let's dev 1/20/18
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19
hooks.asm
19
hooks.asm
@@ -342,6 +342,11 @@ PyramidFairy_BRANCH_IOTA:
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org $06C948 ; <- 34948 - sprite_ponds.asm : 961
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PyramidFairy_BRANCH_GAMMA:
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;--------------------------------------------------------------------------------
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;org $0EF7BD ; <- 777BD - sprite_ponds.asm : 1890 (LDA $7EF340, X : BMI .invalidValue : BNE VWF_ChangeItemTiles)
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;JSL.l ReadInventoryPond
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;org $0EF7E4 ; <- 777E4 - sprite_ponds.asm : 1922 (LDA $7EF340, X : BMI .invalidValue : BNE VWF_ChangeItemTiles)
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;JSL.l ReadInventoryPond
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;--------------------------------------------------------------------------------
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org $1EE16E ; <- F616E - sprite_bomb_shop_entity.asm : 73
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NOP #8 ; fix bomb shop dialog for dwarfless big bomb
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org $068A14 ; <- 30A14 - sprite_prep.asm : 716
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@@ -472,6 +477,9 @@ LDA.w BottleListExpanded, X
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org $09895C ; 4895C - ancilla_init.asm:1344 (LDA PotionList, X)
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LDA.w PotionListExpanded, X
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;--------------------------------------------------------------------------------
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org $098A36 ; <- 48A36 - ancilla_init.asm:1432 (LDA AddReceiveItem.item_graphics_indices, Y : STA $72)
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LDA AddReceivedItemExpanded_item_graphics_indices, Y
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;--------------------------------------------------------------------------------
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org $06D1EB ; 351EB - sprite_absorbable.asm:364 (STA $7EF375) ; bugbug commented out until i figure out why it doesn't work
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JSL HandleBombAbsorbtion
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;--------------------------------------------------------------------------------
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@@ -1042,11 +1050,14 @@ JSL.l GetMagicBatItem
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;================================================================================
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; Replacement Shopkeeper
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;--------------------------------------------------------------------------------
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;org $068BEB ; <- 30BEB - Bank07.asm:1125 - (INC $0BA0, X)
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;JSL.l SpritePrep_ShopKeeper : RTS
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org $068BEB ; <- 30BEB - Bank07.asm:1125 - (INC $0BA0, X)
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JSL.l SpritePrep_ShopKeeper : RTS
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;--------------------------------------------------------------------------------
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;org $1EEEE3 ; <- F6EE3 - sprite_shopkeeper.asm:7 - (LDA $0E80, X)
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;JSL.l Sprite_ShopKeeper : RTS
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org $1EEEE3 ; <- F6EE3 - sprite_shopkeeper.asm:7 - (LDA $0E80, X)
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JSL.l Sprite_ShopKeeper : RTS
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;--------------------------------------------------------------------------------
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org $00D55E ; <- 555E - Bank00.asm:3491 (LDX.w #$2D40)
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JSL.l LoadModifiedTileBufferAddress : NOP #2
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;--------------------------------------------------------------------------------
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;================================================================================
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