djgpp cross-compiler was griping about several.
This also removes these lines from sys/unix/hints/include/compiler.370.
CFLAGS+=-Wno-format-nonliteral
CCXXFLAGS+=-Wno-format-nonliteral
-Wformat-nonliteral should not be incompatible with the printf
argument-checking capabilities on literal format strings and there
shouldn't be any new warnings created.
-- &< --
artifact.c: In function 'artifact_hit':
artifact.c:1309:23: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1309 | mon_nam(mdef));
| ^~~~~~~
artifact.c:1328:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1328 | pline(behead_msg[rn2(SIZE(behead_msg))], wepdesc, "you");
| ^~~~~
ball.c: In function 'drop_ball':
ball.c:896:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
896 | pline(pullmsg, "pit");
| ^~~~~
ball.c:899:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
899 | pline(pullmsg, "web");
| ^~~~~
ball.c:904:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
904 | pline(pullmsg, hliquid("lava"));
| ^~~~~
ball.c:908:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
908 | pline(pullmsg, "bear trap");
| ^~~~~
dig.c: In function 'liquid_flow':
dig.c:747:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
747 | pline(fillmsg, hliquid(typ == LAVAPOOL ? "lava" : "water"));
| ^~~~~
fountain.c: In function 'floating_above':
fountain.c:28:5: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
28 | You(umsg, what);
| ^~~
invent.c: In function 'hold_another_object':
invent.c:1018:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1018 | pline(drop_fmt, drop_arg);
| ^~~~~
invent.c:1073:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1073 | pline(drop_fmt, drop_arg);
| ^~~~~
invent.c: In function 'silly_thing':
invent.c:1811:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1811 | pline(silly_thing_to, word);
| ^~~~~
lock.c: In function 'pick_lock':
lock.c:375:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
375 | pline(no_longer, "hold the", what);
| ^~~~~~~~~
lock.c:379:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
379 | pline(no_longer, "reach the", "lock");
| ^~~~~~~~~
lock.c: In function 'pick_lock':
lock.c:375:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
375 | pline(no_longer, "hold the", what);
| ^~~~~~~~~
lock.c:379:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
379 | pline(no_longer, "reach the", "lock");
| ^~~~~~~~~
mcastu.c: In function 'cast_cleric_spell':
mcastu.c:670:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
670 | pline(fmt, Monnam(mtmp), what);
| ^~~~~
mhitu.c: In function 'hitmsg':
mhitu.c:68:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
68 | pline(pfmt, Monst_name);
| ^~~~~
mkobj.c: In function 'insane_object':
mkobj.c:2848:20: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2848 | impossible(altfmt, mesg, fmt_ptr((genericptr_t) obj), where_name(obj),
| ^~~~~~
mkobj.c:2852:20: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2852 | objnm);
| ^~~~~
mon.c: In function 'mon_givit':
mon.c:1469:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1469 | pline(msg, Monnam(mtmp));
| ^~~~~
mon.c: In function 'mondead':
mon.c:2485:33: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2485 | | SUPPRESS_INVISIBLE), FALSE));
| ^
muse.c: In function 'mon_reflects':
muse.c:2438:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2438 | pline(str, s_suffix(mon_nam(mon)), "shield");
| ^~~~~
muse.c:2445:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2445 | pline(str, s_suffix(mon_nam(mon)), "weapon");
| ^~~~~
muse.c:2450:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2450 | pline(str, s_suffix(mon_nam(mon)), "amulet");
| ^~~~~
muse.c:2458:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2458 | pline(str, s_suffix(mon_nam(mon)), "armor");
| ^~~~~
muse.c:2464:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2464 | pline(str, s_suffix(mon_nam(mon)), "scales");
| ^~~~~
muse.c: In function 'ureflects':
muse.c:2476:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2476 | pline(fmt, str, "shield");
| ^~~~~
muse.c:2483:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2483 | pline(fmt, str, "weapon");
| ^~~~~
muse.c:2487:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2487 | pline(fmt, str, "medallion");
| ^~~~~
muse.c:2493:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2493 | pline(fmt, str, uskin ? "luster" : "armor");
| ^~~~~
muse.c:2497:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2497 | pline(fmt, str, "scales");
| ^~~~~
polyself.c: In function 'polyman':
polyself.c:201:5: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
201 | urgent_pline(fmt, arg);
| ^~~~~~~~~~~~
potion.c: In function 'make_hallucinated':
potion.c:423:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
423 | pline(message, verb);
| ^~~~~
potion.c: In function 'peffect_gain_level':
potion.c:1033:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1033 | You(riseup, ceiling(u.ux, u.uy));
| ^~~
potion.c:1044:21: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1044 | You(riseup, ceiling(u.ux, u.uy));
| ^~~
priest.c: In function 'intemple':
priest.c:487:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
487 | You(msg1, msg2);
| ^~~
read.c: In function 'doread':
read.c:522:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
522 | pline(silly_thing_to, "read");
| ^~~~~
shk.c: In function 'shk_names_obj':
shk.c:2576:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2576 | pline(fmtbuf, obj_name, (obj->quan > 1L) ? "them" : "it", amt,
| ^~~~~~
shk.c:2579:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2579 | You(fmt, obj_name, amt, plur(amt), arg);
| ^~~
shk.c: In function 'shk_chat':
shk.c:4506:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
4506 | pline(Izchak_speaks[rn2(SIZE(Izchak_speaks))], shkname(shkp));
| ^~~~~
shk.c: In function 'check_unpaid_usage':
shk.c:4633:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
4633 | verbalize(fmt, arg1, arg2, tmp, currency(tmp));
| ^~~~~~~~~
sounds.c: In function 'dosounds':
sounds.c:66:21: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
66 | pline(throne_msg[2], uhis());
| ^~~~~
sounds.c:259:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
259 | You_hear(msg, halu_gname(EPRI(mtmp)->shralign));
| ^~~~~~~~
timeout.c: In function 'choke_dialogue':
timeout.c:269:26: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
269 | body_part(NECK));
| ^~~~~~~~~
timeout.c:274:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
274 | urgent_pline(str, hcolor(NH_BLUE));
| ^~~~~~~~~~~~
timeout.c: In function 'levitation_dialogue':
timeout.c:339:26: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
339 | danger ? surface(u.ux, u.uy) : "air");
| ^~~~~~
timeout.c: In function 'slime_dialogue':
timeout.c:379:34: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
379 | urgent_pline(buf, hcolor(NH_GREEN));
| ^~~
timeout.c:381:30: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
381 | urgent_pline(buf, an(Hallucination ? rndmonnam(NULL)
| ^~~
uhitm.c: In function 'hmon_hitmon':
uhitm.c:1398:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1398 | pline(fmt, whom);
| ^~~~~
uhitm.c:1421:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1421 | pline(fmt, whom);
| ^~~~~
uhitm.c: In function 'stumble_onto_mimic':
uhitm.c:5301:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
5301 | pline(fmt, what);
| ^~~~~
../win/tty/wintty.c: In function 'tty_clear_nhwindow':
../win/tty/wintty.c:1649:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
1649 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_display_nhwindow':
../win/tty/wintty.c:2339:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2339 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_dismiss_nhwindow':
../win/tty/wintty.c:2432:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2432 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_destroy_nhwindow':
../win/tty/wintty.c:2477:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2477 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_curs':
../win/tty/wintty.c:2503:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2503 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_putsym':
../win/tty/wintty.c:2599:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2599 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_add_menu':
../win/tty/wintty.c:2967:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2967 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_end_menu':
../win/tty/wintty.c:3032:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
3032 | panic(winpanicstr, window);
| ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_select_menu':
../win/tty/wintty.c:3140:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
3140 | panic(winpanicstr, window);
| ^~~~~~~~~~~
641 lines
20 KiB
C
641 lines
20 KiB
C
/* NetHack 3.7 fountain.c $NHDT-Date: 1596498170 2020/08/03 23:42:50 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.69 $ */
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/* Copyright Scott R. Turner, srt@ucla, 10/27/86 */
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/* NetHack may be freely redistributed. See license for details. */
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/* Code for drinking from fountains. */
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#include "hack.h"
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static void dowatersnakes(void);
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static void dowaterdemon(void);
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static void dowaternymph(void);
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static void gush(int, int, genericptr_t);
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static void dofindgem(void);
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DISABLE_WARNING_FORMAT_NONLITERAL
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/* used when trying to dip in or drink from fountain or sink or pool while
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levitating above it, or when trying to move downwards in that state */
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void
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floating_above(const char *what)
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{
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const char *umsg = "are floating high above the %s.";
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if (u.utrap && (u.utraptype == TT_INFLOOR || u.utraptype == TT_LAVA)) {
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/* when stuck in floor (not possible at fountain or sink location,
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so must be attempting to move down), override the usual message */
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umsg = "are trapped in the %s.";
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what = surface(u.ux, u.uy); /* probably redundant */
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}
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You(umsg, what);
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}
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RESTORE_WARNING_FORMAT_NONLITERAL
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/* Fountain of snakes! */
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static void
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dowatersnakes(void)
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{
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register int num = rn1(5, 2);
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struct monst *mtmp;
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if (!(g.mvitals[PM_WATER_MOCCASIN].mvflags & G_GONE)) {
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if (!Blind)
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pline("An endless stream of %s pours forth!",
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Hallucination ? makeplural(rndmonnam(NULL)) : "snakes");
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else
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You_hear("%s hissing!", something);
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while (num-- > 0)
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if ((mtmp = makemon(&mons[PM_WATER_MOCCASIN], u.ux, u.uy,
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MM_NOMSG)) != 0
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&& t_at(mtmp->mx, mtmp->my))
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(void) mintrap(mtmp);
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} else
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pline_The("fountain bubbles furiously for a moment, then calms.");
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}
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/* Water demon */
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static void
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dowaterdemon(void)
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{
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struct monst *mtmp;
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if (!(g.mvitals[PM_WATER_DEMON].mvflags & G_GONE)) {
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if ((mtmp = makemon(&mons[PM_WATER_DEMON], u.ux, u.uy,
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MM_NOMSG)) != 0) {
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if (!Blind)
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You("unleash %s!", a_monnam(mtmp));
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else
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You_feel("the presence of evil.");
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/* Give those on low levels a (slightly) better chance of survival
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*/
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if (rnd(100) > (80 + level_difficulty())) {
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pline("Grateful for %s release, %s grants you a wish!",
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mhis(mtmp), mhe(mtmp));
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/* give a wish and discard the monster (mtmp set to null) */
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mongrantswish(&mtmp);
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} else if (t_at(mtmp->mx, mtmp->my))
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(void) mintrap(mtmp);
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}
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} else
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pline_The("fountain bubbles furiously for a moment, then calms.");
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}
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/* Water Nymph */
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static void
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dowaternymph(void)
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{
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register struct monst *mtmp;
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if (!(g.mvitals[PM_WATER_NYMPH].mvflags & G_GONE)
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&& (mtmp = makemon(&mons[PM_WATER_NYMPH], u.ux, u.uy,
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MM_NOMSG)) != 0) {
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if (!Blind)
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You("attract %s!", a_monnam(mtmp));
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else
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You_hear("a seductive voice.");
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mtmp->msleeping = 0;
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if (t_at(mtmp->mx, mtmp->my))
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(void) mintrap(mtmp);
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} else if (!Blind)
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pline("A large bubble rises to the surface and pops.");
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else
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You_hear("a loud pop.");
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}
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/* Gushing forth along LOS from (u.ux, u.uy) */
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void
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dogushforth(int drinking)
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{
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int madepool = 0;
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do_clear_area(u.ux, u.uy, 7, gush, (genericptr_t) &madepool);
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if (!madepool) {
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if (drinking)
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Your("thirst is quenched.");
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else
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pline("Water sprays all over you.");
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}
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}
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static void
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gush(int x, int y, genericptr_t poolcnt)
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{
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register struct monst *mtmp;
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register struct trap *ttmp;
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if (((x + y) % 2) || (x == u.ux && y == u.uy)
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|| (rn2(1 + distmin(u.ux, u.uy, x, y))) || (levl[x][y].typ != ROOM)
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|| (sobj_at(BOULDER, x, y)) || nexttodoor(x, y))
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return;
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if ((ttmp = t_at(x, y)) != 0 && !delfloortrap(ttmp))
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return;
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if (!((*(int *) poolcnt)++))
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pline("Water gushes forth from the overflowing fountain!");
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/* Put a pool at x, y */
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levl[x][y].typ = POOL, levl[x][y].flags = 0;
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/* No kelp! */
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del_engr_at(x, y);
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water_damage_chain(g.level.objects[x][y], TRUE);
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if ((mtmp = m_at(x, y)) != 0)
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(void) minliquid(mtmp);
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else
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newsym(x, y);
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}
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/* Find a gem in the sparkling waters. */
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static void
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dofindgem(void)
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{
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if (!Blind)
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You("spot a gem in the sparkling waters!");
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else
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You_feel("a gem here!");
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(void) mksobj_at(rnd_class(DILITHIUM_CRYSTAL, LUCKSTONE - 1), u.ux, u.uy,
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FALSE, FALSE);
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SET_FOUNTAIN_LOOTED(u.ux, u.uy);
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newsym(u.ux, u.uy);
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exercise(A_WIS, TRUE); /* a discovery! */
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}
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void
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dryup(xchar x, xchar y, boolean isyou)
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{
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if (IS_FOUNTAIN(levl[x][y].typ)
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&& (!rn2(3) || FOUNTAIN_IS_WARNED(x, y))) {
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if (isyou && in_town(x, y) && !FOUNTAIN_IS_WARNED(x, y)) {
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struct monst *mtmp;
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SET_FOUNTAIN_WARNED(x, y);
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/* Warn about future fountain use. */
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for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
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if (DEADMONSTER(mtmp))
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continue;
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if (is_watch(mtmp->data) && couldsee(mtmp->mx, mtmp->my)
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&& mtmp->mpeaceful) {
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if (!Deaf) {
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pline("%s yells:", Amonnam(mtmp));
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verbalize("Hey, stop using that fountain!");
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} else {
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pline("%s earnestly %s %s %s!",
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Amonnam(mtmp),
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nolimbs(mtmp->data) ? "shakes" : "waves",
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mhis(mtmp),
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nolimbs(mtmp->data)
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? mbodypart(mtmp, HEAD)
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: makeplural(mbodypart(mtmp, ARM)));
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}
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break;
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}
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}
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/* You can see or hear this effect */
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if (!mtmp)
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pline_The("flow reduces to a trickle.");
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return;
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}
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if (isyou && wizard) {
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if (yn("Dry up fountain?") == 'n')
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return;
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}
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/* FIXME: sight-blocking clouds should use block_point() when
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being created and unblock_point() when going away, then this
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glyph hackery wouldn't be necessary */
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if (cansee(x, y)) {
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int glyph = glyph_at(x, y);
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if (!glyph_is_cmap(glyph) || glyph_to_cmap(glyph) != S_cloud)
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pline_The("fountain dries up!");
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}
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/* replace the fountain with ordinary floor */
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levl[x][y].typ = ROOM, levl[x][y].flags = 0;
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levl[x][y].blessedftn = 0;
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g.level.flags.nfountains--;
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/* The location is seen if the hero/monster is invisible
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or felt if the hero is blind. */
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newsym(x, y);
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if (isyou && in_town(x, y))
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(void) angry_guards(FALSE);
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}
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}
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void
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drinkfountain(void)
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{
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/* What happens when you drink from a fountain? */
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register boolean mgkftn = (levl[u.ux][u.uy].blessedftn == 1);
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register int fate = rnd(30);
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if (Levitation) {
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floating_above("fountain");
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return;
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}
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if (mgkftn && u.uluck >= 0 && fate >= 10) {
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int i, ii, littleluck = (u.uluck < 4);
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pline("Wow! This makes you feel great!");
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/* blessed restore ability */
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for (ii = 0; ii < A_MAX; ii++)
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if (ABASE(ii) < AMAX(ii)) {
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ABASE(ii) = AMAX(ii);
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g.context.botl = 1;
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}
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/* gain ability, blessed if "natural" luck is high */
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i = rn2(A_MAX); /* start at a random attribute */
|
|
for (ii = 0; ii < A_MAX; ii++) {
|
|
if (adjattrib(i, 1, littleluck ? -1 : 0) && littleluck)
|
|
break;
|
|
if (++i >= A_MAX)
|
|
i = 0;
|
|
}
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
pline("A wisp of vapor escapes the fountain...");
|
|
exercise(A_WIS, TRUE);
|
|
levl[u.ux][u.uy].blessedftn = 0;
|
|
return;
|
|
}
|
|
|
|
if (fate < 10) {
|
|
pline_The("cool draught refreshes you.");
|
|
u.uhunger += rnd(10); /* don't choke on water */
|
|
newuhs(FALSE);
|
|
if (mgkftn)
|
|
return;
|
|
} else {
|
|
switch (fate) {
|
|
case 19: /* Self-knowledge */
|
|
You_feel("self-knowledgeable...");
|
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
|
enlightenment(MAGICENLIGHTENMENT, ENL_GAMEINPROGRESS);
|
|
exercise(A_WIS, TRUE);
|
|
pline_The("feeling subsides.");
|
|
break;
|
|
case 20: /* Foul water */
|
|
pline_The("water is foul! You gag and vomit.");
|
|
morehungry(rn1(20, 11));
|
|
vomit();
|
|
break;
|
|
case 21: /* Poisonous */
|
|
pline_The("water is contaminated!");
|
|
if (Poison_resistance) {
|
|
pline("Perhaps it is runoff from the nearby %s farm.",
|
|
fruitname(FALSE));
|
|
losehp(rnd(4), "unrefrigerated sip of juice", KILLED_BY_AN);
|
|
break;
|
|
}
|
|
losestr(rn1(4, 3));
|
|
losehp(rnd(10), "contaminated water", KILLED_BY);
|
|
exercise(A_CON, FALSE);
|
|
break;
|
|
case 22: /* Fountain of snakes! */
|
|
dowatersnakes();
|
|
break;
|
|
case 23: /* Water demon */
|
|
dowaterdemon();
|
|
break;
|
|
case 24: { /* Maybe curse some items */
|
|
register struct obj *obj;
|
|
int buc_changed = 0;
|
|
|
|
pline("This water's no good!");
|
|
morehungry(rn1(20, 11));
|
|
exercise(A_CON, FALSE);
|
|
/* this is more severe than rndcurse() */
|
|
for (obj = g.invent; obj; obj = obj->nobj)
|
|
if (obj->oclass != COIN_CLASS && !obj->cursed && !rn2(5)) {
|
|
curse(obj);
|
|
++buc_changed;
|
|
}
|
|
if (buc_changed)
|
|
update_inventory();
|
|
break;
|
|
}
|
|
case 25: /* See invisible */
|
|
if (Blind) {
|
|
if (Invisible) {
|
|
You("feel transparent.");
|
|
} else {
|
|
You("feel very self-conscious.");
|
|
pline("Then it passes.");
|
|
}
|
|
} else {
|
|
You_see("an image of someone stalking you.");
|
|
pline("But it disappears.");
|
|
}
|
|
HSee_invisible |= FROMOUTSIDE;
|
|
newsym(u.ux, u.uy);
|
|
exercise(A_WIS, TRUE);
|
|
break;
|
|
case 26: /* See Monsters */
|
|
(void) monster_detect((struct obj *) 0, 0);
|
|
exercise(A_WIS, TRUE);
|
|
break;
|
|
case 27: /* Find a gem in the sparkling waters. */
|
|
if (!FOUNTAIN_IS_LOOTED(u.ux, u.uy)) {
|
|
dofindgem();
|
|
break;
|
|
}
|
|
/*FALLTHRU*/
|
|
case 28: /* Water Nymph */
|
|
dowaternymph();
|
|
break;
|
|
case 29: /* Scare */
|
|
{
|
|
register struct monst *mtmp;
|
|
|
|
pline("This %s gives you bad breath!",
|
|
hliquid("water"));
|
|
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
|
|
if (DEADMONSTER(mtmp))
|
|
continue;
|
|
monflee(mtmp, 0, FALSE, FALSE);
|
|
}
|
|
break;
|
|
}
|
|
case 30: /* Gushing forth in this room */
|
|
dogushforth(TRUE);
|
|
break;
|
|
default:
|
|
pline("This tepid %s is tasteless.",
|
|
hliquid("water"));
|
|
break;
|
|
}
|
|
}
|
|
dryup(u.ux, u.uy, TRUE);
|
|
}
|
|
|
|
void
|
|
dipfountain(register struct obj *obj)
|
|
{
|
|
if (Levitation) {
|
|
floating_above("fountain");
|
|
return;
|
|
}
|
|
|
|
/* Don't grant Excalibur when there's more than one object. */
|
|
/* (quantity could be > 1 if merged daggers got polymorphed) */
|
|
if (obj->otyp == LONG_SWORD && obj->quan == 1L && u.ulevel >= 5 && !rn2(6)
|
|
&& !obj->oartifact
|
|
&& !exist_artifact(LONG_SWORD, artiname(ART_EXCALIBUR))) {
|
|
if (u.ualign.type != A_LAWFUL) {
|
|
/* Ha! Trying to cheat her. */
|
|
pline("A freezing mist rises from the %s and envelopes the sword.",
|
|
hliquid("water"));
|
|
pline_The("fountain disappears!");
|
|
curse(obj);
|
|
if (obj->spe > -6 && !rn2(3))
|
|
obj->spe--;
|
|
obj->oerodeproof = FALSE;
|
|
exercise(A_WIS, FALSE);
|
|
} else {
|
|
/* The lady of the lake acts! - Eric Backus */
|
|
/* Be *REAL* nice */
|
|
pline(
|
|
"From the murky depths, a hand reaches up to bless the sword.");
|
|
pline("As the hand retreats, the fountain disappears!");
|
|
obj = oname(obj, artiname(ART_EXCALIBUR));
|
|
discover_artifact(ART_EXCALIBUR);
|
|
bless(obj);
|
|
obj->oeroded = obj->oeroded2 = 0;
|
|
obj->oerodeproof = TRUE;
|
|
exercise(A_WIS, TRUE);
|
|
}
|
|
update_inventory();
|
|
levl[u.ux][u.uy].typ = ROOM, levl[u.ux][u.uy].flags = 0;
|
|
newsym(u.ux, u.uy);
|
|
g.level.flags.nfountains--;
|
|
if (in_town(u.ux, u.uy))
|
|
(void) angry_guards(FALSE);
|
|
return;
|
|
} else {
|
|
int er = water_damage(obj, NULL, TRUE);
|
|
|
|
if (obj->otyp == POT_ACID
|
|
&& er != ER_DESTROYED) { /* Acid and water don't mix */
|
|
useup(obj);
|
|
return;
|
|
} else if (er != ER_NOTHING && !rn2(2)) { /* no further effect */
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (rnd(30)) {
|
|
case 16: /* Curse the item */
|
|
if (obj->oclass != COIN_CLASS && !obj->cursed) {
|
|
curse(obj);
|
|
}
|
|
break;
|
|
case 17:
|
|
case 18:
|
|
case 19:
|
|
case 20: /* Uncurse the item */
|
|
if (obj->cursed) {
|
|
if (!Blind)
|
|
pline_The("%s glows for a moment.", hliquid("water"));
|
|
uncurse(obj);
|
|
} else {
|
|
pline("A feeling of loss comes over you.");
|
|
}
|
|
break;
|
|
case 21: /* Water Demon */
|
|
dowaterdemon();
|
|
break;
|
|
case 22: /* Water Nymph */
|
|
dowaternymph();
|
|
break;
|
|
case 23: /* an Endless Stream of Snakes */
|
|
dowatersnakes();
|
|
break;
|
|
case 24: /* Find a gem */
|
|
if (!FOUNTAIN_IS_LOOTED(u.ux, u.uy)) {
|
|
dofindgem();
|
|
break;
|
|
}
|
|
/*FALLTHRU*/
|
|
case 25: /* Water gushes forth */
|
|
dogushforth(FALSE);
|
|
break;
|
|
case 26: /* Strange feeling */
|
|
pline("A strange tingling runs up your %s.", body_part(ARM));
|
|
break;
|
|
case 27: /* Strange feeling */
|
|
You_feel("a sudden chill.");
|
|
break;
|
|
case 28: /* Strange feeling */
|
|
pline("An urge to take a bath overwhelms you.");
|
|
{
|
|
long money = money_cnt(g.invent);
|
|
struct obj *otmp;
|
|
if (money > 10) {
|
|
/* Amount to lose. Might get rounded up as fountains don't
|
|
* pay change... */
|
|
money = somegold(money) / 10;
|
|
for (otmp = g.invent; otmp && money > 0; otmp = otmp->nobj)
|
|
if (otmp->oclass == COIN_CLASS) {
|
|
int denomination = objects[otmp->otyp].oc_cost;
|
|
long coin_loss =
|
|
(money + denomination - 1) / denomination;
|
|
coin_loss = min(coin_loss, otmp->quan);
|
|
otmp->quan -= coin_loss;
|
|
money -= coin_loss * denomination;
|
|
if (!otmp->quan)
|
|
delobj(otmp);
|
|
}
|
|
You("lost some of your gold in the fountain!");
|
|
CLEAR_FOUNTAIN_LOOTED(u.ux, u.uy);
|
|
exercise(A_WIS, FALSE);
|
|
}
|
|
}
|
|
break;
|
|
case 29: /* You see coins */
|
|
/* We make fountains have more coins the closer you are to the
|
|
* surface. After all, there will have been more people going
|
|
* by. Just like a shopping mall! Chris Woodbury */
|
|
|
|
if (FOUNTAIN_IS_LOOTED(u.ux, u.uy))
|
|
break;
|
|
SET_FOUNTAIN_LOOTED(u.ux, u.uy);
|
|
(void) mkgold((long) (rnd((dunlevs_in_dungeon(&u.uz) - dunlev(&u.uz)
|
|
+ 1) * 2) + 5),
|
|
u.ux, u.uy);
|
|
if (!Blind)
|
|
pline("Far below you, you see coins glistening in the %s.",
|
|
hliquid("water"));
|
|
exercise(A_WIS, TRUE);
|
|
newsym(u.ux, u.uy);
|
|
break;
|
|
}
|
|
update_inventory();
|
|
dryup(u.ux, u.uy, TRUE);
|
|
}
|
|
|
|
void
|
|
breaksink(int x, int y)
|
|
{
|
|
if (cansee(x, y) || (x == u.ux && y == u.uy))
|
|
pline_The("pipes break! Water spurts out!");
|
|
g.level.flags.nsinks--;
|
|
levl[x][y].typ = FOUNTAIN, levl[x][y].looted = 0;
|
|
levl[x][y].blessedftn = 0;
|
|
SET_FOUNTAIN_LOOTED(x, y);
|
|
g.level.flags.nfountains++;
|
|
newsym(x, y);
|
|
}
|
|
|
|
void
|
|
drinksink(void)
|
|
{
|
|
struct obj *otmp;
|
|
struct monst *mtmp;
|
|
|
|
if (Levitation) {
|
|
floating_above("sink");
|
|
return;
|
|
}
|
|
switch (rn2(20)) {
|
|
case 0:
|
|
You("take a sip of very cold %s.", hliquid("water"));
|
|
break;
|
|
case 1:
|
|
You("take a sip of very warm %s.", hliquid("water"));
|
|
break;
|
|
case 2:
|
|
You("take a sip of scalding hot %s.", hliquid("water"));
|
|
if (Fire_resistance) {
|
|
pline("It seems quite tasty.");
|
|
monstseesu(M_SEEN_FIRE);
|
|
} else
|
|
losehp(rnd(6), "sipping boiling water", KILLED_BY);
|
|
/* boiling water burns considered fire damage */
|
|
break;
|
|
case 3:
|
|
if (g.mvitals[PM_SEWER_RAT].mvflags & G_GONE)
|
|
pline_The("sink seems quite dirty.");
|
|
else {
|
|
mtmp = makemon(&mons[PM_SEWER_RAT], u.ux, u.uy, MM_NOMSG);
|
|
if (mtmp)
|
|
pline("Eek! There's %s in the sink!",
|
|
(Blind || !canspotmon(mtmp)) ? "something squirmy"
|
|
: a_monnam(mtmp));
|
|
}
|
|
break;
|
|
case 4:
|
|
do {
|
|
otmp = mkobj(POTION_CLASS, FALSE);
|
|
if (otmp->otyp == POT_WATER) {
|
|
obfree(otmp, (struct obj *) 0);
|
|
otmp = (struct obj *) 0;
|
|
}
|
|
} while (!otmp);
|
|
otmp->cursed = otmp->blessed = 0;
|
|
pline("Some %s liquid flows from the faucet.",
|
|
Blind ? "odd" : hcolor(OBJ_DESCR(objects[otmp->otyp])));
|
|
otmp->dknown = !(Blind || Hallucination);
|
|
otmp->quan++; /* Avoid panic upon useup() */
|
|
otmp->fromsink = 1; /* kludge for docall() */
|
|
(void) dopotion(otmp);
|
|
obfree(otmp, (struct obj *) 0);
|
|
break;
|
|
case 5:
|
|
if (!(levl[u.ux][u.uy].looted & S_LRING)) {
|
|
You("find a ring in the sink!");
|
|
(void) mkobj_at(RING_CLASS, u.ux, u.uy, TRUE);
|
|
levl[u.ux][u.uy].looted |= S_LRING;
|
|
exercise(A_WIS, TRUE);
|
|
newsym(u.ux, u.uy);
|
|
} else
|
|
pline("Some dirty %s backs up in the drain.", hliquid("water"));
|
|
break;
|
|
case 6:
|
|
breaksink(u.ux, u.uy);
|
|
break;
|
|
case 7:
|
|
pline_The("%s moves as though of its own will!", hliquid("water"));
|
|
if ((g.mvitals[PM_WATER_ELEMENTAL].mvflags & G_GONE)
|
|
|| !makemon(&mons[PM_WATER_ELEMENTAL], u.ux, u.uy, MM_NOMSG))
|
|
pline("But it quiets down.");
|
|
break;
|
|
case 8:
|
|
pline("Yuk, this %s tastes awful.", hliquid("water"));
|
|
more_experienced(1, 0);
|
|
newexplevel();
|
|
break;
|
|
case 9:
|
|
pline("Gaggg... this tastes like sewage! You vomit.");
|
|
morehungry(rn1(30 - ACURR(A_CON), 11));
|
|
vomit();
|
|
break;
|
|
case 10:
|
|
pline("This %s contains toxic wastes!", hliquid("water"));
|
|
if (!Unchanging) {
|
|
You("undergo a freakish metamorphosis!");
|
|
polyself(0);
|
|
}
|
|
break;
|
|
/* more odd messages --JJB */
|
|
case 11:
|
|
You_hear("clanking from the pipes...");
|
|
break;
|
|
case 12:
|
|
You_hear("snatches of song from among the sewers...");
|
|
break;
|
|
case 19:
|
|
if (Hallucination) {
|
|
pline("From the murky drain, a hand reaches up... --oops--");
|
|
break;
|
|
}
|
|
/*FALLTHRU*/
|
|
default:
|
|
You("take a sip of %s %s.",
|
|
rn2(3) ? (rn2(2) ? "cold" : "warm") : "hot",
|
|
hliquid("water"));
|
|
}
|
|
}
|
|
|
|
/*fountain.c*/
|