Small fixes
This commit is contained in:
26
events.asm
26
events.asm
@@ -88,21 +88,19 @@ OnAga2Defeated:
|
|||||||
JML.l IncrementAgahnim2Sword
|
JML.l IncrementAgahnim2Sword
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
OnFileCreation:
|
OnFileCreation:
|
||||||
; Copy initial SRAM state from ROM to cart SRAM
|
|
||||||
; If the inital SRAM table is move these addresses must be changed
|
|
||||||
PHB
|
PHB
|
||||||
LDA.w #$03D7 ; \
|
LDA.w #$03D7
|
||||||
LDX.w #$B000 ; | Copies from beginning of inital sram table up to file name
|
LDX.w #$B000
|
||||||
LDY.w #$0000 ; | (exclusively)
|
LDY.w #$0000
|
||||||
MVN !SRAMBank, !SRAMTableBank ; /
|
MVN CartridgeSRAM>>16, InitSRAMTable>>16
|
||||||
; Skip file name and validity value
|
; Skip file name and validity value
|
||||||
LDA.w #$010C ; \
|
LDA.w #$010C
|
||||||
LDX.w #$B3E3 ; | Rando-Specific Assignments & Game Stats block
|
LDX.w #$B3E3
|
||||||
LDY.w #$03E3 ; |
|
LDY.w #$03E3
|
||||||
MVN !SRAMBank, !SRAMTableBank ; /
|
MVN CartridgeSRAM>>16, InitSRAMTable>>16
|
||||||
PLB
|
PLB
|
||||||
|
|
||||||
; resolve instant post-aga if standard
|
; Resolve instant post-aga if standard
|
||||||
SEP #$20
|
SEP #$20
|
||||||
LDA.l InitProgressIndicator : BIT #$80 : BEQ +
|
LDA.l InitProgressIndicator : BIT #$80 : BEQ +
|
||||||
LDA.b #$00 : STA.l ProgressIndicatorSRAM ; set post-aga after zelda rescue
|
LDA.b #$00 : STA.l ProgressIndicatorSRAM ; set post-aga after zelda rescue
|
||||||
@@ -110,9 +108,9 @@ OnFileCreation:
|
|||||||
+
|
+
|
||||||
REP #$20
|
REP #$20
|
||||||
|
|
||||||
; Set validity value and do some cleanup. Jump to checksum.
|
; Set validity value and do some cleanup. Jump to checksum done.
|
||||||
LDA.w #$55AA : STA.l FileValiditySRAM
|
LDA.w #$55AA : STA.l FileValiditySRAM
|
||||||
JSL.l WriteSaveChecksumAndBackup_from_sram
|
JSL.l WriteSaveChecksumAndBackup
|
||||||
STZ.b Scrap00
|
STZ.b Scrap00
|
||||||
STZ.b Scrap01
|
STZ.b Scrap01
|
||||||
|
|
||||||
|
|||||||
41
hooks.asm
41
hooks.asm
@@ -886,7 +886,7 @@ org $80D557 ; 5557 - Bank00.asm:3486 (LDA $00 : ADC $D469, X)
|
|||||||
JSL GetAnimatedSpriteBufferPointer : NOP
|
JSL GetAnimatedSpriteBufferPointer : NOP
|
||||||
|
|
||||||
org $8799F7 ; 399F7 - Bank07.asm:4107 (JSL AddReceivedItem)
|
org $8799F7 ; 399F7 - Bank07.asm:4107 (JSL AddReceivedItem)
|
||||||
JSL AddReceivedItemLong
|
JSL AddReceivedItemExpanded
|
||||||
|
|
||||||
org $898611 ; 48611 - ancilla_init.asm:720 (LDA .item_target_addr+0, X)
|
org $898611 ; 48611 - ancilla_init.asm:720 (LDA .item_target_addr+0, X)
|
||||||
LDA.w ItemReceipts_target+0, X
|
LDA.w ItemReceipts_target+0, X
|
||||||
@@ -2450,33 +2450,18 @@ JSL FixJingleGlitch
|
|||||||
; Text Renderer
|
; Text Renderer
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
if !FEATURE_NEW_TEXT
|
if !FEATURE_NEW_TEXT
|
||||||
org $8EF51B
|
org $8EF51B : JML RenderCharExtended
|
||||||
JML RenderCharExtended
|
org $8EF520 : RenderCharExtended_returnOriginal:
|
||||||
org $8EF520
|
org $8EF567 : RenderCharExtended_returnUncompressed:
|
||||||
RenderCharExtended_returnOriginal:
|
org $8EF356 : JSL RenderCharLookupWidth
|
||||||
org $8EF567
|
org $8EF3BA : JSL RenderCharLookupWidth
|
||||||
RenderCharExtended_returnUncompressed:
|
org $8EF48E : JML RenderCharLookupWidthDraw
|
||||||
|
org $8EF499 : RenderCharLookupWidthDraw_return:
|
||||||
org $8EF356
|
org $8EF6AA : JML RenderCharToMapExtended
|
||||||
JSL RenderCharLookupWidth
|
org $8EF6C2 : RenderCharToMapExtended_return:
|
||||||
org $8EF3BA
|
org $8EFA50 : JSL RenderCharSetColorExtended
|
||||||
JSL RenderCharLookupWidth
|
org $8EEE5D : JSL RenderCharSetColorExtended_init
|
||||||
org $8EF48E
|
org $8EF285 : JSL RenderCharSetColorExtended_close : NOP
|
||||||
JML RenderCharLookupWidthDraw
|
|
||||||
org $8EF499
|
|
||||||
RenderCharLookupWidthDraw_return:
|
|
||||||
|
|
||||||
org $8EF6AA
|
|
||||||
JML RenderCharToMapExtended
|
|
||||||
org $8EF6C2
|
|
||||||
RenderCharToMapExtended_return:
|
|
||||||
|
|
||||||
org $8EFA50
|
|
||||||
JSL RenderCharSetColorExtended
|
|
||||||
org $8EEE5D
|
|
||||||
JSL RenderCharSetColorExtended_init
|
|
||||||
org $8EF285
|
|
||||||
JSL RenderCharSetColorExtended_close : NOP
|
|
||||||
endif
|
endif
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
|
|||||||
@@ -142,6 +142,7 @@ AddInventory:
|
|||||||
PHA : PHX : PHY : PHP : PHB
|
PHA : PHX : PHY : PHP : PHB
|
||||||
PHK : PLB
|
PHK : PLB
|
||||||
LDA.l StatsLocked : BNE .done
|
LDA.l StatsLocked : BNE .done
|
||||||
|
LDA.w InventoryTable_properties,Y : BIT #$01 : BEQ .done
|
||||||
JSR.w ShopCheck : BCS .done
|
JSR.w ShopCheck : BCS .done
|
||||||
JSR.w DungeonIncrement : BCS .done
|
JSR.w DungeonIncrement : BCS .done
|
||||||
LDA.b #$7E : STA.b Scrap0D
|
LDA.b #$7E : STA.b Scrap0D
|
||||||
@@ -149,7 +150,6 @@ AddInventory:
|
|||||||
JSR.w IncrementByOne
|
JSR.w IncrementByOne
|
||||||
SEP #$20
|
SEP #$20
|
||||||
JSR.w IncrementYAItems
|
JSR.w IncrementYAItems
|
||||||
LDA.w InventoryTable_properties,Y : BIT #$01 : BEQ .done
|
|
||||||
REP #$20
|
REP #$20
|
||||||
LDA.l TotalItemCounter : INC : TAY
|
LDA.l TotalItemCounter : INC : TAY
|
||||||
LDA.l BootsEquipment : BNE +
|
LDA.l BootsEquipment : BNE +
|
||||||
@@ -211,6 +211,9 @@ DungeonIncrement:
|
|||||||
+
|
+
|
||||||
.count
|
.count
|
||||||
CLC
|
CLC
|
||||||
|
RTS
|
||||||
|
.dont_count
|
||||||
|
SEC
|
||||||
RTS
|
RTS
|
||||||
.ballchain_bigkey
|
.ballchain_bigkey
|
||||||
LDA.l BigKeysBigChests
|
LDA.l BigKeysBigChests
|
||||||
|
|||||||
@@ -333,7 +333,7 @@ endmacro
|
|||||||
%SpriteProps($1D, 2, 2, $04, $04, PalettesVanilla_green_blue_guard+$0E) ; 1D - Book
|
%SpriteProps($1D, 2, 2, $04, $04, PalettesVanilla_green_blue_guard+$0E) ; 1D - Book
|
||||||
%SpriteProps($1E, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 1E - Flippers
|
%SpriteProps($1E, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 1E - Flippers
|
||||||
%SpriteProps($1F, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 1F - Pearl
|
%SpriteProps($1F, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 1F - Pearl
|
||||||
%SpriteProps($20, 2, 2, $06, $06, PalettesCustom_crystal) ; 20 - Crystal
|
%SpriteProps($20, 2, 2, $86, $86, PalettesCustom_crystal) ; 20 - Crystal
|
||||||
%SpriteProps($21, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 21 - Net
|
%SpriteProps($21, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 21 - Net
|
||||||
%SpriteProps($22, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 22 - Blue mail
|
%SpriteProps($22, 2, 2, $02, $02, PalettesVanilla_blue_ice+$0E) ; 22 - Blue mail
|
||||||
%SpriteProps($23, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 23 - Red mail
|
%SpriteProps($23, 2, 2, $01, $01, PalettesVanilla_red_melon+$0E) ; 23 - Red mail
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ ProcessEventItems:
|
|||||||
PLA : STA.b Scrap00
|
PLA : STA.b Scrap00
|
||||||
RTS
|
RTS
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
AddReceivedItemLong:
|
AddReceivedItemExpanded:
|
||||||
JSR.w ResolveReceipt
|
JSR.w ResolveReceipt
|
||||||
PHB : PHK
|
PHB : PHK
|
||||||
JML AddReceivedItem+2
|
JML AddReceivedItem+2
|
||||||
@@ -699,6 +699,7 @@ ResolveLootID:
|
|||||||
LDA.l ProgressiveArmorReplacement
|
LDA.l ProgressiveArmorReplacement
|
||||||
JMP.w .get_item
|
JMP.w .get_item
|
||||||
+
|
+
|
||||||
|
TAX
|
||||||
LDA.w ResolveLootID_armor_ids,X
|
LDA.w ResolveLootID_armor_ids,X
|
||||||
JMP.w .have_item
|
JMP.w .have_item
|
||||||
..ids
|
..ids
|
||||||
|
|||||||
@@ -174,8 +174,10 @@ RTL
|
|||||||
; Randomize Zora King
|
; Randomize Zora King
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
LoadZoraKingItemGFX:
|
LoadZoraKingItemGFX:
|
||||||
LDA.l $9DE1C3 ; location randomizer writes zora item to
|
LDA.l $9DE1C3 ; location randomizer writes zora item to
|
||||||
JML.l PrepDynamicTile
|
JSL.l ResolveLootIDLong
|
||||||
|
STA.w SpriteID,X
|
||||||
|
JML.l PrepDynamicTile
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
JumpToSplashItemTarget:
|
JumpToSplashItemTarget:
|
||||||
LDA.w SpriteMovement, X
|
LDA.w SpriteMovement, X
|
||||||
|
|||||||
@@ -80,7 +80,7 @@ PHX
|
|||||||
.checkIfObtained
|
.checkIfObtained
|
||||||
LDA.l MC_DungeonIdsForPrize, X
|
LDA.l MC_DungeonIdsForPrize, X
|
||||||
BPL +++ : CLC : BRA .done : +++ ; non-prize flags
|
BPL +++ : CLC : BRA .done : +++ ; non-prize flags
|
||||||
CMP.b #$03 : BCC .hyrule_castle
|
CMP.b #$02 : BCC .hyrule_castle
|
||||||
ASL : TAX
|
ASL : TAX
|
||||||
REP #$20
|
REP #$20
|
||||||
LDA.l DungeonsCompleted : AND.l DungeonItemMasks,X : BNE .fail
|
LDA.l DungeonsCompleted : AND.l DungeonItemMasks,X : BNE .fail
|
||||||
|
|||||||
5
ram.asm
5
ram.asm
@@ -507,8 +507,9 @@ skip 9 ;
|
|||||||
; Shop Block $7F5050 - $7F506F
|
; Shop Block $7F5050 - $7F506F
|
||||||
ShopId: skip 1 ; Shop ID. Used for indexing and loading inventory for custom shops
|
ShopId: skip 1 ; Shop ID. Used for indexing and loading inventory for custom shops
|
||||||
ShopType: skip 1 ; Shop type. $FF = vanilla shop
|
ShopType: skip 1 ; Shop type. $FF = vanilla shop
|
||||||
; t - - - - - - -
|
; t d a v - - q q
|
||||||
; t = Take-any
|
; t = $01 - Take-any | d = $01 - Door check | a = $01 = Take-all
|
||||||
|
; v = Use alt vram | q = Number of items
|
||||||
ShopInventory: skip $0D ; For three possible shop items, row major:
|
ShopInventory: skip $0D ; For three possible shop items, row major:
|
||||||
; [Item ID][Price low][Price High][Purchase Count]
|
; [Item ID][Price low][Price High][Purchase Count]
|
||||||
ShopState: skip 1 ; - - - - - l c r | Bitfield that determines whether to draw an item
|
ShopState: skip 1 ; - - - - - l c r | Bitfield that determines whether to draw an item
|
||||||
|
|||||||
44
save.asm
44
save.asm
@@ -1,24 +1,5 @@
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
WriteSaveChecksumAndBackup:
|
WriteSaveChecksumAndBackup:
|
||||||
TDC
|
|
||||||
CLC
|
|
||||||
LDX.w #$004FC
|
|
||||||
-
|
|
||||||
ADC.l SaveDataWRAM, X
|
|
||||||
DEX #2
|
|
||||||
BPL -
|
|
||||||
LDX.w #$0FFE
|
|
||||||
-
|
|
||||||
ADC.l ExtendedFileNameWRAM, X
|
|
||||||
DEX #2
|
|
||||||
BPL -
|
|
||||||
STA.b Scrap00
|
|
||||||
LDA.w #$5A5A
|
|
||||||
SEC : SBC.b Scrap00
|
|
||||||
STA.l InverseChecksumSRAM
|
|
||||||
BRA .backup_save
|
|
||||||
|
|
||||||
.from_sram
|
|
||||||
TDC
|
TDC
|
||||||
CLC
|
CLC
|
||||||
LDX.w #$004FC
|
LDX.w #$004FC
|
||||||
@@ -38,10 +19,10 @@ WriteSaveChecksumAndBackup:
|
|||||||
|
|
||||||
.backup_save
|
.backup_save
|
||||||
PHB
|
PHB
|
||||||
LDA.w #$14FF ; \
|
LDA.w #$14FF
|
||||||
LDX.w #CartridgeSRAM ; | Copies $1500 bytes from beginning of cart SRAM to
|
LDX.w #CartridgeSRAM
|
||||||
LDY.w #SaveBackupSRAM ; | $704000
|
LDY.w #SaveBackupSRAM
|
||||||
MVN !SRAMBank, !SRAMBank ; /
|
MVN CartridgeSRAM>>16, CartridgeSRAM>>16
|
||||||
PLB
|
PLB
|
||||||
TDC
|
TDC
|
||||||
TAX
|
TAX
|
||||||
@@ -80,13 +61,14 @@ ValidateSRAM:
|
|||||||
LDA.w #$5A5A
|
LDA.w #$5A5A
|
||||||
SEC : SBC.b Scrap00
|
SEC : SBC.b Scrap00
|
||||||
CMP.l SaveBackupSRAM+$4FE : BEQ +
|
CMP.l SaveBackupSRAM+$4FE : BEQ +
|
||||||
TDC : STA.l FileValiditySRAM ; Delete save by way of zeroing validity marker
|
TDC : STA.l FileValiditySRAM ; Delete save
|
||||||
BRA .goodchecksum : +
|
BRA .goodchecksum
|
||||||
|
+
|
||||||
PHB
|
PHB
|
||||||
LDA.w #$14FF ; \
|
LDA.w #$14FF
|
||||||
LDX.w #SaveBackupSRAM ; | Copies $1500 bytes from backup on cart SRAM to
|
LDX.w #SaveBackupSRAM
|
||||||
LDY.w #CartridgeSRAM ; | main save location at $700000
|
LDY.w #CartridgeSRAM
|
||||||
MVN !SRAMBank, !SRAMBank ; /
|
MVN CartridgeSRAM>>16, CartridgeSRAM>>16
|
||||||
PLB
|
PLB
|
||||||
|
|
||||||
.goodchecksum
|
.goodchecksum
|
||||||
@@ -182,7 +164,7 @@ CopyExtendedSaveFileToWRAM:
|
|||||||
LDA.w #$0FFF
|
LDA.w #$0FFF
|
||||||
LDX.w #ExtendedSaveDataSRAM
|
LDX.w #ExtendedSaveDataSRAM
|
||||||
LDY.w #ExtendedSaveDataWRAM
|
LDY.w #ExtendedSaveDataWRAM
|
||||||
MVN $7F, !SRAMBank
|
MVN ExtendedSaveDataWRAM>>16, CartridgeSRAM>>16
|
||||||
PLB
|
PLB
|
||||||
PLA
|
PLA
|
||||||
STA.l $7EC00D ; What we wrote over. Keep this write last.
|
STA.l $7EC00D ; What we wrote over. Keep this write last.
|
||||||
@@ -193,7 +175,7 @@ CopyExtendedWRAMSaveFileToSRAM:
|
|||||||
LDA.w #$0FFF
|
LDA.w #$0FFF
|
||||||
LDX.w #ExtendedSaveDataSRAM
|
LDX.w #ExtendedSaveDataSRAM
|
||||||
LDY.w #ExtendedSaveDataWRAM
|
LDY.w #ExtendedSaveDataWRAM
|
||||||
MVN !SRAMBank, $7F
|
MVN CartridgeSRAM>>16, ExtendedSaveDataWRAM>>16
|
||||||
PLB
|
PLB
|
||||||
TDC
|
TDC
|
||||||
TAX
|
TAX
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
!FREE_TILE_BUFFER = $1180
|
!FREE_TILE_BUFFER = $1180
|
||||||
!FREE_TILE = $5A40
|
!FREE_TILE = $5C60
|
||||||
|
!FREE_TILE_ALT = $5A40
|
||||||
|
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; $0A : Digit Offset
|
; $0A : Digit Offset
|
||||||
@@ -185,14 +186,19 @@ dw $0100, $0000
|
|||||||
; X - Tile Buffer Offset
|
; X - Tile Buffer Offset
|
||||||
; Y - Item ID
|
; Y - Item ID
|
||||||
LoadTile:
|
LoadTile:
|
||||||
TXA : LSR #2 : !ADD.w #!FREE_TILE : STA.w ItemGFXTarget ; load offset from X
|
LDA.l ShopType : BIT.w #$0010 : BNE .alt_vram
|
||||||
;SEP #$30
|
TXA : LSR #2
|
||||||
|
CLC : ADC.w #!FREE_TILE
|
||||||
|
BRA .store_target
|
||||||
|
.alt_vram
|
||||||
|
TXA : LSR #2
|
||||||
|
CLC : ADC.w #!FREE_TILE_ALT
|
||||||
|
.store_target
|
||||||
|
STA.w ItemGFXTarget
|
||||||
TYA : ASL : TAX
|
TYA : ASL : TAX
|
||||||
LDA.l StandingItemGraphicsOffsets,X : STA.w ItemGFXPtr
|
LDA.l StandingItemGraphicsOffsets,X : STA.w ItemGFXPtr
|
||||||
JSL.l TransferItemToVRAM
|
JSL.l TransferItemToVRAM
|
||||||
TDC
|
TDC
|
||||||
;JSL.l GetSpriteID ; convert loot id to sprite id
|
|
||||||
;JSL.l GetAnimatedSpriteTile_variable
|
|
||||||
REP #$10 ; set 16-bit index registers
|
REP #$10 ; set 16-bit index registers
|
||||||
SEP #$20
|
SEP #$20
|
||||||
RTS
|
RTS
|
||||||
|
|||||||
9
sram.asm
9
sram.asm
@@ -428,15 +428,6 @@ SaveBackupSRAM: ; Backup copy of save ram. Game will attempt to
|
|||||||
; checksum on file select screen load fails.
|
; checksum on file select screen load fails.
|
||||||
base off
|
base off
|
||||||
|
|
||||||
;================================================================================
|
|
||||||
; Bank Definitions
|
|
||||||
;--------------------------------------------------------------------------------
|
|
||||||
; If these move (most likely by placing initsramtable.asm somewhere else) these
|
|
||||||
; bank definitions need to be changed as well.
|
|
||||||
;================================================================================
|
|
||||||
!SRAMBank = $70
|
|
||||||
!SRAMTableBank = $30|$80
|
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Assertions
|
; Assertions
|
||||||
;================================================================================
|
;================================================================================
|
||||||
|
|||||||
@@ -106,6 +106,7 @@ IncrementSmallKeysNoPrimary:
|
|||||||
++
|
++
|
||||||
PLP
|
PLP
|
||||||
+
|
+
|
||||||
|
INC.w UpdateHUD
|
||||||
JSL.l HUD_RebuildLong
|
JSL.l HUD_RebuildLong
|
||||||
PLX
|
PLX
|
||||||
RTL
|
RTL
|
||||||
|
|||||||
@@ -2682,9 +2682,9 @@ db $34, $64 ; crystal
|
|||||||
db $34, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
db $34, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
db $34, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
db $32, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
|
|
||||||
db $32, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
db $34, $64 ; crystal
|
db $34, $64 ; crystal
|
||||||
db $32, $66 ; skull looking thing
|
db $32, $66 ; skull looking thing
|
||||||
db $00, $00 ; red x
|
db $00, $00 ; red x
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
RenderCharSetColorExtended_init:
|
RenderCharSetColorExtended_init:
|
||||||
stz.b Scrap0C
|
stz.b Scrap0C
|
||||||
jsl $80d84e
|
jsl Attract_DecompressStoryGfx
|
||||||
rtl
|
rtl
|
||||||
|
|
||||||
RenderCharSetColorExtended_close:
|
RenderCharSetColorExtended_close:
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ Tagalong_LoadGfx = $80D463
|
|||||||
GetAnimatedSpriteTile = $80D51B
|
GetAnimatedSpriteTile = $80D51B
|
||||||
GetAnimatedSpriteTile_variable = $80D52D
|
GetAnimatedSpriteTile_variable = $80D52D
|
||||||
Attract_DecompressStoryGfx = $80D84E
|
Attract_DecompressStoryGfx = $80D84E
|
||||||
|
InitializeTilesets = $80E1DB
|
||||||
LoadSelectScreenGfx = $80E529
|
LoadSelectScreenGfx = $80E529
|
||||||
PrepDungeonExit = $80F945
|
PrepDungeonExit = $80F945
|
||||||
Mirror_InitHdmaSettings = $80FDEE
|
Mirror_InitHdmaSettings = $80FDEE
|
||||||
@@ -126,6 +127,7 @@ Sprite_PlayerCantPassThrough = $9EF4E7
|
|||||||
;===================================================================================================
|
;===================================================================================================
|
||||||
; Local routines (use JSR)
|
; Local routines (use JSR)
|
||||||
;===================================================================================================
|
;===================================================================================================
|
||||||
|
LoadBackgroundGraphics = $80E649
|
||||||
RoomTag_PrizeTriggerDoor_open = $81C529
|
RoomTag_PrizeTriggerDoor_open = $81C529
|
||||||
RoomTag_PrizeTriggerDoor_exit = $81C529
|
RoomTag_PrizeTriggerDoor_exit = $81C529
|
||||||
RoomTag_GetHeartForPrize = $81C709
|
RoomTag_GetHeartForPrize = $81C709
|
||||||
@@ -150,6 +152,9 @@ ItemMenu_DrawEquippedYItem = $8DEB3A
|
|||||||
ItemMenu_DrawEquippedYItem_exit = $8DECE6
|
ItemMenu_DrawEquippedYItem_exit = $8DECE6
|
||||||
ItemMenu_DrawEquipment_dungeonitems = $8DEDCC
|
ItemMenu_DrawEquipment_dungeonitems = $8DEDCC
|
||||||
DrawEquipment = $8DED29
|
DrawEquipment = $8DED29
|
||||||
|
DecompressFontGFX = $8EF572
|
||||||
|
CopyDecompressedCharToTransferBuffer = $8EF5BC
|
||||||
|
CopyDecompressedToFullBuffer = $8EF6A8
|
||||||
|
|
||||||
;===================================================================================================
|
;===================================================================================================
|
||||||
; Palettes
|
; Palettes
|
||||||
|
|||||||
Reference in New Issue
Block a user