Merge branch 'beta' into pikit_mode
This commit is contained in:
@@ -221,7 +221,8 @@ RevealPotItem:
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STZ.w SpawnedItemIsMultiWorld
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BIT.b Scrap08
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BVS LoadMultiWorldPotItem
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BMI LoadMajorPotItem
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BPL .normal_secret
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JMP LoadMajorPotItem
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.normal_secret
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STA.b Scrap08
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@@ -242,6 +243,7 @@ RevealPotItem:
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; Could increment GT Tower Pre Big Key but we aren't showing that stat right now
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+ REP #$10
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LDA.l TotalItemCounter : INC : STA.l TotalItemCounter ; Increment Item Total
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JSL UpdateLootHUD
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LDA.w #$0001 : STA.l UpdateHUDFlag
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.obtained
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PLY : PLX
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@@ -341,6 +343,7 @@ IncrementCountsForSubstitute:
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; Could increment GT Tower Pre Big Key but we aren't showing that stat right now
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+
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LDA.l TotalItemCounter : INC : STA.l TotalItemCounter ; Increment Item Total
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JSL UpdateLootHUD
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LDA.w #$0001 : STA.l UpdateHUDFlag
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.obtained
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SEP #$30 : PLX
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@@ -357,7 +360,7 @@ ClearSpriteData:
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STZ.w SprSourceItemId, X : STZ.w SprItemReceipt, X : STZ.w SprItemMWPlayer, X
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STZ.w SprRedrawFlag, X
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DEX : BPL .loop
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JSR SetupEnemyDropIndicator
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JSL ClearLootHUD
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PLX
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RTL
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@@ -404,7 +407,7 @@ SetupEnemyDropIndicator:
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.done
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SEP #$20
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RTS
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RTL
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; Runs during sprite load of the room
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@@ -571,7 +574,7 @@ IncrementCountForMinor:
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LDA.l SpriteDropData, X : BIT.b Scrap0A : BNE .obtained
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ORA.b Scrap0A : STA.l SpriteDropData, X
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SEP #$10
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JSR SetupEnemyDropIndicator
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JSL UpdateLootHUD
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REP #$20
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LDX.w DungeonID : CPX.b #$FF : BEQ +
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CPX.b #$00 : BNE ++
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@@ -627,10 +630,10 @@ MarkSRAMForItem:
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TYX
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LDA.w SpawnedItemFlag : CMP.w #$0001 : BEQ +
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LDA.l SpriteDropData, X : ORA.b Scrap00 : STA.l SpriteDropData, X
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SEP #$10 : JSR SetupEnemyDropIndicator
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BRA .end
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+ LDA.l RoomPotData, X : ORA.b Scrap00 : STA.l RoomPotData, X
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.end
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JSL UpdateLootHUD
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SEP #$30 : PLY : PLX
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LDA.w RoomItemsTaken
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RTL
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