OPTIONS=statuslines:3 {% if comments %} # time: displays elapsed game turns on the status line {% endif %} OPTIONS=time {% if comments %} # showexp: displays exact number of experience points next to experience level on status line {% endif %} OPTIONS=showexp {% if comments %} # showscore: displays approximate accumulated score on status line {% endif %} OPTIONS=showscore # Status hilites OPTIONS=statushilites ## HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/gray&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Pw OPTIONS=hilite_status:power/100%/gray&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carry OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse OPTIONS=hilite_status:condition/stone/red&inverse OPTIONS=hilite_status:condition/strngl/red&inverse # gold OPTIONS=hilite_status:gold/up/yellow/down/brown # St, Dx, Co, In, Wi, Ch OPTIONS=hilite_status:characteristics/up/green/down/red # AC OPTIONS=hilite_status:armor-class/down/green/up/red # XP OPTIONS=hilite_status:experience-level/up/green/down/red OPTIONS=hilite_status:experience/up/green/down/red