Pull in follower shuffle update
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@@ -19,6 +19,7 @@
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public Mode Mode { get; set; } = Mode.Open;
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[SettingName("swords")]
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[ForbiddenSetting([Apr2025], Weapons.Swordless, Weapons.AssuredMaster)]
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public Weapons Weapons { get; set; } = Weapons.Random;
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[RequiredSetting([Apr2025], Goal.Ganon)]
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@@ -130,6 +131,10 @@
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[NoSettingName([Apr2025])]
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public TrapDoorMode TrapDoorMode { get; set; } = TrapDoorMode.Optional;
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[NoSettingName]
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[RequiredSetting([Apr2025], FollowerShuffle.Vanilla)]
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public FollowerShuffle FollowerShuffle { get; set; } = FollowerShuffle.Vanilla;
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[NoSettingName]
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public Hints Hints { get; set; } = Hints.Off;
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}
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@@ -155,6 +160,7 @@
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Assured,
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Vanilla,
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Swordless,
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[SettingName("assured")] [AddStartingItems("Progressive_Sword")] AssuredMaster,
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}
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public enum Goal {
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@@ -314,6 +320,11 @@
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[SettingName("oneway")] RemoveAll,
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}
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public enum FollowerShuffle {
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Vanilla,
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[AdditionalSetting("--shuffle_followers")] Shuffled,
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}
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public enum Hints {
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Off,
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[AdditionalSetting("--hints")] On,
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Submodule Apr2025Randomizer updated: e6d24db03e...84adf1dd89
Submodule BaseRandomizer updated: 9b77bb4ac3...04270990cb
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