41 lines
1.5 KiB
Plaintext
41 lines
1.5 KiB
Plaintext
// XCodeConfig.xcconfig
|
|
// NetHack
|
|
//
|
|
// Created by Groot on 11/19/18.
|
|
// Copyright © 2018 Bart House. All rights reserved.
|
|
//
|
|
|
|
// Configuration settings file format documentation can be found at:
|
|
// https://help.apple.com/xcode/#/dev745c5c974
|
|
|
|
// PLEASE READ
|
|
//
|
|
// You must define the build configuration setting DEVELOPMENT_TEAM
|
|
// in order for the project to build successfully. This setting provides
|
|
// the identifier XCode needs in order to sign your builds.
|
|
//
|
|
// Your DEVELOPMENT_TEAM can be found by opening Keychain Access
|
|
// (found by Finder->Applications->Utilities). Click on "Login" key chain.
|
|
// Click on catagory "My Certificates".
|
|
//
|
|
// Look for your "Mac Developer" certificate. Double click on
|
|
// the certificate to open a dialog that shows certificate details.
|
|
// Look for "Organizational Unit" among the details. This ten digit value
|
|
// is your development team identifier.
|
|
//
|
|
// Once found, you now need to create a file named "XCodeLocal.xcconfig"
|
|
// in the same folder as "XCode.xcconfig". This file should contain at
|
|
// least one line that defines your DEVELOPMENT_TEAM. The line should have
|
|
// the form:
|
|
// DEVELOPMENT_TEAM = XXXXXXXXXX
|
|
//
|
|
// If you know what you are doing, it can also have other build settings
|
|
// you wish to override.
|
|
//
|
|
// This new file is ignored by git and should never be submitted to the
|
|
// repository. It is meant to be local to you machine only.
|
|
//
|
|
|
|
// Include locally provided config file that must define DEVELOPMENT_TEAM
|
|
#include? "XCodeLocal.xcconfig"
|