Fix mushroom gfx loading
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@@ -548,6 +548,7 @@ LoadMushroom:
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LDA.b #$00 : STA.l RedrawFlag
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%GetPossiblyEncryptedItem(MushroomItem, SpriteItemValues)
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JSR.w ResolveLootID
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STA.w SpriteID,X
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JSL.l PrepDynamicTile
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