{#- parameters for menucolors.rc #} {#- colors for various types of items #} {%- set basecolor = "gray" %} {%- set unknown_buc = basecolor %} {%- set cursed = "red" %} {%- set uncursed = "white" %} {%- set blessed = "green" %} {%- set danger_item = "red" %} {%- set valuable_item = "yellow" %} {%- set bag_kaboom = "magenta" %} {#- modifier for equipped items #} {%- set equipped_item = "inverse" %} {#- regex for matching equipped/lit items #} {%- set equipped = "(being worn|\(wielded|weapon in|tethered to|lit\)|\(on (left|right)|at the ready|in quiver)" %} {#- regex for matching the end of an item, possibly including a weight marking #} {%- set weight_end = "(\s+(\{[0-9]+\}|\([0-9]+ aum\)))?$" %} {#- end menucolor.rc parameters -#} OPTIONS=menucolors,menu_objsyms ### Item Status (BUC/worn) MENUCOLOR=""={{ basecolor }} MENUCOLOR="[Bb]lessed"={{ blessed }} MENUCOLOR="[Hh]oly"={{ blessed }} MENUCOLOR="[Cc]ursed"={{ cursed }} MENUCOLOR="[Uu]nholy"={{ cursed }} MENUCOLOR="[Uu]ncursed"={{ uncursed }} MENUCOLOR=".*{{ equipped }}"={{ unknown_buc }}&{{ equipped_item }} MENUCOLOR="[Cc]ursed.*{{ equipped }}"={{ cursed }}&{{ equipped_item }} MENUCOLOR="[Uu]ncursed.*{{ equipped }}"={{ uncursed }}&{{ equipped_item }} MENUCOLOR="[Bb]lessed.*{{ equipped }}"={{ blessed }}&{{ equipped_item }} MENUCOLOR="gold pieces?"={{ valuable_item }} MENUCOLOR="gold pieces?.*{{ equipped }}"={{ valuable_item }}&{{ equipped_item }} ### Items ## Gray Stones MENUCOLOR="luckstone|called luck"=bright blue MENUCOLOR="touchstone|called touch"=bright blue MENUCOLOR=" [Cc]ursed luckstone| [Cc]ursed.*called luck"={{ danger_item }} MENUCOLOR="loadstone|called load"={{ danger_item }} MENUCOLOR="gray stone"={{ danger_item }} MENUCOLOR="chameleon corpse"={{ danger_item }} MENUCOLOR="doppelganger corpse"={{ danger_item }} MENUCOLOR="were.* corpse"={{ danger_item }} ## Gemstones MENUCOLOR="dilithium crystal"={{ valuable_item }} MENUCOLOR="diamonds?{{ weight_end }}"={{ valuable_item }} MENUCOLOR="rub(y|ies){{ weight_end }}"={{ valuable_item }} MENUCOLOR="jacinth stone"={{ valuable_item }} MENUCOLOR="sapphires?{{ weight_end }}"={{ valuable_item }} MENUCOLOR="black opal"={{ valuable_item }} MENUCOLOR="emeralds?{{ weight_end }}"={{ valuable_item }} MENUCOLOR="turquoise stone"={{ valuable_item }} MENUCOLOR="citrine"={{ valuable_item }} MENUCOLOR="aquamarine"={{ valuable_item }} MENUCOLOR="amber stone"={{ valuable_item }} MENUCOLOR="topaz stone"={{ valuable_item }} MENUCOLOR="jet stone"={{ valuable_item }} MENUCOLOR="opals?{{ weight_end }}"={{ valuable_item }} MENUCOLOR="chrysoberyl"={{ valuable_item }} MENUCOLOR="garnet stone"={{ valuable_item }} MENUCOLOR="amethyst"={{ valuable_item }} MENUCOLOR="jasper stone"={{ valuable_item }} MENUCOLOR="fluorite"={{ valuable_item }} MENUCOLOR="jade stone"={{ valuable_item }} MENUCOLOR="obsidian stone"={{ valuable_item }} MENUCOLOR="agate stone"={{ valuable_item }} MENUCOLOR="Amulet of Yendor named"={{ valuable_item }} MENUCOLOR="Amulet of Yendor named.*{{ equipped }}"={{ valuable_item }}&{{ equipped_item }} MENUCOLOR="wand (of|called) cancellation"={{ bag_kaboom }} MENUCOLOR="bag (of|called) tricks"={{ bag_kaboom }} MENUCOLOR="bag (of|called) holding"={{ bag_kaboom }} ### Overview MENUCOLOR="^\s*Level.*rust trap"=bright blue MENUCOLOR="^\s*Level.*You are here"=green {% set branch_header = "white&inverse" %} {% set branch_transition = "yellow" %} ## Branches MENUCOLOR="The Tutorial:"={{ branch_header }} MENUCOLOR="The Dungeons of Doom:"={{ branch_header }} MENUCOLOR="The Gnomish Mines:"={{ branch_header }} MENUCOLOR="Sokoban:"={{ branch_header }} MENUCOLOR="The Quest:"={{ branch_header }} MENUCOLOR="Fort Ludios:"={{ branch_header }} MENUCOLOR="Gehennom:"={{ branch_header }} MENUCOLOR="Vlad.s Tower:"={{ branch_header }} MENUCOLOR="The Elemental Planes:"={{ branch_header }} MENUCOLOR="Stairs down to The Gnomish Mines"={{ branch_transition }} MENUCOLOR="Stairs up to Sokoban"={{ branch_transition }} MENUCOLOR="Portal to The Quest"={{ branch_transition }} MENUCOLOR="Portal to Fort Ludios"={{ branch_transition }} MENUCOLOR="Stairs up to Vlad.s Tower"={{ branch_transition }} ## |TNNT| MENUCOLOR="robotfindskitten:"={{ branch_header }} MENUCOLOR="DevTeam Office:"={{ branch_header }} MENUCOLOR="Deathmatch Arena:"={{ branch_header }} MENUCOLOR="Portal to robotfindskitten"={{ branch_transition }} MENUCOLOR="Stairs up to DevTeam Office"={{ branch_transition }} MENUCOLOR="Portal to Deathmatch Arena"={{ branch_transition }} ## Spells MENUCOLOR="%.*\(gone\)"=bright blue MENUCOLOR="100% .*%"=red MENUCOLOR=" [5-9][0-9]% .*%"=orange MENUCOLOR=" [2-4][0-9]% .*%"=yellow MENUCOLOR=" 1?[0-9]% .*%"=green MENUCOLOR=" 0% .*%"=bright green ## Option menu entry contains "uncursed" so will display in wrong color unless we set it back MENUCOLOR="implicit_uncursed"={{ basecolor }} ## Using a bag of holding could change color because of "bag of holding" match above, so fix "look inside" and "stash" messages MENUCOLOR="Look inside "={{ basecolor }} MENUCOLOR="stash one item into "={{ basecolor }}