Move non-swords not damaging enemies to high bit of special weapons
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15
tables.asm
15
tables.asm
@@ -120,15 +120,18 @@ db #$00 ; #$00 = Default behavior (silver arrows)
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org $30802F ; PC 0x18002F
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SpecialWeapons:
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db #$00
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; s - - - m m m m (bitfield)
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; s - only swords damage can hurt enemies
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; m - special weapon mode
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; $00 = Off (default)
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; $01 = Bomb-Only mode
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; $01 = Bomb mode
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; $02 = Pseudosword
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; $03 = Byrna-Only mode
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; $04 = Somaria-Only mode
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; $05 = Canes-Only mode
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; $03 = Byrna mode
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; $04 = Somaria mode
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; $05 = Canes mode
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; $06 = Bee mode
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; $07 = Hammer on B (for use with swordless)
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; $05 = Bugnet mode
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; $07 = Unused
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; $08 = Bugnet mode
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;--------------------------------------------------------------------------------
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org $308030 ; PC 0x180030
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EnableSRAMTrace:
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