecs = 0; /* avoid infinite sleep */
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(void) poll(&unused, (unsigned long) 0, msecs);
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}
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#endif /* TIMED_DELAY for SYSV */
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#ifdef SHELL
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int
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dosh(void)
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{
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char *str;
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#ifdef SYSCF
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if (!sysopt.shellers || !sysopt.shellers[0]
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|| !check_user_string(sysopt.shellers)) {
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/* FIXME: should no longer assume a particular command keystroke */
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Norep("Unavailable command '!'.");
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return 0;
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}
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#endif
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if (child(0)) {
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if ((str = getenv("SHELL")) != (char *) 0)
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(void) execl(str, str, (char *) 0);
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else
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(void) execl("/bin/sh", "sh", (char *) 0);
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raw_print("sh: cannot execute.");
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exit(EXIT_FAILURE);
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}
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return 0;
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}
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#endif /* SHELL */
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#if defined(SHELL) || defined(DEF_PAGER) || defined(DEF_MAILREADER)
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int
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child(int wt)
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{
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int f;
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suspend_nhwindows((char *) 0); /* also calls end_screen() */
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#ifdef _M_UNIX
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sco_mapon();
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#endif
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#ifdef __linux__
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linux_mapon();
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#endif
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if ((f = fork()) == 0) { /* child */
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(void) setgid(getgid());
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(void) setuid(getuid());
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#ifdef CHDIR
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(void) chdir(getenv("HOME"));
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#endif
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return 1;
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}
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if (f == -1) { /* cannot fork */
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pline("Fork failed. Try again.");
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return 0;
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}
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/* fork succeeded; wait for child to exit */
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, SIG_IGN);
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(void) signal(SIGQUIT, SIG_IGN);
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#endif
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(void) wait((int *) 0);
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#ifdef _M_UNIX
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sco_mapoff();
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#endif
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#ifdef __linux__
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linux_mapoff();
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#endif
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#ifndef NO_SIGNAL
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(void) signal(SIGINT, (SIG_RET_TYPE) done1);
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if (wizard)
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(void) signal(SIGQUIT, SIG_DFL);
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#endif
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if (wt) {
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raw_print("");
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wait_synch();
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}
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resume_nhwindows();
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return 0;
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}
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#endif /* SHELL || DEF_PAGER || DEF_MAILREADER */
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#ifdef GETRES_SUPPORT
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extern int nh_getresuid(uid_t *, uid_t *, uid_t *);
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extern uid_t nh_getuid(void);
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extern uid_t nh_geteuid(void);
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extern int nh_getresgid(gid_t *, gid_t *, gid_t *);
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extern gid_t nh_getgid(void);
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extern gid_t nh_getegid(void);
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/* the following several functions assume __STDC__ where parentheses
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around the name of a function-like macro prevent macro expansion */
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int (getresuid)(uid_t *ruid, *euid, *suid)
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{
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return nh_getresuid(ruid, euid, suid);
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}
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uid_t (getuid)(void)
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{
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return nh_getuid();
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}
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uid_t (geteuid)(void)
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{
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return nh_geteuid();
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}
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int (getresgid)(gid_t *rgid, *egid, *sgid)
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{
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return nh_getresgid(rgid, egid, sgid);
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}
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gid_t (getgid)(void)
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{
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return nh_getgid();
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}
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gid_t (getegid)(void)
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{
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return nh_getegid();
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}
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#endif /* GETRES_SUPPORT */
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/* XXX should be ifdef PANICTRACE_GDB, but there's no such symbol yet */
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#ifdef PANICTRACE
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boolean
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file_exists(const char *path)
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{
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struct stat sb;
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/* Just see if it's there - trying to figure out if we can actually
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|
* execute it in all cases is too hard - we really just want to
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* catch typos in SYSCF.
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*/
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if (stat(path, &sb)) {
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return FALSE;
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}
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return TRUE;
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}
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#endif
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/*unixunix.c*/
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