OPTIONS=menucolors,menu_objsyms ### Item Status (BUC/worn) {% set unknown_buc = "white" %} {% set cursed = "red" %} {% set uncursed = "gray" %} {% set blessed = "green" %} {% set danger_item = "red" %} {% set valuable_item = "yellow" %} {% set bag_kaboom = "cyan" %} MENUCOLOR=""={{ unknown_buc }} MENUCOLOR="gold pieces?"={{ valuable_item }} MENUCOLOR="[Bb]lessed"={{ blessed }} MENUCOLOR="[Hh]oly"={{ blessed }} MENUCOLOR="[Cc]ursed"={{ cursed }} MENUCOLOR="[Uu]nholy"={{ cursed }} MENUCOLOR="[Uu]ncursed"={{ uncursed }} MENUCOLOR=".*(being worn|\(wielded|weapon in|lit\)|\(on (left|right)|at the ready|in quiver)"={{ unknown_buc }}&inverse MENUCOLOR="[Cc]ursed.*(being worn|\(wielded|weapon in|lit\)|\(on (left|right)|at the ready|in quiver)"={{ cursed }}&inverse MENUCOLOR="[Uu]ncursed.*(being worn|\(wielded|weapon in|lit\)|\(on (left|right)|at the ready|in quiver)"={{ uncursed }}&inverse MENUCOLOR="[Bb]lessed.*(being worn|\(wielded|weapon in|lit\)|\(on (left|right)|at the ready|in quiver)"={{ blessed }}&inverse ### Items ## Gray Stones MENUCOLOR="luckstone|called luck"=bright blue MENUCOLOR="touchstone|called touch"=bright blue MENUCOLOR=" [Cc]ursed luckstone| [Cc]ursed.*called luck"=red MENUCOLOR="loadstone|called load"={{ danger_item }} MENUCOLOR="gray stone"={{ danger_item }} MENUCOLOR="chameleon corpse"={{ danger_item }} MENUCOLOR="doppelganger corpse"={{ danger_item }} MENUCOLOR="were.* corpse"={{ danger_item }} ## Gemstones MENUCOLOR="dilithium crystal"={{ valuable_item }} MENUCOLOR="diamonds?$"={{ valuable_item }} MENUCOLOR="rub(y|ies)$"={{ valuable_item }} MENUCOLOR="jacinth stone"={{ valuable_item }} MENUCOLOR="sapphires?$"={{ valuable_item }} MENUCOLOR="black opal"={{ valuable_item }} MENUCOLOR="emeralds?$"={{ valuable_item }} MENUCOLOR="turquoise stone"={{ valuable_item }} MENUCOLOR="citrine"={{ valuable_item }} MENUCOLOR="aquamarine"={{ valuable_item }} MENUCOLOR="amber stone"={{ valuable_item }} MENUCOLOR="topaz stone"={{ valuable_item }} MENUCOLOR="jet stone"={{ valuable_item }} MENUCOLOR="opals?$"={{ valuable_item }} MENUCOLOR="chrysoberyl"={{ valuable_item }} MENUCOLOR="garnet stone"={{ valuable_item }} MENUCOLOR="amethyst"={{ valuable_item }} MENUCOLOR="jasper stone"={{ valuable_item }} MENUCOLOR="fluorite"={{ valuable_item }} MENUCOLOR="jade stone"={{ valuable_item }} MENUCOLOR="obsidian stone"={{ valuable_item }} MENUCOLOR="agate stone"={{ valuable_item }} MENUCOLOR="Amulet of Yendor named"={{ valuable_item }} MENUCOLOR="Amulet of Yendor named.*(being worn|\(wielded|weapon in|lit\)|\(on (left|right)|at the ready|in quiver)"={{ valuable_item }}&inverse MENUCOLOR="wand (of|called) cancellation"={{ bag_kaboom }} MENUCOLOR="bag (of|called) tricks"={{ bag_kaboom }} MENUCOLOR="bag (of|called) holding"={{ bag_kaboom }} ## Overview MENUCOLOR="^\s*Level.*rust trap"=bright blue MENUCOLOR="^\s*Level.*You are here"=green ## Branches {% set branch_header = "white&inverse" %} {% set branch_transition = "yellow" %} MENUCOLOR="The Tutorial:"={{ branch_header }} MENUCOLOR="The Dungeons of Doom:"={{ branch_header }} MENUCOLOR="The Gnomish Mines:"={{ branch_header }} MENUCOLOR="Stairs down to The Gnomish Mines"={{ branch_transition }} MENUCOLOR="Sokoban:"={{ branch_header }} MENUCOLOR="Stairs up to Sokoban"={{ branch_transition }} MENUCOLOR="The Quest:"={{ branch_header }} MENUCOLOR="Portal to The Quest"={{ branch_transition }} MENUCOLOR="Fort Ludios:"={{ branch_header }} MENUCOLOR="Portal to Fort Ludios"={{ branch_transition }} MENUCOLOR="Gehennom:"={{ branch_header }} MENUCOLOR="Vlad.s Tower:"={{ branch_header }} MENUCOLOR="Stairs up to Vlad.s Tower"={{ branch_transition }} MENUCOLOR="The Elemental Planes:"={{ branch_header }} ## |TNNT| MENUCOLOR="robotfindskitten:"={{ branch_header }} MENUCOLOR="Portal to robotfindskitten"={{ branch_transition }} MENUCOLOR="DevTeam Office:"={{ branch_header }} MENUCOLOR="Stairs up to DevTeam Office"={{ branch_transition }} MENUCOLOR="Deathmatch Arena:"={{ branch_header }} MENUCOLOR="Portal to Deathmatch Arena"={{ branch_transition }} ## Spells MENUCOLOR=" 0%.*%"=green MENUCOLOR="100%.*%"=red MENUCOLOR="%.*\(gone\)"=orange MENUCOLOR="implicit_uncursed"=gray