Remove flashing ancilla near pedestal item during cutscene

This commit is contained in:
cassidy
2021-05-08 22:59:09 -04:00
parent 02ec4ded4b
commit 12e30ba2db
2 changed files with 17 additions and 1 deletions

View File

@@ -1,5 +1,5 @@
;================================================================================
; Accessability Fixes
; Accessibility Fixes
;================================================================================
FlipGreenPendant:
LDA $0C : CMP #$38 : BNE + ; check if we have green pendant
@@ -226,3 +226,16 @@ ConditionalRedFlash:
LDA.w #$0000
RTL
;================================================================================
ConditionalPedAncilla:
LDA.l DisableFlashing
REP #$20 : BNE +
LDA $00,X
LDA $00 : STA $04
LDA $02 : STA $06
RTL
+
LDA $00
LDA $00 : LDA $04
LDA $02 : LDA $06
RTL

View File

@@ -762,6 +762,9 @@ JSL.l ConditionalGTFlash : BRA + : NOP #11 : +
;--------------------------------------------------------------------------------
org $0AFF48 ; <- 57F48 - Bank0A.asm : 4935 (REP #$20 : LDA $7EC3DA)
JSL.l ConditionalRedFlash : BRA + : NOP #13 : +
;--------------------------------------------------------------------------------
org $08C2A1 ; <- 442A3 - ancilla_sword_ceremony.asm : 54 (REP #$20)
JSL.l ConditionalPedAncilla : BRA + : NOP #4 : +
;================================================================================
; Ice Floor Toggle
;--------------------------------------------------------------------------------