Move non-swords not damaging enemies to high bit of special weapons
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@@ -79,7 +79,7 @@ Ganon_CheckBeeVulnerability: ; we know it's a bee
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LDA #$09
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BRA .done
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.normal
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LDA.l SpecialWeapons : CMP.b #$06 : BNE .regular_bee
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LDA.l SpecialWeapons : AND.b #$7F : CMP.b #$06 : BNE .regular_bee
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LDA.w $0ED0, X
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BRA .done
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.regular_bee
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@@ -115,7 +115,7 @@ Ganon_CheckHammerVulnerability: ; we know it's hammer
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;--------------------------------------------------------------------------------
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CheckBeeBoss:
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; Y is sprite index
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LDA.l SpecialWeapons : CMP #$06 : BNE .not_bee_mode
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LDA.l SpecialWeapons : AND.b #$7F : CMP #$06 : BNE .not_bee_mode
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LDA #$00 : RTL
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.not_bee_mode
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LDA.l GanonVulnerabilityItem : CMP #$10 : BNE .normal ; ganon not vulnerable to bee
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