Add Apr2025 Randomizer
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@@ -1,12 +1,18 @@
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namespace ALttPRandomizer.Model {
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using ALttPRandomizer.Randomizers;
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using ALttPRandomizer.Settings;
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using System.ComponentModel.DataAnnotations;
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using System.Text.Json.Serialization;
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using static ALttPRandomizer.Model.RandomizerInstance;
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public class SeedSettings {
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[NoSettingName]
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public RandomizerInstance Randomizer { get; set; } = RandomizerInstance.Base;
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[NoSettingName]
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public RaceMode Race { get; set; } = RaceMode.Normal;
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[ForbiddenSetting([Apr2025], Mode.Inverted)]
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public Mode Mode { get; set; } = Mode.Open;
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[SettingName("swords")]
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@@ -19,44 +25,75 @@
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[SettingName("crystals_gt")]
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[JsonPropertyName("crystals_gt")]
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[NoSettingName([Apr2025])]
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public EntryRequirement CrystalsGT { get; set; } = EntryRequirement.Crystals7;
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[SettingName("shuffle")]
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[ForbiddenSetting([Apr2025], EntranceShuffle.Swapped)]
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public EntranceShuffle EntranceShuffle { get; set; } = EntranceShuffle.Vanilla;
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[SettingName("skullwoods")]
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[RequiredSetting([Apr2025], SkullWoodsShuffle.Original)]
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[NoSettingName([Apr2025])]
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public SkullWoodsShuffle SkullWoods { get; set; } = SkullWoodsShuffle.Original;
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[SettingName("linked_drops")]
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[RequiredSetting([Apr2025], LinkedDrops.Unset)]
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[NoSettingName([Apr2025])]
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public LinkedDrops LinkedDrops { get; set; } = LinkedDrops.Unset;
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[SettingName("shufflebosses")]
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[RequiredSetting([Apr2025], BossShuffle.Vanilla)]
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[NoSettingName([Apr2025])]
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public BossShuffle BossShuffle { get; set; } = BossShuffle.Vanilla;
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[SettingName("shuffleenemies")]
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[RequiredSetting([Apr2025], EnemyShuffle.Vanilla)]
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[NoSettingName([Apr2025])]
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public EnemyShuffle EnemyShuffle { get; set; } = EnemyShuffle.Vanilla;
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[SettingName("keyshuffle")]
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public DungeonItemLocations SmallKeys { get; set; } = DungeonItemLocations.Dungeon;
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[RequiredSetting([Apr2025], KeyLocations.Dungeon, KeyLocations.Wild)]
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[NoSettingName([Apr2025])]
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public KeyLocations SmallKeys { get; set; } = KeyLocations.Dungeon;
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[SettingName("bigkeyshuffle")]
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[DeniedValues(DungeonItemLocations.Universal)]
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[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
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[NoSettingName([Apr2025])]
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public DungeonItemLocations BigKeys { get; set; } = DungeonItemLocations.Dungeon;
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[SettingName("mapshuffle")]
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[DeniedValues(DungeonItemLocations.Universal)]
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[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
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[NoSettingName([Apr2025])]
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public DungeonItemLocations Maps { get; set; } = DungeonItemLocations.Dungeon;
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[SettingName("compassshuffle")]
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[DeniedValues(DungeonItemLocations.Universal)]
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[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
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[NoSettingName([Apr2025])]
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public DungeonItemLocations Compasses { get; set; } = DungeonItemLocations.Dungeon;
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[NoSettingName]
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[RequiredSetting([Apr2025], ShopShuffle.Vanilla)]
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public ShopShuffle ShopShuffle { get; set; } = ShopShuffle.Vanilla;
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[RequiredSetting([Apr2025], DropShuffle.Vanilla)]
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[NoSettingName([Apr2025])]
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public DropShuffle DropShuffle { get; set; } = DropShuffle.Vanilla;
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[RequiredSetting([Apr2025], Pottery.Vanilla)]
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[NoSettingName([Apr2025])]
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public Pottery Pottery { get; set; } = Pottery.Vanilla;
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[RequiredSetting([Apr2025], PrizeShuffle.Vanilla)]
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[NoSettingName([Apr2025])]
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public PrizeShuffle PrizeShuffle { get; set; } = PrizeShuffle.Vanilla;
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}
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public enum RandomizerInstance {
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[RandomizerName(BaseRandomizer.Name)] Base,
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[RandomizerName(Apr2025Randomizer.Name)] Apr2025,
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}
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public enum RaceMode {
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Normal,
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[AdditionalSetting("--securerandom")] Race,
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@@ -132,11 +169,17 @@
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Mimics,
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}
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public enum KeyLocations {
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[SettingName("none")] Dungeon,
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[AdditionalSetting([Apr2025], "--keysanity")] Wild,
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Nearby,
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Universal,
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}
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public enum DungeonItemLocations {
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[SettingName("none")] Dungeon,
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Wild,
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Nearby,
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Universal,
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}
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public enum ShopShuffle {
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@@ -168,5 +211,4 @@
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Nearby,
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Wild,
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}
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}
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