Mirror scroll spawns in Zelda's cell instead of last entrance (mirror remains unchanged)

Tapestry is open when spawning in the throne room.
This commit is contained in:
aerinon
2022-06-14 12:36:04 -06:00
parent 9779f91ce9
commit 2579038832
3 changed files with 22 additions and 1 deletions

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@@ -2439,6 +2439,9 @@ NOP #6 ; remove check
org $068841 ; <- 30841 - sprite_prep.asm:269 (LDA $0D00, X : ADD.b #$03 : STA $0D00, X)
JSL.l Mantle_CorrectPosition : NOP #2
;--------------------------------------------------------------------------------
org $02D6FC ; <- bank02 : Underworld_LoadEntrance.not_a_respawn (LDA.w $010E : AND.w #$00FF)
JSL MirrorScrollSpawnZelda : NOP #2
;--------------------------------------------------------------------------------
org $0DFA53 ; <- 6FA53 - hud check for lantern
JSL.l LampCheck
;--------------------------------------------------------------------------------