Changes to be committed: modified: include/config.h modified: include/extern.h modified: include/flag.h modified: include/global.h modified: include/ntconf.h modified: include/wintty.h modified: src/cmd.c modified: src/files.c modified: src/options.c modified: sys/share/pcmain.c modified: sys/share/pcsys.c modified: sys/share/pcunix.c modified: sys/winnt/Makefile.gcc modified: sys/winnt/Makefile.msc modified: sys/winnt/nttty.c new file: sys/winnt/stubs.c modified: sys/winnt/winnt.c modified: util/makedefs.c modified: win/tty/wintty.c Adjust the code and the command line Makefile so that you no longer have to choose whether to build the tty version NetHack.exe, or the gui version NetHackW.exe. Both will now be built in a single 'nmake install' pass.
350 lines
7.2 KiB
C
350 lines
7.2 KiB
C
/* NetHack 3.5 winnt.c $NHDT-Date: 1429675609 2015/04/22 04:06:49 $ $NHDT-Branch: win32-x64-working $:$NHDT-Revision: 1.22 $ */
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/* NetHack 3.5 winnt.c $Date: 2012/01/15 19:11:41 $ $Revision: 1.18 $ */
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/* SCCS Id: @(#)winnt.c 3.5 $NHDT-Date: 1429675610 2015/04/22 04:06:50 $ */
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/* SCCS Id: @(#)winnt.c 3.5 $Date: 2012/01/15 19:11:41 $ */
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/* Copyright (c) NetHack PC Development Team 1993, 1994 */
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/* NetHack may be freely redistributed. See license for details. */
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/*
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* WIN32 system functions.
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*
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* Initial Creation: Michael Allison - January 31/93
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*
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*/
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#define NEED_VARARGS
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#include "hack.h"
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#include <dos.h>
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#ifndef __BORLANDC__
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#include <direct.h>
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#endif
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#include <ctype.h>
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#include "win32api.h"
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#include "wintty.h"
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#ifdef WIN32
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/*
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* The following WIN32 API routines are used in this file.
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*
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* GetDiskFreeSpace
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* GetVolumeInformation
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* GetUserName
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* FindFirstFile
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* FindNextFile
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* FindClose
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*
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*/
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/* globals required within here */
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HANDLE ffhandle = (HANDLE)0;
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WIN32_FIND_DATA ffd;
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/* The function pointer nt_kbhit contains a kbhit() equivalent
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* which varies depending on which window port is active.
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* For the tty port it is tty_kbhit() [from nttty.c]
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* For the win32 port it is win32_kbhit() [from winmain.c]
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* It is initialized to point to def_kbhit [in here] for safety.
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*/
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int def_kbhit(void);
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int (*nt_kbhit)() = def_kbhit;
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char
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switchar()
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{
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/* Could not locate a WIN32 API call for this- MJA */
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return '-';
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}
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long
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freediskspace(path)
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char *path;
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{
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char tmppath[4];
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DWORD SectorsPerCluster = 0;
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DWORD BytesPerSector = 0;
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DWORD FreeClusters = 0;
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DWORD TotalClusters = 0;
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tmppath[0] = *path;
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tmppath[1] = ':';
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tmppath[2] = '\\';
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tmppath[3] = '\0';
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GetDiskFreeSpace(tmppath, &SectorsPerCluster,
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&BytesPerSector,
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&FreeClusters,
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&TotalClusters);
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return (long)(SectorsPerCluster * BytesPerSector *
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FreeClusters);
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}
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/*
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* Functions to get filenames using wildcards
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*/
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int
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findfirst(path)
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char *path;
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{
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if (ffhandle){
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FindClose(ffhandle);
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ffhandle = (HANDLE)0;
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}
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ffhandle = FindFirstFile(path,&ffd);
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return
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(ffhandle == INVALID_HANDLE_VALUE) ? 0 : 1;
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}
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int
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findnext()
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{
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return FindNextFile(ffhandle,&ffd) ? 1 : 0;
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}
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char *
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foundfile_buffer()
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{
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return &ffd.cFileName[0];
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}
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long
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filesize(file)
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char *file;
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{
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if (findfirst(file)) {
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return ((long)ffd.nFileSizeLow);
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} else
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return -1L;
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}
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/*
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* Chdrive() changes the default drive.
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*/
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void
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chdrive(str)
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char *str;
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{
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char *ptr;
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char drive;
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if ((ptr = index(str, ':')) != (char *)0)
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{
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drive = toupper(*(ptr - 1));
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_chdrive((drive - 'A') + 1);
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}
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}
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static int
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max_filename()
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{
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DWORD maxflen;
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int status=0;
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status = GetVolumeInformation((LPTSTR)0,(LPTSTR)0, 0
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,(LPDWORD)0,&maxflen,(LPDWORD)0,(LPTSTR)0,0);
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if (status) return maxflen;
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else return 0;
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}
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int
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def_kbhit()
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{
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return 0;
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}
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/*
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* Strip out troublesome file system characters.
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*/
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void
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nt_regularize(s) /* normalize file name */
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register char *s;
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{
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register unsigned char *lp;
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for (lp = s; *lp; lp++)
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if ( *lp == '?' || *lp == '"' || *lp == '\\' ||
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*lp == '/' || *lp == '>' || *lp == '<' ||
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*lp == '*' || *lp == '|' || *lp == ':' || (*lp > 127))
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*lp = '_';
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}
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/*
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* This is used in nhlan.c to implement some of the LAN_FEATURES.
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*/
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char *get_username(lan_username_size)
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int *lan_username_size;
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{
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static TCHAR username_buffer[BUFSZ];
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unsigned int status;
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DWORD i = BUFSZ - 1;
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/* i gets updated with actual size */
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status = GetUserName(username_buffer, &i);
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if (status) username_buffer[i] = '\0';
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else Strcpy(username_buffer, "NetHack");
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if (lan_username_size) *lan_username_size = strlen(username_buffer);
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return username_buffer;
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}
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# if 0
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char *getxxx()
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{
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char szFullPath[MAX_PATH] = "";
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HMODULE hInst = NULL; /* NULL gets the filename of this module */
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GetModuleFileName(hInst, szFullPath, sizeof(szFullPath));
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return &szFullPath[0];
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}
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# endif
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/* fatal error */
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/*VARARGS1*/
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void
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error VA_DECL(const char *,s)
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char buf[BUFSZ];
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VA_START(s);
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VA_INIT(s, const char *);
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/* error() may get called before tty is initialized */
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if (iflags.window_inited) end_screen();
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if (!strncmpi(windowprocs.name, "tty", 3)) {
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buf[0] = '\n';
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(void) vsprintf(&buf[1], s, VA_ARGS);
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Strcat(buf, "\n");
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msmsg(buf);
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} else {
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(void) vsprintf(buf, s, VA_ARGS);
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Strcat(buf, "\n");
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raw_printf(buf);
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}
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VA_END();
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exit(EXIT_FAILURE);
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}
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void Delay(int ms)
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{
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(void)Sleep(ms);
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}
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extern void NDECL(backsp);
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void win32_abort()
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{
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if (wizard) {
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int c, ci, ct;
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if (!iflags.window_inited)
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c = 'n';
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ct = 0;
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msmsg("Execute debug breakpoint wizard?");
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while ((ci=nhgetch()) != '\n') {
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if (ct > 0) {
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backsp(); /* \b is visible on NT */
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(void) putchar(' ');
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backsp();
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ct = 0;
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c = 'n';
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}
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if (ci == 'y' || ci == 'n' || ci == 'Y' || ci == 'N') {
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ct = 1;
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c = ci;
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msmsg("%c",c);
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}
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}
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if (c == 'y')
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DebugBreak();
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}
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abort();
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}
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static char interjection_buf[INTERJECTION_TYPES][1024];
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static int interjection[INTERJECTION_TYPES];
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void
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interject_assistance(num, interjection_type, ptr1, ptr2)
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int num;
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int interjection_type;
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genericptr_t ptr1;
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genericptr_t ptr2;
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{
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switch(num) {
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case 1: {
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char *panicmsg = (char *)ptr1;
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char *datadir = (char *)ptr2;
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char *tempdir = nh_getenv("TEMP");
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interjection_type = INTERJECT_PANIC;
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interjection[INTERJECT_PANIC] = 1;
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/*
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* ptr1 = the panic message about to be delivered.
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* ptr2 = the directory prefix of the dungeon file
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* that failed to open.
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* Check to see if datadir matches tempdir or a
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* common windows temp location. If it does, inform
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* the user that they are probably trying to run the
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* game from within their unzip utility, so the required
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* files really don't exist at the location. Instruct
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* them to unpack them first.
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*/
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if (panicmsg && datadir) {
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if (!strncmpi(datadir, "C:\\WINDOWS\\TEMP", 15) ||
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strstri(datadir, "TEMP") ||
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(tempdir && strstri(datadir, tempdir))) {
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(void)strncpy(interjection_buf[INTERJECT_PANIC],
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"\nOne common cause of this error is attempting to execute\n"
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"the game by double-clicking on it while it is displayed\n"
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"inside an unzip utility.\n\n"
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"You have to unzip the contents of the zip file into a\n"
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"folder on your system, and then run \"NetHack.exe\" or \n"
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"\"NetHackW.exe\" from there.\n\n"
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"If that is not the situation, you are encouraged to\n"
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"report the error as shown above.\n\n", 1023);
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}
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}
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}
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break;
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}
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}
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void
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interject(interjection_type)
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int interjection_type;
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{
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if (interjection_type >= 0 && interjection_type < INTERJECTION_TYPES)
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msmsg(interjection_buf[interjection_type]);
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}
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# ifdef RUNTIME_PORT_ID
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/*
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* _M_IX86 is Defined for x86 processors. This is not defined for x64 processors.
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* _M_X64 is Defined for x64 processors.
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* _M_IA64 is Defined for Itanium Processor Family 64-bit processors.
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* _WIN64 is Defined for applications for Win64.
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*/
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# ifndef _M_IX86
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# ifdef _M_X64
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# define TARGET_PORT "(x64) "
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# endif
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# ifdef _M_IA64
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# define TARGET_PORT "(IA64) "
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# endif
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# endif
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# ifndef TARGET_PORT
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# define TARGET_PORT "(x86) "
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# endif
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void
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append_port_id(buf)
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char *buf;
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{
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char *portstr = TARGET_PORT;
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Sprintf(eos(buf), " %s", portstr);
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}
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# endif /* RUNTIME_PORT_ID */
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#endif /* WIN32 */
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/*winnt.c*/
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