Files
nethack/dat/Cav-goal.lua

60 lines
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Lua

-- NetHack 3.7 Caveman.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.8 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1991 by M. Stephenson
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel");
des.map([[
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]]);
-- Dungeon Description
des.region(selection.area(00,00,75,19), "lit")
-- Stairs
des.stair("up")
-- Non diggable walls
des.non_diggable(selection.area(00,00,75,19))
-- Objects
des.object({ id = "mace", x=23, y=10, buc="blessed", spe=0, name="The Sceptre of Might" })
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
des.object()
-- monsters.
des.monster({ id = "Chromatic Dragon", x=23, y=10, asleep=1 })
des.monster("shrieker", 26, 13)
des.monster("shrieker", 25, 8)
des.monster("shrieker", 45, 11)
des.wallify()