Remove flashing ancilla near pedestal item during cutscene
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@@ -1,5 +1,5 @@
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;================================================================================
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; Accessability Fixes
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; Accessibility Fixes
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;================================================================================
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FlipGreenPendant:
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LDA $0C : CMP #$38 : BNE + ; check if we have green pendant
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@@ -226,3 +226,16 @@ ConditionalRedFlash:
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LDA.w #$0000
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RTL
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;================================================================================
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ConditionalPedAncilla:
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LDA.l DisableFlashing
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REP #$20 : BNE +
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LDA $00,X
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LDA $00 : STA $04
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LDA $02 : STA $06
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RTL
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+
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LDA $00
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LDA $00 : LDA $04
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LDA $02 : LDA $06
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RTL
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@@ -762,6 +762,9 @@ JSL.l ConditionalGTFlash : BRA + : NOP #11 : +
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;--------------------------------------------------------------------------------
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org $0AFF48 ; <- 57F48 - Bank0A.asm : 4935 (REP #$20 : LDA $7EC3DA)
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JSL.l ConditionalRedFlash : BRA + : NOP #13 : +
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;--------------------------------------------------------------------------------
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org $08C2A1 ; <- 442A3 - ancilla_sword_ceremony.asm : 54 (REP #$20)
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JSL.l ConditionalPedAncilla : BRA + : NOP #4 : +
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;================================================================================
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; Ice Floor Toggle
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;--------------------------------------------------------------------------------
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