adding new dungeon items view to menu

This commit is contained in:
sporchia
2017-09-05 20:16:49 -04:00
parent c2e7fdaa85
commit 122dd9e02e
4 changed files with 179 additions and 7 deletions

View File

@@ -253,13 +253,13 @@ db #$80 ; BRA
org $0DE81A ; <- 6E81A - equipment.asm : 1597 (STA $00)
RTS
org $0DE7B9 ; <- 6E7B9 - equipment.asm : 1548 (LDA.w #$16D0)
LDA.w #$1610
LDA.w #$1590
org $0DE7CF ; <- 6E7CF - equipment.asm : 1554 (LDA.w #$16C8)
LDA.w #$1608
LDA.w #$1588
org $0DE7E5 ; <- 6E7E5 - equipment.asm : 1560 (LDA.w #$16D8)
LDA.w #$1618
LDA.w #$1598
org $0DECEB ; <- 6ECEB - equipment.asm : 1946 (LDA.w #$16E0)
LDA.w #$1620
LDA.w #$15A0
;--------------------------------------------------------------------------------
;org $0DE9D8 ; <- 6E9D8 - equipment.asm : 1635 (LDA $E860, X : STA $12EA, X)
;BRA DrawProgressIcons_initPendantDiagram_notext
@@ -901,9 +901,9 @@ LDX.w #HUD_TileMap
org $0DFA9C ; <- 6FA9C - headsup_display.asm : 629 (MVN $0D, $7E ; $Transfer 0x014A bytes from $6FE77 -> $7EC700)
MVN $207E
;--------------------------------------------------------------------------------
;org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN
;JSL.l DrawHUDSilverArrows
;NOP
org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN
JSL.l DrawHUDDungeonItems
NOP
;--------------------------------------------------------------------------------
org $0DFB1F ; 6FB1F - headsup_display.asm : 681 (LDA $7EF340 : BEQ .hastNoBow)
JSL.l CheckHUDSilverArrows