{% if comments %} # windowtype: window interface to use, such as 'tty' or 'curses' (available options depend on build-time settings) {% endif %} OPTIONS=windowtype:curses {% if comments %} # perminv_mode: determines what items to show in perm_invent window # none: behave as if perm_invent is false # all: show all inventory except for gold # full: show full inventory including gold # in-use: only show items which are in use (worn, wielded, quivered, lit lamp) {% endif %} OPTIONS=perminv_mode:none {% if comments %} # perm_invent: display your current inventory in a permanent window (only applicable in window interfaces that implement it) {% endif %} OPTIONS=!perm_invent {% if comments %} # align_message: where to place the message window (top, bottom, left, or right) {% endif %} OPTIONS=align_message:top {% if comments %} # align_status: where to place the status window (top, bottom, left, or right) {% endif %} OPTIONS=align_status:bottom {% if comments %} # windowborders: whether to draw boxes around the map, status area, message area, and persistant inventory window # 0: off, never show borders # 1: on, always show borders # 2: auto, on if display is at least (24+2)x(80+2) # 3: on, execpt forced off for perm_invent # 4: auto, execpt forced off for perm_invent {% endif %} OPTIONS=windowborders:0