Files
nethack/sys/unix/Makefile.utl
keni 59e64a1d40 First pass at a hints-based build system to augment (not replace) the existing
build system.

Anyone who wants to do a build from sys/unix and doesn't want to figure this
out just needs to do:
	sh setup.sh hints/unix
instead of:
	sh setup.sh
and then continue on as usual.

New files:
sys/unix/NewInstall.unx - the new directions
sys/unix/hints/* - the hints files.  There will be more later.
sys/unix/mkmkfile.sh - helper for setup.sh

Summary of changes:
see NewInstall.unx for info on the new build system
introduction of various preprocessor symbols to turn options off that
 are defaulted on historically
comment out nethackrc (and similar) entries that still use the old symbol
 syntax.
commenting out of Makefile.* lines that now come from hints/unix
GAMEDIR is replaced with HACKDIR so the Makefiles and the C source agree.
  Note that I have NOT changed the docs and/or Makefiles for be, msdos, os2,
  vms, or winnt.  If port maintainers don't then I will, but I can't test
  those ports.
nethack.sh now handles the font path automatically
2007-12-13 20:17:11 +00:00

404 lines
12 KiB
Makefile

# Makefile for NetHack's utility programs.
# SCCS Id: @(#)Makefile.utl 3.5 2007/12/12
# newer makes predefine $(MAKE) to 'make' and do smarter processing of
# recursive make calls if $(MAKE) is used
# these makes allow $(MAKE) to be overridden by the environment if someone
# wants to (or has to) use something other than the standard make, so we do
# not want to unconditionally set $(MAKE) here
#
# unfortunately, some older makes do not predefine $(MAKE); if you have one of
# these, uncomment the following line
# (you will know that you have one if you get complaints about unable to
# execute things like 'foo.o')
# MAKE = make
# if you are using gcc as your compiler,
# uncomment the CC definition below if it's not in your environment
# CC = gcc
#
# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
#
# CC = gcc -ansi -D_BULL_SOURCE -D_XOPEN_SOURCE -D_POSIX_SOURCE
#
# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
#
# CC = gcc -ansi
#
# For HP/UX 10.20 with GCC:
# CC = gcc -D_POSIX_SOURCE
#
# if your make doesn't define a default SHELL properly, you may need
# the line below (Atari users will need a bourne work-alike)
# SHELL = /bin/sh
# for Atari
# SHELL=E:/GEMINI2/MUPFEL.TTP
# flags may have to be changed as required
# flags for 286 Xenix:
# CFLAGS = -Ml2t16 -O -LARGE -I../include
# LFLAGS = -Ml -F 4000 -SEG 512
# flags for 286 Microport SysV-AT
# CFLAGS = -DDUMB -Ml -I../include
# LFLAGS = -Ml
# flags for Atari GCC (3.2.1)
# CFLAGS = -O -I../include
# LFLAGS = -s
# flags for Atari GCC (3.3)
# CFLAGS = -mshort -O2 -I../include
# LFLAGS = -mshort -s
# flags for Apollos using their native cc
# (as long as it claims to be __STDC__ but isn't)
# CFLAGS = -DAPOLLO -O -I../include
# flags for AIX 3.1 cc on IBM RS/6000 to define
# a suitable subset of standard libraries
# (note that there is more info regarding the "-qchars=signed"
# switch in file Install.unx note 8)
# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -O -I../include -qchars=signed
# and for AIX 3.2:
# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -D_ALL_SOURCE -O -I../include -qchars=signed
# flags for A/UX 2.01 using native cc or c89
# gcc predefines AUX so that's not needed there
# CFLAGS = -ZS -D_POSIX_SOURCE -O -I../include -DAUX
# flags for IRIX 4.0.x using native cc
# SGI cc 3.10 will fail to compile makedefs with -O
# CFLAGS = -I../include -D__STDC__ -woff 100,293
# flags for Linux
# compile normally
# CFLAGS = -O2 -fomit-frame-pointer -I../include
# LFLAGS = -L/usr/X11R6/lib
# OR compile backwards compatible a.out format
# CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
# LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
# flags for BeOS using the command line
# remember to uncomment flex and bison below
# BeOS on a Mac/BeBox:
#CC = mwcc
#CFLAGS = -I../include
# BeOS on Intel:
# the default values are fine
# flags for debugging:
# CFLAGS = -g -I../include
#CFLAGS = -O -I../include
LFLAGS =
LIBS =
# If you are cross-compiling, you must use this:
#OBJDIR = .
# otherwise, you can save a little bit of disk space with this:
OBJDIR = ../src
# yacc/lex programs to use to generate *_comp.h, *_lex.c, and *_yacc.c.
# if, instead of yacc/lex you have bison/flex, comment/uncomment the following.
YACC = yacc
LEX = lex
# YACC = bison -y
# YACC = byacc
# LEX = flex
# these are the names of the output files from YACC/LEX. Under MS-DOS
# and similar systems, they may differ
YTABC = y.tab.c
YTABH = y.tab.h
LEXYYC = lex.yy.c
# YTABC = y_tab.c
# YTABH = y_tab.h
# LEXYYC = lexyy.c
# ----------------------------------------
#
# Nothing below this line should have to be changed.
# timestamps for primary header files, matching src/Makefile
CONFIG_H = ../src/config.h-t
HACK_H = ../src/hack.h-t
# utility .c files
MAKESRC = makedefs.c
SPLEVSRC = lev_yacc.c lev_lex.c lev_main.c
DGNCOMPSRC = dgn_yacc.c dgn_lex.c dgn_main.c
RECOVSRC = recover.c
DLBSRC = dlb_main.c
UTILSRCS = $(MAKESRC) panic.c $(SPLEVSRC) $(DGNCOMPSRC) $(RECOVSRC) $(DLBSRC)
# files that define all monsters and objects
CMONOBJ = ../src/monst.c ../src/objects.c
OMONOBJ = $(OBJDIR)/monst.o $(OBJDIR)/objects.o
# files that provide access to NetHack's names
CNAMING = ../src/drawing.c ../src/decl.c $(CMONOBJ)
ONAMING = $(OBJDIR)/drawing.o $(OBJDIR)/decl.o $(OMONOBJ)
# dynamic memory allocation
CALLOC = ../src/alloc.c panic.c
OALLOC = $(OBJDIR)/alloc.o panic.o
# object files for makedefs
MAKEOBJS = makedefs.o $(OMONOBJ)
# object files for special levels compiler
SPLEVOBJS = lev_yacc.o lev_lex.o lev_main.o $(OALLOC) $(ONAMING)
# object files for dungeon compiler
DGNCOMPOBJS = dgn_yacc.o dgn_lex.o dgn_main.o $(OALLOC)
# object files for recovery utility
RECOVOBJS = recover.o
# object files for the data librarian
DLBOBJS = dlb_main.o $(OBJDIR)/dlb.o $(OALLOC)
# flags for creating distribution versions of sys/share/*_lex.c, using
# a more portable flex skeleton, which is not included in the distribution.
# hopefully keeping this out of the section to be edited will keep too
# many people from being confused by it...
# FLEXDIST = -L -S../sys/share/flexhack.skl
FLEXDIST =
#
# flags for creating distribution versions of sys/share/*_yacc.c, without
# line numbers so patches from version to version are practical
# YACCDIST = -l
YACCDIST =
# dependencies for makedefs
#
makedefs: $(MAKEOBJS)
$(CC) $(LFLAGS) -o makedefs $(MAKEOBJS)
makedefs.o: makedefs.c $(CONFIG_H) ../include/permonst.h \
../include/objclass.h ../include/monsym.h \
../include/artilist.h ../include/dungeon.h ../include/obj.h \
../include/monst.h ../include/you.h ../include/flag.h \
../include/dlb.h ../include/patchlevel.h ../include/qtext.h
../include/onames.h: makedefs
./makedefs -o
../include/pm.h: makedefs
./makedefs -p
../src/monstr.c: makedefs
./makedefs -m
../include/vis_tab.h: makedefs
./makedefs -z
# makedefs -z makes both vis_tab.h and vis_tab.c, but writes the .h first
../src/vis_tab.c: ../include/vis_tab.h
lintdefs:
@lint -axbh -I../include -DLINT $(MAKESRC) $(CMONOBJ) | sed '/_flsbuf/d'
# we defer this makedefs call to the src Makefile, since it knows all about
# the main src and include files date.h is a timestamp for
../include/date.h::
@( cd ../src ; $(MAKE) ../include/date.h )
# support code used by several of the utility programs (but not makedefs)
panic.o: panic.c $(CONFIG_H)
# dependencies for lev_comp
#
lev_comp: $(SPLEVOBJS)
$(CC) $(LFLAGS) -o lev_comp $(SPLEVOBJS) $(LIBS)
lev_yacc.o: lev_yacc.c $(HACK_H) ../include/sp_lev.h
lev_main.o: lev_main.c $(HACK_H) ../include/sp_lev.h ../include/tcap.h \
../include/date.h
# see lev_comp.l for WEIRD_LEX discussion
# egrep will return failure if it doesn't find anything, but we know there
# is one "_cplusplus" inside a comment
lev_lex.o: lev_lex.c $(HACK_H) ../include/lev_comp.h ../include/sp_lev.h
@echo $(CC) -c $(CFLAGS) lev_lex.c
@$(CC) -c $(CFLAGS) -DWEIRD_LEX=`egrep -c _cplusplus lev_lex.c` lev_lex.c
../include/lev_comp.h: lev_yacc.c
lev_yacc.c: lev_comp.y
$(YACC) $(YACCDIST) -d lev_comp.y
mv $(YTABC) lev_yacc.c
mv $(YTABH) ../include/lev_comp.h
lev_lex.c: lev_comp.l
$(LEX) $(FLEXDIST) lev_comp.l
mv $(LEXYYC) lev_lex.c
# with all of extern.h's functions to complain about, we drown in
# 'defined but not used' without -u
lintlev:
@lint -axhu -I../include -DLINT $(SPLEVSRC) $(CALLOC) $(CNAMING) | sed '/_flsbuf/d'
# dependencies for dgn_comp
#
dgn_comp: $(DGNCOMPOBJS)
$(CC) $(LFLAGS) -o dgn_comp $(DGNCOMPOBJS) $(LIBS)
dgn_yacc.o: dgn_yacc.c $(CONFIG_H) ../include/dgn_file.h ../include/date.h
dgn_main.o: dgn_main.c $(CONFIG_H) ../include/dlb.h
# see dgn_comp.l for WEIRD_LEX discussion
dgn_lex.o: dgn_lex.c $(CONFIG.H) ../include/dgn_comp.h ../include/dgn_file.h
@echo $(CC) -c $(CFLAGS) dgn_lex.c
@$(CC) -c $(CFLAGS) -DWEIRD_LEX=`egrep -c _cplusplus dgn_lex.c` dgn_lex.c
../include/dgn_comp.h: dgn_yacc.c
dgn_yacc.c: dgn_comp.y
$(YACC) $(YACCDIST) -d dgn_comp.y
mv $(YTABC) dgn_yacc.c
mv $(YTABH) ../include/dgn_comp.h
dgn_lex.c: dgn_comp.l
$(LEX) $(FLEXDIST) dgn_comp.l
mv $(LEXYYC) dgn_lex.c
# with all of extern.h's functions to complain about, we drown in
# 'defined but not used' without -u
lintdgn:
@lint -axhu -I../include -DLINT $(DGNCOMPSRC) $(CALLOC) | sed '/_flsbuf/d'
# dependencies for recover
#
recover: $(RECOVOBJS)
$(CC) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
recover.o: recover.c $(CONFIG_H) ../include/date.h
# dependencies for dlb
#
dlb: $(DLBOBJS)
$(CC) $(LFLAGS) -o dlb $(DLBOBJS) $(LIBS)
dlb_main.o: dlb_main.c $(CONFIG_H) ../include/dlb.h ../include/date.h
$(CC) $(CFLAGS) -c dlb_main.c
# dependencies for tile utilities
#
TEXT_IO = tiletext.o tiletxt.o $(ONAMING)
GIFREADERS = gifread.o $(OALLOC)
PPMWRITERS = ppmwrite.o $(OALLOC)
tileutils: tilemap gif2txt txt2ppm tile2x11
gif2txt: $(GIFREADERS) $(TEXT_IO)
$(CC) $(LFLAGS) -o gif2txt $(GIFREADERS) $(TEXT_IO) $(LIBS)
txt2ppm: $(PPMWRITERS) $(TEXT_IO)
$(CC) $(LFLAGS) -o txt2ppm $(PPMWRITERS) $(TEXT_IO) $(LIBS)
tile2x11: tile2x11.o $(TEXT_IO)
$(CC) $(LFLAGS) -o tile2x11 tile2x11.o $(TEXT_IO) $(LIBS)
tile2img.ttp: tile2img.o bitmfile.o $(TEXT_IO)
$(CC) $(LFLAGS) -o tile2img.ttp tile2img.o bitmfile.o $(TEXT_IO) $(LIBS)
tile2bmp: tile2bmp.o $(TEXT_IO)
$(CC) $(LFLAGS) -o tile2bmp tile2bmp.o $(TEXT_IO)
xpm2img.ttp: xpm2img.o bitmfile.o
$(CC) $(LFLAGS) -o xpm2img.ttp xpm2img.o bitmfile.o $(LIBS)
tile2beos: tile2beos.o $(TEXT_IO)
$(CC) $(LFLAGS) -o tile2beos tile2beos.o $(TEXT_IO) -lbe
tilemap: ../win/share/tilemap.c $(HACK_H)
$(CC) $(CFLAGS) $(LFLAGS) -o tilemap ../win/share/tilemap.c $(LIBS)
../src/tile.c: tilemap
./tilemap
../include/tile.h: ../win/share/tile.h
cp ../win/share/tile.h ../include/tile.h
tiletext.o: ../win/share/tiletext.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/tiletext.c
tiletxt.o: ../win/share/tilemap.c $(HACK_H)
$(CC) $(CFLAGS) -c -DTILETEXT ../win/share/tilemap.c
mv tilemap.o tiletxt.o
gifread.o: ../win/share/gifread.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/gifread.c
ppmwrite.o: ../win/share/ppmwrite.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/ppmwrite.c
tile2bmp.o: ../win/share/tile2bmp.c $(HACK_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/tile2bmp.c
tile2x11.o: ../win/X11/tile2x11.c $(HACK_H) ../include/tile.h \
../include/tile2x11.h
$(CC) $(CFLAGS) -c ../win/X11/tile2x11.c
tile2img.o: ../win/gem/tile2img.c $(HACK_H) ../include/tile.h \
../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/tile2img.c
xpm2img.o: ../win/gem/xpm2img.c $(HACK_H) ../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/xpm2img.c
bitmfile.o: ../win/gem/bitmfile.c ../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/bitmfile.c
tile2beos.o: ../win/BeOS/tile2beos.cpp $(HACK_H) ../include/tile.h
$(CXX) $(CFLAGS) -c ../win/BeOS/tile2beos.cpp
# using dependencies like
# ../src/foo::
# @( cd ../src ; $(MAKE) foo )
# would always force foo to be up-to-date according to the src Makefile
# when it's needed here. unfortunately, some makes believe this syntax
# means foo always changes, instead of foo should always be checked.
# therefore, approximate via config.h dependencies, and hope that anybody
# changing anything other than basic configuration also knows when not
# to improvise things not in the instructions, like 'make makedefs' here
# in util...
# make sure object files from src are available when needed
#
$(OBJDIR)/alloc.o: ../src/alloc.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/alloc.c -o $@
$(OBJDIR)/drawing.o: ../src/drawing.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/drawing.c -o $@
$(OBJDIR)/decl.o: ../src/decl.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/decl.c -o $@
$(OBJDIR)/monst.o: ../src/monst.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/monst.c -o $@
$(OBJDIR)/objects.o: ../src/objects.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/objects.c -o $@
$(OBJDIR)/dlb.o: ../src/dlb.c $(HACK_H) ../include/dlb.h
$(CC) $(CFLAGS) -c ../src/dlb.c -o $@
# make sure hack.h dependencies get transitive information
$(HACK_H): $(CONFIG_H)
@( cd ../src ; $(MAKE) $(HACK_H) )
$(CONFIG_H): ../include/config.h
@( cd ../src ; $(MAKE) $(CONFIG_H) )
tags: $(UTILSRCS)
@ctags -tw $(UTILSRCS)
clean:
-rm -f *.o
spotless: clean
-rm -f lev_lex.c lev_yacc.c dgn_lex.c dgn_yacc.c
-rm -f ../include/lev_comp.h ../include/dgn_comp.h
-rm -f ../include/tile.h
-rm -f makedefs lev_comp dgn_comp recover dlb
-rm -f gif2txt txt2ppm tile2x11 tile2img.ttp xpm2img.ttp tilemap
tileedit: tileedit.cpp $(TEXT_IO)
$(QTDIR)/bin/moc -o tileedit.moc tileedit.h
$(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt