@@ -114,7 +114,7 @@ RTS
|
||||
FixFrogSmith:
|
||||
LDA.l $7EF3CA : BNE .darkWorld
|
||||
LDA.l $7EF3CC : CMP.b #$07 : BNE .done
|
||||
LDA.b #$08 : ; make frog into smith in light world
|
||||
LDA.b #$08 ; make frog into smith in light world
|
||||
BRA .loadgfx
|
||||
.darkWorld
|
||||
LDA.l $7EF3CC : CMP.b #$08 : BNE .done
|
||||
|
||||
@@ -106,7 +106,8 @@ macro SetMinimum(base,filler,compare)
|
||||
?done:
|
||||
endmacro
|
||||
RefreshRainAmmo:
|
||||
LDA $7EF3C5 : CMP.b #$01 : BNE .done ; check if we're in rain state
|
||||
LDA $7EF3C5 : CMP.b #$01 : BEQ .rain ; check if we're in rain state
|
||||
RTL
|
||||
.rain
|
||||
LDA $7EF3C8
|
||||
+ CMP.b #$03 : BNE + ; Uncle
|
||||
|
||||
11
dialog.asm
11
dialog.asm
@@ -253,11 +253,14 @@ DialogResetSelectionIndex:
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
DialogItemReceive:
|
||||
BCS .noMessage ; if doubling the item value overflowed it must be a rando item
|
||||
BCS .nomessage ; if doubling the item value overflowed it must be a rando item
|
||||
CPY #$98 : BCC ++ ;if the item is $4C or greater it must be a rando item
|
||||
.nomessage
|
||||
LDA.w #$FFFF
|
||||
CPY #$98 : BCS .done ;if the item is $4C or greater it must be a rando item
|
||||
|
||||
LDA.w Ancilla_ReceiveItem_item_messages, Y
|
||||
BRA .done
|
||||
|
||||
++ LDA.w Ancilla_ReceiveItem_item_messages, Y
|
||||
.done
|
||||
CMP.w #$FFFF
|
||||
RTL
|
||||
@@ -392,7 +395,7 @@ Sprite_ShowMessageMinimal_Alt:
|
||||
STZ $11
|
||||
|
||||
PHX : PHY
|
||||
PEA ($00)
|
||||
PEI ($00)
|
||||
LDA.b $02 : PHA
|
||||
|
||||
LDA.b #$1C : STA.b $02
|
||||
|
||||
Reference in New Issue
Block a user