Fix crash due to spaces in player names

This commit is contained in:
2025-03-14 08:47:45 -05:00
parent ad2c529652
commit a3c6b6a0fb

View File

@@ -106,7 +106,11 @@
process.BeginErrorReadLine();
process.Exited += async (sender, args) => {
await completed.Invoke(process.ExitCode);
try {
await completed.Invoke(process.ExitCode);
} catch (Exception ex) {
this.Logger.LogError(ex, "Error while invoking completion of randomizer generation.");
}
};
}
@@ -129,7 +133,7 @@
public async Task RandomizeMultiworld(string id, IList<SeedSettings> settings) {
Logger.LogDebug("Recieved request for id {id} to randomize multiworld settings {@settings}", id, settings);
var names = settings.Select(s => s.PlayerName).ToList();
var names = settings.Select(s => s.PlayerName.Replace(' ', '_')).ToList();
var args = settings.Select((s, idx) => string.Format("--p{0}={1}", idx + 1, string.Join(" ", this.GetArgs(s))))
.Append(string.Format("--names={0}", string.Join(",", names)))
@@ -139,7 +143,7 @@
if (exitcode != 0) {
await GenerationFailed(id, exitcode);
} else {
await MultiSucceeded(id, settings);
await MultiSucceeded(id, settings, names);
}
});
@@ -149,21 +153,23 @@
}
private async Task SingleSucceeded(string id) {
var basename = string.Format("OR_{0}", id);
await this.UploadFiles(id, basename, 1, null);
try {
var basename = string.Format("OR_{0}", id);
await this.UploadFiles(id, basename, 1, null);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
Logger.LogDebug("Deleting file {filepath}", metaIn);
File.Delete(metaIn);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
Logger.LogDebug("Deleting file {filepath}", metaIn);
File.Delete(metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
Logger.LogDebug("Deleting file {filepath}", spoilerIn);
File.Delete(spoilerIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
Logger.LogDebug("Deleting file {filepath}", spoilerIn);
File.Delete(spoilerIn);
var generating = string.Format("{0}/generating", id);
await AzureStorage.DeleteFile(generating);
Logger.LogInformation("Finished uploading seed id {id}", id);
Logger.LogInformation("Finished uploading seed id {id}", id);
} finally {
var generating = string.Format("{0}/generating", id);
await AzureStorage.DeleteFile(generating);
}
}
private async Task UploadFiles(string id, string basename, int playerNum, string? parentId) {
@@ -194,49 +200,51 @@
await Task.WhenAll(tasks);
}
private async Task MultiSucceeded(string id, IList<SeedSettings> settings) {
private async Task MultiSucceeded(string id, IList<SeedSettings> settings, IList<string> names) {
var tasks = new List<Task>();
var subIds = new List<string>();
var worlds = new List<object>();
for (var i = 0; i < settings.Count; i++) {
var basename = string.Format("OR_{0}_P{1}_{2}", id, i + 1, settings[i].PlayerName);
var randomId = this.IdGenerator.GenerateId();
subIds.Add(randomId);
tasks.Add(this.UploadFiles(randomId, basename, i + 1, id));
try {
for (var i = 0; i < settings.Count; i++) {
var basename = string.Format("OR_{0}_P{1}_{2}", id, i + 1, names[i]);
var randomId = this.IdGenerator.GenerateId();
subIds.Add(randomId);
tasks.Add(this.UploadFiles(randomId, basename, i + 1, id));
worlds.Add(new { Name = settings[i].PlayerName, Id = randomId });
worlds.Add(new { Name = settings[i].PlayerName, Id = randomId });
var settingsJson = JsonSerializer.SerializeToDocument(settings[i], JsonOptions.Default);
var settingsOut = string.Format("{0}/settings.json", randomId);
tasks.Add(this.AzureStorage.UploadFile(settingsOut, new BinaryData(settingsJson)));
var settingsJson = JsonSerializer.SerializeToDocument(settings[i], JsonOptions.Default);
var settingsOut = string.Format("{0}/settings.json", randomId);
tasks.Add(this.AzureStorage.UploadFile(settingsOut, new BinaryData(settingsJson)));
}
var worldsJson = JsonSerializer.SerializeToDocument(worlds, JsonOptions.Default);
var worldsOut = string.Format("{0}/worlds.json", id);
tasks.Add(this.AzureStorage.UploadFile(worldsOut, new BinaryData(worldsJson)));
await Task.WhenAll(tasks);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
var metaOut = string.Format("{0}/meta.json", id);
var uploadMeta = AzureStorage.UploadFileAndDelete(metaOut, metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
var spoilerOut = string.Format("{0}/spoiler.json", id);
var uploadSpoiler = AzureStorage.UploadFileAndDelete(spoilerOut, spoilerIn);
var multidataIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_multidata", id));
var multidataOut = string.Format("{0}/multidata", id);
var uploadMultidata = AzureStorage.UploadFileAndDelete(multidataOut, multidataIn);
await Task.WhenAll(uploadMeta, uploadSpoiler, uploadMultidata);
Logger.LogInformation("Finished uploading multiworld id {id}", id);
} finally {
var generating = string.Format("{0}/generating", id);
var deleteGenerating = AzureStorage.DeleteFile(generating);
}
var worldsJson = JsonSerializer.SerializeToDocument(worlds, JsonOptions.Default);
var worldsOut = string.Format("{0}/worlds.json", id);
tasks.Add(this.AzureStorage.UploadFile(worldsOut, new BinaryData(worldsJson)));
await Task.WhenAll(tasks);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
var metaOut = string.Format("{0}/meta.json", id);
var uploadMeta = AzureStorage.UploadFileAndDelete(metaOut, metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
var spoilerOut = string.Format("{0}/spoiler.json", id);
var uploadSpoiler = AzureStorage.UploadFileAndDelete(spoilerOut, spoilerIn);
var multidataIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_multidata", id));
var multidataOut = string.Format("{0}/multidata", id);
var uploadMultidata = AzureStorage.UploadFileAndDelete(multidataOut, multidataIn);
await Task.WhenAll(uploadMeta, uploadSpoiler, uploadMultidata);
var generating = string.Format("{0}/generating", id);
var deleteGenerating = AzureStorage.DeleteFile(generating);
Logger.LogInformation("Finished uploading multiworld id {id}", id);
}
private JsonDocument ProcessMetadata(string path, int playerNum) {