This patch attempts to add some levels of unicode support to NetHack. The master on/off switch for any Unicode support is defining UNICODE_SUPPORT in config.h. Currently there is code support for two subsets of unicode support: UNICODE_DRAWING If UNICODE_DRAWING is defined, then the data structures used to house drawing symbols are expanded to the size of wchar_t, big enough to hold unicode characters. A typdef called `nhsym' is involved and if UNICODE_DRAWING is defined, it is wchar_t, otherwise it is uchar. UNICODE_WIDEWINPORT If UNICODE_WIDEWINPORT is defined, then the data structures inside the window port are expanded to the size of wchar_t, big enough to hold unicode characters. Both map symbols and text within the window port are expanded, in order for potential support for displaying multinational characters some day, but this patch only provides viewing of map symbols. A typdef called `nhwchar' is involved and if UNICODE_WIDEWINPORT is defined, it is wchar_t, otherwise it is char. The only window port with code support for UNICODE_WIDEWINPORT currently is the TTY port. Don't enable UNICODE_WIDEWINPORT unless: - it is a TTY port - the underlying platform specific routines can handle the larger data structures. Don't enable UNICODE_SUPPORT unless: - your compiler can handle wchar_t. - your compiler can accept L'a' characters. - your compiler can accept L"wide" strings. Note that if your compiler can handle the above, you could enable the larger data structures (currently if TTY) even if your platform can't actually display unicode or UTF-8, by messing with u_putch() in win/tty/wintty.c to only deal regular chars. That should be the only function that actually pushes wide characters out to the display. If you enable UNICODE_SUPPORT, and your platform is capable you will need to turn on the unicode run-time option to be able to load unicode character sets from the symbol file, to be able to push unicode characters to the display. You'll also want to load a unicode symbol set once the unicode option is toggled on. In a config file you would do that via these two lines: OPTIONS=unicode OPTIONS=symset:Unicode_non_US The repository was stamped with NETHACK_PRE_UNICODE prior to applying this patch, and stamped with NETHACK_POST_UNICODE afterwards. The code differences between those two tagged versions are this patch.
476 lines
11 KiB
C
476 lines
11 KiB
C
/* SCCS Id: @(#)pline.c 3.5 2006/08/30 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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#define NEED_VARARGS /* Uses ... */ /* comment line for pre-compiled headers */
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#include "hack.h"
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static boolean no_repeat = FALSE;
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static char *FDECL(You_buf, (int));
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/*VARARGS1*/
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/* Note that these declarations rely on knowledge of the internals
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* of the variable argument handling stuff in "tradstdc.h"
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*/
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#if defined(USE_STDARG) || defined(USE_VARARGS)
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static void FDECL(vpline, (const char *, va_list));
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void
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pline VA_DECL(const char *, line)
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VA_START(line);
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VA_INIT(line, char *);
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vpline(line, VA_ARGS);
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VA_END();
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}
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# ifdef USE_STDARG
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static void
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vpline(const char *line, va_list the_args) {
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# else
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static void
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vpline(line, the_args) const char *line; va_list the_args; {
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# endif
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#else /* USE_STDARG | USE_VARARG */
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#define vpline pline
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void
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pline VA_DECL(const char *, line)
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#endif /* USE_STDARG | USE_VARARG */
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char pbuf[BUFSZ];
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/* Do NOT use VA_START and VA_END in here... see above */
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if (!line || !*line) return;
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#ifdef WIZARD
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if (program_state.wizkit_wishing) return;
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#endif
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if (index(line, '%')) {
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Vsprintf(pbuf,line,VA_ARGS);
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line = pbuf;
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}
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if (!iflags.window_inited) {
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raw_print(line);
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return;
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}
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#ifndef MAC
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# ifdef UNICODE_WIDEWINPORT
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if (no_repeat && !nhwstrcmp(toplines, line))
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# else
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if (no_repeat && !strcmp(toplines, line))
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# endif
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return;
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#endif /* MAC */
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if (vision_full_recalc) vision_recalc(0);
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if (u.ux) flush_screen(1); /* %% */
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putstr(WIN_MESSAGE, 0, line);
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}
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/*VARARGS1*/
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void
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Norep VA_DECL(const char *, line)
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VA_START(line);
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VA_INIT(line, const char *);
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no_repeat = TRUE;
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vpline(line, VA_ARGS);
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no_repeat = FALSE;
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VA_END();
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return;
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}
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/* work buffer for You(), &c and verbalize() */
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static char *you_buf = 0;
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static int you_buf_siz = 0;
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static char *
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You_buf(siz)
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int siz;
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{
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if (siz > you_buf_siz) {
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if (you_buf) free((genericptr_t) you_buf);
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you_buf_siz = siz + 10;
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you_buf = (char *) alloc((unsigned) you_buf_siz);
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}
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return you_buf;
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}
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void
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free_youbuf()
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{
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if (you_buf) free((genericptr_t) you_buf), you_buf = (char *)0;
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you_buf_siz = 0;
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}
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/* `prefix' must be a string literal, not a pointer */
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#define YouPrefix(pointer,prefix,text) \
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Strcpy((pointer = You_buf((int)(strlen(text) + sizeof prefix))), prefix)
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#define YouMessage(pointer,prefix,text) \
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strcat((YouPrefix(pointer, prefix, text), pointer), text)
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/*VARARGS1*/
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void
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You VA_DECL(const char *, line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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vpline(YouMessage(tmp, "You ", line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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Your VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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vpline(YouMessage(tmp, "Your ", line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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You_feel VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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if (Unaware)
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YouPrefix(tmp, "You dream that you feel ", line);
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else
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YouPrefix(tmp, "You feel ", line);
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vpline(strcat(tmp, line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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You_cant VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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vpline(YouMessage(tmp, "You can't ", line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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pline_The VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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vpline(YouMessage(tmp, "The ", line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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There VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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vpline(YouMessage(tmp, "There ", line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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You_hear VA_DECL(const char *,line)
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char *tmp;
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if (Deaf || !flags.acoustics) return;
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VA_START(line);
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VA_INIT(line, const char *);
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if (Underwater)
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YouPrefix(tmp, "You barely hear ", line);
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else if (Unaware)
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YouPrefix(tmp, "You dream that you hear ", line);
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else
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YouPrefix(tmp, "You hear ", line);
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vpline(strcat(tmp, line), VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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void
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You_see VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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if (Unaware)
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YouPrefix(tmp, "You dream that you see ", line);
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else if (Blind) /* caller should have caught this... */
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YouPrefix(tmp, "You sense ", line);
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else
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YouPrefix(tmp, "You see ", line);
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vpline(strcat(tmp, line), VA_ARGS);
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VA_END();
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}
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/* Print a message inside double-quotes.
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* The caller is responsible for checking deafness.
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* Gods can speak directly to you in spite of deafness.
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*/
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/*VARARGS1*/
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void
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verbalize VA_DECL(const char *,line)
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char *tmp;
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VA_START(line);
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VA_INIT(line, const char *);
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tmp = You_buf((int)strlen(line) + sizeof "\"\"");
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Strcpy(tmp, "\"");
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Strcat(tmp, line);
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Strcat(tmp, "\"");
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vpline(tmp, VA_ARGS);
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VA_END();
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}
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/*VARARGS1*/
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/* Note that these declarations rely on knowledge of the internals
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* of the variable argument handling stuff in "tradstdc.h"
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*/
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#if defined(USE_STDARG) || defined(USE_VARARGS)
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static void FDECL(vraw_printf,(const char *,va_list));
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void
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raw_printf VA_DECL(const char *, line)
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VA_START(line);
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VA_INIT(line, char *);
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vraw_printf(line, VA_ARGS);
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VA_END();
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}
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# ifdef USE_STDARG
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static void
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vraw_printf(const char *line, va_list the_args) {
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# else
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static void
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vraw_printf(line, the_args) const char *line; va_list the_args; {
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# endif
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#else /* USE_STDARG | USE_VARARG */
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void
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raw_printf VA_DECL(const char *, line)
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#endif
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/* Do NOT use VA_START and VA_END in here... see above */
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if(!index(line, '%'))
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raw_print(line);
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else {
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char pbuf[BUFSZ];
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Vsprintf(pbuf,line,VA_ARGS);
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raw_print(pbuf);
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}
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}
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/*VARARGS1*/
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void
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impossible VA_DECL(const char *, s)
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VA_START(s);
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VA_INIT(s, const char *);
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if (program_state.in_impossible)
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panic("impossible called impossible");
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program_state.in_impossible = 1;
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{
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char pbuf[BUFSZ];
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Vsprintf(pbuf,s,VA_ARGS);
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paniclog("impossible", pbuf);
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}
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vpline(s,VA_ARGS);
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pline("Program in disorder - perhaps you'd better #quit.");
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program_state.in_impossible = 0;
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VA_END();
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}
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const char *
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align_str(alignment)
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aligntyp alignment;
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{
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switch ((int)alignment) {
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case A_CHAOTIC: return "chaotic";
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case A_NEUTRAL: return "neutral";
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case A_LAWFUL: return "lawful";
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case A_NONE: return "unaligned";
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}
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return "unknown";
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}
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void
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mstatusline(mtmp)
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register struct monst *mtmp;
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{
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aligntyp alignment = mon_aligntyp(mtmp);
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char info[BUFSZ], monnambuf[BUFSZ];
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info[0] = 0;
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if (mtmp->mtame) { Strcat(info, ", tame");
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#ifdef WIZARD
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if (wizard) {
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Sprintf(eos(info), " (%d", mtmp->mtame);
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if (!mtmp->isminion)
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Sprintf(eos(info), "; hungry %ld; apport %d",
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EDOG(mtmp)->hungrytime, EDOG(mtmp)->apport);
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Strcat(info, ")");
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}
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#endif
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}
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else if (mtmp->mpeaceful) Strcat(info, ", peaceful");
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if (mtmp->meating) Strcat(info, ", eating");
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if (mtmp->meating && (mtmp->cham == NON_PM) &&
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mtmp->mappearance && mtmp->m_ap_type) {
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Sprintf(eos(info), ", mimicing %s",
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(mtmp->m_ap_type == M_AP_FURNITURE) ?
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an(defsyms[mtmp->mappearance].explanation) :
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(mtmp->m_ap_type == M_AP_OBJECT &&
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OBJ_DESCR(objects[mtmp->mappearance])) ?
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an(OBJ_DESCR(objects[mtmp->mappearance])) :
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(mtmp->m_ap_type == M_AP_OBJECT &&
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OBJ_NAME(objects[mtmp->mappearance])) ?
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an(OBJ_NAME(objects[mtmp->mappearance])) :
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(mtmp->m_ap_type == M_AP_MONSTER) ?
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an(mons[mtmp->mappearance].mname) :
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something);
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}
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if (mtmp->mcan) Strcat(info, ", cancelled");
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if (mtmp->mconf) Strcat(info, ", confused");
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if (mtmp->mblinded || !mtmp->mcansee)
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Strcat(info, ", blind");
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if (mtmp->mstun) Strcat(info, ", stunned");
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if (mtmp->msleeping) Strcat(info, ", asleep");
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#if 0 /* unfortunately mfrozen covers temporary sleep and being busy
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(donning armor, for instance) as well as paralysis */
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else if (mtmp->mfrozen) Strcat(info, ", paralyzed");
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#else
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else if (mtmp->mfrozen || !mtmp->mcanmove)
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Strcat(info, ", can't move");
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#endif
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/* [arbitrary reason why it isn't moving] */
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else if (mtmp->mstrategy & STRAT_WAITMASK)
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Strcat(info, ", meditating");
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else if (mtmp->mflee) Strcat(info, ", scared");
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if (mtmp->mtrapped) Strcat(info, ", trapped");
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if (mtmp->mspeed) Strcat(info,
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mtmp->mspeed == MFAST ? ", fast" :
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mtmp->mspeed == MSLOW ? ", slow" :
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", ???? speed");
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if (mtmp->mundetected) Strcat(info, ", concealed");
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if (mtmp->minvis) Strcat(info, ", invisible");
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if (mtmp == u.ustuck) Strcat(info,
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sticks(youmonst.data) ? ", held by you" :
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!u.uswallow ? ", holding you" :
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attacktype_fordmg(u.ustuck->data, AT_ENGL, AD_DGST) ?
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", digesting you" :
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is_animal(u.ustuck->data) ? ", swallowing you" :
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", engulfing you");
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#ifdef STEED
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if (mtmp == u.usteed) Strcat(info, ", carrying you");
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#endif
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/* avoid "Status of the invisible newt ..., invisible" */
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/* and unlike a normal mon_nam, use "saddled" even if it has a name */
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Strcpy(monnambuf, x_monnam(mtmp, ARTICLE_THE, (char *)0,
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(SUPPRESS_IT|SUPPRESS_INVISIBLE), FALSE));
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pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.",
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monnambuf,
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align_str(alignment),
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mtmp->m_lev,
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mtmp->mhp,
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mtmp->mhpmax,
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find_mac(mtmp),
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info);
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}
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void
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ustatusline()
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{
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char info[BUFSZ];
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info[0] = '\0';
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if (Sick) {
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Strcat(info, ", dying from");
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if (u.usick_type & SICK_VOMITABLE)
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Strcat(info, " food poisoning");
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if (u.usick_type & SICK_NONVOMITABLE) {
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if (u.usick_type & SICK_VOMITABLE)
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Strcat(info, " and");
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Strcat(info, " illness");
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}
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}
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if (Stoned) Strcat(info, ", solidifying");
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if (Slimed) Strcat(info, ", becoming slimy");
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if (Strangled) Strcat(info, ", being strangled");
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if (Vomiting) Strcat(info, ", nauseated"); /* !"nauseous" */
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if (Confusion) Strcat(info, ", confused");
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if (Blind) {
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Strcat(info, ", blind");
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if (u.ucreamed) {
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if ((long)u.ucreamed < Blinded || Blindfolded
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|| !haseyes(youmonst.data))
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Strcat(info, ", cover");
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Strcat(info, "ed by sticky goop");
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} /* note: "goop" == "glop"; variation is intentional */
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}
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if (Stunned) Strcat(info, ", stunned");
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#ifdef STEED
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if (!u.usteed)
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#endif
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if (Wounded_legs) {
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const char *what = body_part(LEG);
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if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
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what = makeplural(what);
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Sprintf(eos(info), ", injured %s", what);
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}
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if (Glib) Sprintf(eos(info), ", slippery %s",
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makeplural(body_part(HAND)));
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if (u.utrap) Strcat(info, ", trapped");
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if (Fast) Strcat(info, Very_fast ?
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", very fast" : ", fast");
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if (u.uundetected) Strcat(info, ", concealed");
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if (Invis) Strcat(info, ", invisible");
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if (u.ustuck) {
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if (sticks(youmonst.data))
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Strcat(info, ", holding ");
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else
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Strcat(info, ", held by ");
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Strcat(info, mon_nam(u.ustuck));
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}
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pline("Status of %s (%s%s): Level %d HP %d(%d) AC %d%s.",
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plname,
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(u.ualign.record >= 20) ? "piously " :
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(u.ualign.record > 13) ? "devoutly " :
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(u.ualign.record > 8) ? "fervently " :
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(u.ualign.record > 3) ? "stridently " :
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(u.ualign.record == 3) ? "" :
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(u.ualign.record >= 1) ? "haltingly " :
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(u.ualign.record == 0) ? "nominally " :
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"insufficiently ",
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align_str(u.ualign.type),
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Upolyd ? mons[u.umonnum].mlevel : u.ulevel,
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Upolyd ? u.mh : u.uhp,
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Upolyd ? u.mhmax : u.uhpmax,
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u.uac,
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info);
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}
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void
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self_invis_message()
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{
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pline("%s %s.",
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Hallucination ? "Far out, man! You" : "Gee! All of a sudden, you",
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See_invisible ? "can see right through yourself" :
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"can't see yourself");
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}
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/*pline.c*/
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