The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
353 lines
9.0 KiB
C
353 lines
9.0 KiB
C
/* NetHack 3.6 winhack.c $NHDT-Date: 1432512799 2015/05/25 00:13:19 $ $NHDT-Branch: master $:$NHDT-Revision: 1.18 $ */
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/* Copyright (C) 2001 by Alex Kompel */
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// winhack.cpp : Defines the entry point for the application.
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//
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#include "winMS.h"
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#include "hack.h"
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#include "dlb.h"
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#include "mhmain.h"
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#include "mhmap.h"
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extern char orgdir[PATHLEN]; /* also used in pcsys.c, amidos.c */
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extern void nethack_exit(int);
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static TCHAR *_get_cmd_arg(TCHAR *pCmdLine);
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// Global Variables:
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NHWinApp _nethack_app;
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// Foward declarations of functions included in this code module:
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BOOL InitInstance(HINSTANCE, int);
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static void win_hack_init(int, char **);
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static void __cdecl mswin_moveloop(void *);
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static BOOL setMapTiles(const char *fname);
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extern boolean pcmain(int, char **);
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#define MAX_CMDLINE_PARAM 255
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int APIENTRY
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WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine,
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int nCmdShow)
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{
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INITCOMMONCONTROLSEX InitCtrls;
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HWND nethackWnd;
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int argc;
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char *argv[MAX_CMDLINE_PARAM];
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size_t len;
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TCHAR *p;
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TCHAR wbuf[NHSTR_BUFSIZE];
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char buf[NHSTR_BUFSIZE];
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boolean resuming;
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early_init();
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/* ensure that we don't access violate on a panic() */
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windowprocs.win_raw_print = mswin_raw_print;
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windowprocs.win_raw_print_bold = mswin_raw_print_bold;
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/* init applicatio structure */
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_nethack_app.hApp = hInstance;
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_nethack_app.nCmdShow = nCmdShow;
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_nethack_app.hAccelTable =
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LoadAccelerators(hInstance, (LPCTSTR) IDC_WINHACK);
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_nethack_app.hMainWnd = NULL;
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_nethack_app.hPopupWnd = NULL;
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_nethack_app.hMenuBar = NULL;
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_nethack_app.bmpTiles = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_TILES));
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if (_nethack_app.bmpTiles == NULL)
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panic("cannot load tiles bitmap");
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_nethack_app.bmpPetMark =
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LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_PETMARK));
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if (_nethack_app.bmpPetMark == NULL)
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panic("cannot load pet mark bitmap");
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_nethack_app.bmpMapTiles = _nethack_app.bmpTiles;
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_nethack_app.mapTile_X = TILE_X;
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_nethack_app.mapTile_Y = TILE_Y;
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_nethack_app.mapTilesPerLine = TILES_PER_LINE;
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_nethack_app.bNoHScroll = FALSE;
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_nethack_app.bNoVScroll = FALSE;
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_nethack_app.bCmdPad = !mswin_has_keyboard();
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_nethack_app.bWrapText = TRUE;
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_nethack_app.bFullScreen = TRUE;
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#if defined(WIN_CE_SMARTPHONE)
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_nethack_app.bHideScrollBars = TRUE;
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#else
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_nethack_app.bHideScrollBars = FALSE;
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#endif
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_nethack_app.bUseSIP = TRUE;
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// check for running nethack programs
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nethackWnd = FindWindow(szMainWindowClass, NULL);
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if (nethackWnd) {
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// bring on top
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SetForegroundWindow(nethackWnd);
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return FALSE;
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}
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// init controls
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ZeroMemory(&InitCtrls, sizeof(InitCtrls));
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InitCtrls.dwSize = sizeof(InitCtrls);
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InitCtrls.dwICC = ICC_LISTVIEW_CLASSES;
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if (!InitCommonControlsEx(&InitCtrls)) {
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MessageBox(NULL, TEXT("Cannot init common controls"), TEXT("ERROR"),
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MB_OK | MB_ICONSTOP);
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return FALSE;
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}
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// Perform application initialization:
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if (!InitInstance(hInstance, nCmdShow)) {
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return FALSE;
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}
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/* get command line parameters */
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p = _get_cmd_arg(
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#if defined(WIN_CE_PS2xx) || defined(WIN32_PLATFORM_HPCPRO)
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lpCmdLine
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#else
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GetCommandLine()
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#endif
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);
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for (argc = 1; p && argc < MAX_CMDLINE_PARAM; argc++) {
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len = _tcslen(p);
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if (len > 0) {
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argv[argc] = _strdup(NH_W2A(p, buf, BUFSZ));
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} else {
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argv[argc] = "";
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}
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p = _get_cmd_arg(NULL);
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}
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GetModuleFileName(NULL, wbuf, BUFSZ);
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argv[0] = _strdup(NH_W2A(wbuf, buf, BUFSZ));
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resuming = pcmain(argc, argv);
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moveloop(resuming);
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return 0;
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}
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//
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// FUNCTION: InitInstance(HANDLE, int)
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//
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// PURPOSE: Saves instance handle and creates main window
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//
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// COMMENTS:
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//
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// In this function, we save the instance handle in a global variable
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// and
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// create and display the main program window.
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//
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BOOL
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InitInstance(HINSTANCE hInstance, int nCmdShow)
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{
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return TRUE;
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}
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PNHWinApp
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GetNHApp()
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{
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return &_nethack_app;
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}
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static int
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eraseoldlocks()
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{
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register int i;
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/* cannot use maxledgerno() here, because we need to find a lock name
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* before starting everything (including the dungeon initialization
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* that sets astral_level, needed for maxledgerno()) up
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*/
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for (i = 1; i <= MAXDUNGEON * MAXLEVEL + 1; i++) {
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/* try to remove all */
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set_levelfile_name(gl.lock, i);
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(void) unlink(fqname(gl.lock, LEVELPREFIX, 0));
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}
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set_levelfile_name(gl.lock, 0);
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if (unlink(fqname(gl.lock, LEVELPREFIX, 0)))
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return 0; /* cannot remove it */
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return (1); /* success! */
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}
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void
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getlock()
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{
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const char *fq_lock;
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char tbuf[BUFSZ];
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TCHAR wbuf[BUFSZ];
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HANDLE f;
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int fd;
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int choice;
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/* regularize(lock); */ /* already done in pcmain */
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Sprintf(tbuf, "%s", fqname(gl.lock, LEVELPREFIX, 0));
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set_levelfile_name(gl.lock, 0);
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fq_lock = fqname(gl.lock, LEVELPREFIX, 1);
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f = CreateFile(NH_A2W(fq_lock, wbuf, BUFSZ), GENERIC_READ, 0, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (f == INVALID_HANDLE_VALUE) {
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if (GetLastError() == ERROR_FILE_NOT_FOUND)
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goto gotlock; /* no such file */
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error("Cannot open %s", fq_lock);
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}
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CloseHandle(f);
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/* prompt user that the game alredy exist */
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choice = MessageBox(GetNHApp()->hMainWnd,
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TEXT("There are files from a game in progress under "
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"your name. Recover?"),
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TEXT("Nethack"), MB_YESNO | MB_DEFBUTTON1);
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switch (choice) {
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case IDYES:
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if (recover_savefile()) {
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goto gotlock;
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} else {
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error("Couldn't recover old game.");
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}
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break;
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case IDNO:
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unlock_file(HLOCK);
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error("%s", "Cannot start a new game.");
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break;
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};
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gotlock:
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fd = creat(fq_lock, FCMASK);
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if (fd == -1) {
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error("cannot creat lock file (%s.)", fq_lock);
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} else {
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if (write(fd, (char *) &svh.hackpid, sizeof(svh.hackpid))
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!= sizeof(svh.hackpid)) {
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error("cannot write lock (%s)", fq_lock);
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}
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if (close(fd) == -1) {
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error("cannot close lock (%s)", fq_lock);
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}
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}
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}
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/* misc functions */
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void error
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VA_DECL(const char *, s)
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{
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TCHAR wbuf[1024];
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char buf[1024];
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DWORD last_error = GetLastError();
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VA_START(s);
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VA_INIT(s, const char *);
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/* error() may get called before tty is initialized */
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if (iflags.window_inited)
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end_screen();
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vsprintf(buf, s, VA_ARGS);
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NH_A2W(buf, wbuf, sizeof(wbuf) / sizeof(wbuf[0]));
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if (last_error > 0) {
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LPVOID lpMsgBuf;
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if (FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER
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| FORMAT_MESSAGE_FROM_SYSTEM
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| FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, last_error,
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0, // Default language
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(LPTSTR) &lpMsgBuf, 0, NULL)) {
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_tcsncat(wbuf, TEXT("\nSystem Error: "),
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sizeof(wbuf) / sizeof(wbuf[0]) - _tcslen(wbuf));
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_tcsncat(wbuf, lpMsgBuf,
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sizeof(wbuf) / sizeof(wbuf[0]) - _tcslen(wbuf));
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// Free the buffer.
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LocalFree(lpMsgBuf);
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}
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}
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MessageBox(NULL, wbuf, TEXT("Error"), MB_OK | MB_ICONERROR);
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VA_END();
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exit(EXIT_FAILURE);
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}
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TCHAR *
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_get_cmd_arg(TCHAR *pCmdLine)
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{
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static TCHAR *pArgs = NULL;
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TCHAR *pRetArg;
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BOOL bQuoted;
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if (!pCmdLine && !pArgs)
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return NULL;
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if (!pArgs)
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pArgs = pCmdLine;
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/* skip whitespace */
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for (pRetArg = pArgs; *pRetArg && _istspace(*pRetArg);
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pRetArg = CharNext(pRetArg))
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;
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if (!*pRetArg) {
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pArgs = NULL;
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return NULL;
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}
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/* check for quote */
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if (*pRetArg == TEXT('"')) {
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bQuoted = TRUE;
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pRetArg = CharNext(pRetArg);
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pArgs = _tcschr(pRetArg, TEXT('"'));
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} else {
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/* skip to whitespace */
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for (pArgs = pRetArg; *pArgs && !_istspace(*pArgs);
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pArgs = CharNext(pArgs))
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;
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}
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if (pArgs && *pArgs) {
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TCHAR *p;
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p = pArgs;
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pArgs = CharNext(pArgs);
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*p = (TCHAR) 0;
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} else {
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pArgs = NULL;
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}
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return pRetArg;
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}
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/*
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* Strip out troublesome file system characters.
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*/
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void nt_regularize(s) /* normalize file name */
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register char *s;
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{
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register unsigned char *lp;
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for (lp = s; *lp; lp++)
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if (*lp == '?' || *lp == '"' || *lp == '\\' || *lp == '/'
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|| *lp == '>' || *lp == '<' || *lp == '*' || *lp == '|'
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|| *lp == ':' || (*lp > 127))
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*lp = '_';
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}
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void
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win32_abort()
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{
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if (wizard)
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DebugBreak();
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abort();
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}
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void
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append_port_id(buf)
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char *buf;
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{
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char *portstr = PORT_CE_PLATFORM " " PORT_CE_CPU;
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Sprintf(eos(buf), " %s", portstr);
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}
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