Fix crash due to spaces in player names

This commit is contained in:
2025-03-14 08:47:45 -05:00
parent ad2c529652
commit a3c6b6a0fb

View File

@@ -106,7 +106,11 @@
process.BeginErrorReadLine(); process.BeginErrorReadLine();
process.Exited += async (sender, args) => { process.Exited += async (sender, args) => {
await completed.Invoke(process.ExitCode); try {
await completed.Invoke(process.ExitCode);
} catch (Exception ex) {
this.Logger.LogError(ex, "Error while invoking completion of randomizer generation.");
}
}; };
} }
@@ -129,7 +133,7 @@
public async Task RandomizeMultiworld(string id, IList<SeedSettings> settings) { public async Task RandomizeMultiworld(string id, IList<SeedSettings> settings) {
Logger.LogDebug("Recieved request for id {id} to randomize multiworld settings {@settings}", id, settings); Logger.LogDebug("Recieved request for id {id} to randomize multiworld settings {@settings}", id, settings);
var names = settings.Select(s => s.PlayerName).ToList(); var names = settings.Select(s => s.PlayerName.Replace(' ', '_')).ToList();
var args = settings.Select((s, idx) => string.Format("--p{0}={1}", idx + 1, string.Join(" ", this.GetArgs(s)))) var args = settings.Select((s, idx) => string.Format("--p{0}={1}", idx + 1, string.Join(" ", this.GetArgs(s))))
.Append(string.Format("--names={0}", string.Join(",", names))) .Append(string.Format("--names={0}", string.Join(",", names)))
@@ -139,7 +143,7 @@
if (exitcode != 0) { if (exitcode != 0) {
await GenerationFailed(id, exitcode); await GenerationFailed(id, exitcode);
} else { } else {
await MultiSucceeded(id, settings); await MultiSucceeded(id, settings, names);
} }
}); });
@@ -149,21 +153,23 @@
} }
private async Task SingleSucceeded(string id) { private async Task SingleSucceeded(string id) {
var basename = string.Format("OR_{0}", id); try {
await this.UploadFiles(id, basename, 1, null); var basename = string.Format("OR_{0}", id);
await this.UploadFiles(id, basename, 1, null);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id)); var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
Logger.LogDebug("Deleting file {filepath}", metaIn); Logger.LogDebug("Deleting file {filepath}", metaIn);
File.Delete(metaIn); File.Delete(metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id)); var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
Logger.LogDebug("Deleting file {filepath}", spoilerIn); Logger.LogDebug("Deleting file {filepath}", spoilerIn);
File.Delete(spoilerIn); File.Delete(spoilerIn);
var generating = string.Format("{0}/generating", id); Logger.LogInformation("Finished uploading seed id {id}", id);
await AzureStorage.DeleteFile(generating); } finally {
var generating = string.Format("{0}/generating", id);
Logger.LogInformation("Finished uploading seed id {id}", id); await AzureStorage.DeleteFile(generating);
}
} }
private async Task UploadFiles(string id, string basename, int playerNum, string? parentId) { private async Task UploadFiles(string id, string basename, int playerNum, string? parentId) {
@@ -194,49 +200,51 @@
await Task.WhenAll(tasks); await Task.WhenAll(tasks);
} }
private async Task MultiSucceeded(string id, IList<SeedSettings> settings) { private async Task MultiSucceeded(string id, IList<SeedSettings> settings, IList<string> names) {
var tasks = new List<Task>(); var tasks = new List<Task>();
var subIds = new List<string>(); var subIds = new List<string>();
var worlds = new List<object>(); var worlds = new List<object>();
for (var i = 0; i < settings.Count; i++) { try {
var basename = string.Format("OR_{0}_P{1}_{2}", id, i + 1, settings[i].PlayerName); for (var i = 0; i < settings.Count; i++) {
var randomId = this.IdGenerator.GenerateId(); var basename = string.Format("OR_{0}_P{1}_{2}", id, i + 1, names[i]);
subIds.Add(randomId); var randomId = this.IdGenerator.GenerateId();
tasks.Add(this.UploadFiles(randomId, basename, i + 1, id)); subIds.Add(randomId);
tasks.Add(this.UploadFiles(randomId, basename, i + 1, id));
worlds.Add(new { Name = settings[i].PlayerName, Id = randomId }); worlds.Add(new { Name = settings[i].PlayerName, Id = randomId });
var settingsJson = JsonSerializer.SerializeToDocument(settings[i], JsonOptions.Default); var settingsJson = JsonSerializer.SerializeToDocument(settings[i], JsonOptions.Default);
var settingsOut = string.Format("{0}/settings.json", randomId); var settingsOut = string.Format("{0}/settings.json", randomId);
tasks.Add(this.AzureStorage.UploadFile(settingsOut, new BinaryData(settingsJson))); tasks.Add(this.AzureStorage.UploadFile(settingsOut, new BinaryData(settingsJson)));
}
var worldsJson = JsonSerializer.SerializeToDocument(worlds, JsonOptions.Default);
var worldsOut = string.Format("{0}/worlds.json", id);
tasks.Add(this.AzureStorage.UploadFile(worldsOut, new BinaryData(worldsJson)));
await Task.WhenAll(tasks);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
var metaOut = string.Format("{0}/meta.json", id);
var uploadMeta = AzureStorage.UploadFileAndDelete(metaOut, metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
var spoilerOut = string.Format("{0}/spoiler.json", id);
var uploadSpoiler = AzureStorage.UploadFileAndDelete(spoilerOut, spoilerIn);
var multidataIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_multidata", id));
var multidataOut = string.Format("{0}/multidata", id);
var uploadMultidata = AzureStorage.UploadFileAndDelete(multidataOut, multidataIn);
await Task.WhenAll(uploadMeta, uploadSpoiler, uploadMultidata);
Logger.LogInformation("Finished uploading multiworld id {id}", id);
} finally {
var generating = string.Format("{0}/generating", id);
var deleteGenerating = AzureStorage.DeleteFile(generating);
} }
var worldsJson = JsonSerializer.SerializeToDocument(worlds, JsonOptions.Default);
var worldsOut = string.Format("{0}/worlds.json", id);
tasks.Add(this.AzureStorage.UploadFile(worldsOut, new BinaryData(worldsJson)));
await Task.WhenAll(tasks);
var metaIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Meta.json", id));
var metaOut = string.Format("{0}/meta.json", id);
var uploadMeta = AzureStorage.UploadFileAndDelete(metaOut, metaIn);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.json", id));
var spoilerOut = string.Format("{0}/spoiler.json", id);
var uploadSpoiler = AzureStorage.UploadFileAndDelete(spoilerOut, spoilerIn);
var multidataIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_multidata", id));
var multidataOut = string.Format("{0}/multidata", id);
var uploadMultidata = AzureStorage.UploadFileAndDelete(multidataOut, multidataIn);
await Task.WhenAll(uploadMeta, uploadSpoiler, uploadMultidata);
var generating = string.Format("{0}/generating", id);
var deleteGenerating = AzureStorage.DeleteFile(generating);
Logger.LogInformation("Finished uploading multiworld id {id}", id);
} }
private JsonDocument ProcessMetadata(string path, int playerNum) { private JsonDocument ProcessMetadata(string path, int playerNum) {