Fix mushroom gfx loading
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@@ -548,6 +548,7 @@ LoadMushroom:
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LDA.b #$00 : STA.l RedrawFlag
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%GetPossiblyEncryptedItem(MushroomItem, SpriteItemValues)
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JSR.w ResolveLootID
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STA.w SpriteID,X
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JSL.l PrepDynamicTile
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@@ -585,7 +585,7 @@ org $87F52F
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dw $0191
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;--------------------------------------------------------------------------------
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;Map Pendant / Crystal Indicators
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;Map Pendant / Crystal Indicators - DEPRECATED in favor of WorldMapIcon_tile, don't use
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org $8ABF2E ; PC 0x53F02
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dw $0100 ; #$6234 - Master Sword
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