Fix Ped/GT open modes

Fix key colors
This commit is contained in:
cassidoxa
2023-08-26 20:29:38 -04:00
parent 7e513c4696
commit 05a79ad2d9
4 changed files with 37 additions and 31 deletions

View File

@@ -142,10 +142,8 @@ CheckEnoughCrystalsForGanon:
RTL
;--------------------------------------------------------------------------------
CheckTowerOpen:
REP #$30
LDA.l GanonsTowerOpenMode : ASL : TAX
JSR.w (.tower_open_modes,X)
SEP #$30
RTL
.tower_open_modes
dw .vanilla
@@ -153,13 +151,15 @@ RTL
.vanilla
LDA.l CrystalsField
AND.w #$007F : CMP.w #$007F
AND.b #$7F : CMP.b #$7F
RTS
.arbitrary_cmp
REP #$30
LDA.l GanonsTowerOpenAddress : TAX
LDA.l $7E0000,X
CMP.l GanonsTowerOpenTarget
SEP #$30
RTS
;---------------------------------------------------------------------------------------------------
@@ -266,7 +266,9 @@ RTL
RTS
.arbitrary_cmp
REP #$30
LDA.l PedPullAddress : TAX
LDA.l $7E000,X
LDA.l $7E0000,X
CMP.l PedPullTarget
SEP #$30
RTS

View File

@@ -48,7 +48,7 @@ Init_Primary:
LDA.l OneMindTimerInit : STA.l OneMindTimerRAM
SEP #$30
LDA.b #$01 : STA.w MEMSEL ; enable fastrom access on upper banks
LDA.l RomSpeed : STA.w MEMSEL ; enable fastrom access on upper banks
STA.l OneMindId
LDA.b #$10 : STA.b PlayerSpriteBank ; set default player sprite bank

View File

@@ -452,7 +452,7 @@ endmacro
%SpriteProps($21, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 21 - Net
%SpriteProps($22, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 22 - Blue mail
%SpriteProps($23, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 23 - Red mail
%SpriteProps($24, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; 24 - Small key
%SpriteProps($24, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; 24 - Small key
%SpriteProps($25, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 25 - Compass
%SpriteProps($26, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 26 - Heart container from 4/4
%SpriteProps($27, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 27 - Bomb
@@ -576,22 +576,22 @@ endmacro
%SpriteProps($9D, 2, 2, $04, $04, PalettesVanilla_green_blue_guard+$0E) ; 9D - Big key of Eastern Palace
%SpriteProps($9E, 2, 2, $04, $04, PalettesVanilla_green_blue_guard+$0E) ; 9E - Big key of Hyrule Castle
%SpriteProps($9F, 2, 2, $04, $04, PalettesVanilla_green_blue_guard+$0E) ; 9F - Big key of Sewers
%SpriteProps($A0, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A0 - Small key of Sewers
%SpriteProps($A1, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A1 - Small key of Hyrule Castle
%SpriteProps($A2, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A2 - Small key of Eastern Palace
%SpriteProps($A3, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A3 - Small key of Desert Palace
%SpriteProps($A4, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A4 - Small key of Agahnim's Tower
%SpriteProps($A5, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A5 - Small key of Swamp Palace
%SpriteProps($A6, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A6 - Small key of Dark Palace
%SpriteProps($A7, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A7 - Small key of Misery Mire
%SpriteProps($A8, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A8 - Small key of Skull Woods
%SpriteProps($A9, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; A9 - Small key of Ice Palace
%SpriteProps($AA, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; AA - Small key of Tower of Hera
%SpriteProps($AB, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; AB - Small key of Thieves' Town
%SpriteProps($AC, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; AC - Small key of Turtle Rock
%SpriteProps($AD, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; AD - Small key of Ganon's Tower
%SpriteProps($A0, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A0 - Small key of Sewers
%SpriteProps($A1, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A1 - Small key of Hyrule Castle
%SpriteProps($A2, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A2 - Small key of Eastern Palace
%SpriteProps($A3, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A3 - Small key of Desert Palace
%SpriteProps($A4, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A4 - Small key of Agahnim's Tower
%SpriteProps($A5, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A5 - Small key of Swamp Palace
%SpriteProps($A6, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A6 - Small key of Dark Palace
%SpriteProps($A7, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A7 - Small key of Misery Mire
%SpriteProps($A8, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A8 - Small key of Skull Woods
%SpriteProps($A9, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; A9 - Small key of Ice Palace
%SpriteProps($AA, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; AA - Small key of Tower of Hera
%SpriteProps($AB, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; AB - Small key of Thieves' Town
%SpriteProps($AC, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; AC - Small key of Turtle Rock
%SpriteProps($AD, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; AD - Small key of Ganon's Tower
%SpriteProps($AE, 2, 2, $02, $02, $0000) ; AE - Reserved
%SpriteProps($AF, 0, 0, $02, $02, PalettesVanilla_blue_ice+$0E) ; AF - Generic small key
%SpriteProps($AF, 0, 0, $04, $04, PalettesVanilla_blue_ice+$0E) ; AF - Generic small key
%SpriteProps($B0, 2, 2, $80, $80, PalettesCustom_crystal) ; B0 - Crystal 6
%SpriteProps($B1, 2, 2, $80, $80, PalettesCustom_crystal) ; B1 - Crystal 1
%SpriteProps($B2, 2, 2, $80, $80, PalettesCustom_crystal) ; B2 - Crystal 5

View File

@@ -642,17 +642,17 @@ org $81C6FC ; PC 0xC6FC - Bank01.asm:10344 - (db $00, $00, $01, $02, $00, $06, $
DungeonPrizeReceiptID:
db $00 ; Sewers
db $00 ; Hyrule Castle
db $01 ; Eastern Palace
db $02 ; Desert Palace
db $37 ; Eastern Palace
db $38 ; Desert Palace
db $00 ; Agahnim's Tower
db $06 ; Swamp Palace
db $06 ; Palace of Darkness
db $20 ; Swamp Palace
db $20 ; Palace of Darkness
db $20 ; Misery Mire
db $20 ; Skull Woods
db $06 ; Ice Palace
db $03 ; Tower of Hera
db $06 ; Thieves' Town
db $06 ; Turtle Rock
db $20 ; Ice Palace
db $39 ; Tower of Hera
db $20 ; Thieves' Town
db $20 ; Turtle Rock
;Ether/Nothing: $00
;Green Pendant: $01
;Blue Pendant: $02
@@ -2599,10 +2599,14 @@ dw #$0C00 ; Blue
dw #$1800 ; Green
dw #$0800 ; Yellow
org $B0F032
org $B0F032 ; PC 0x187032
RomSpeed:
db $01 ; $01 = FastROM (default | $00 = SlowROM)
org $B0F033 ; PC 0x187033
;--------------------------------------------------------------------------------
; 0x187032 - 187FFF (unused)
; 0x187033 - 187FFF (unused)
;--------------------------------------------------------------------------------