39 lines
1.3 KiB
Plaintext
39 lines
1.3 KiB
Plaintext
{% if comments %}
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# windowtype: window interface to use, such as 'tty' or 'curses' (available options depend on build-time settings)
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{% endif %}
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OPTIONS=windowtype:curses
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{% if comments %}
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# perminv_mode: determines what items to show in perm_invent window
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# none: behave as if perm_invent is false
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# all: show all inventory except for gold
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# full: show full inventory including gold
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# in-use: only show items which are in use (worn, wielded, quivered, lit lamp)
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{% endif %}
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OPTIONS=perminv_mode:none
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{% if comments %}
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# perm_invent: display your current inventory in a permanent window (only applicable in window interfaces that implement it)
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{% endif %}
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OPTIONS=!perm_invent
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{% if comments %}
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# align_message: where to place the message window (top, bottom, left, or right)
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{% endif %}
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OPTIONS=align_message:top
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{% if comments %}
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# align_status: where to place the status window (top, bottom, left, or right)
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{% endif %}
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OPTIONS=align_status:bottom
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{% if comments %}
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# windowborders: whether to draw boxes around the map, status area, message area, and persistant inventory window
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# 0: off, never show borders
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# 1: on, always show borders
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# 2: auto, on if display is at least (24+2)x(80+2)
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# 3: on, execpt forced off for perm_invent
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# 4: auto, execpt forced off for perm_invent
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{% endif %}
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OPTIONS=windowborders:0
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